Player Matchup

Hercules
Hercules
ReeferOfSouls17
Hercules
Level 35
God Stats
2W - 1L
1,832 SR
Queue Stats
11W - 11L
1,362 Elo+
Solo
Kukulkan
Kukulkan
Smokey__4200
Kukulkan
Level 44
God Stats
24W - 30L
1,411 SR
Queue Stats
94W - 124L
1,302 Elo+
Solo
Yemoja
Yemoja
tommysmokes
Yemoja
Level 145
God Stats
73W - 66L
1,429 SR
Queue Stats
348W - 374L
1,346 Elo+
Solo
Heimdallr
Heimdallr
unstoppable_saul
Heimdallr
Level 62
God Stats
7W - 9L
1,508 SR
Queue Stats
143W - 148L
1,424 Elo+
Solo
Ne Zha
Ne Zha
xstormform
Ne Zha
Level 104
God Stats
2W - 7L
1,346 SR
Queue Stats
259W - 273L
1,479 Elo+
Solo
Team Averages
Level 78
1,505 SR
1,382 Elo+

VS

Team Averages
Level 83
1,415 SR
1,450 Elo+
Xbalanque
Xbalanque
Kaiser-Drachen95
Xbalanque
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,687 Elo+
Solo
Athena
Athena
Nanaue____
Athena
Level 48
God Stats
1W - 2L
1,335 SR
Queue Stats
89W - 101L
1,297 Elo+
Solo
Nike
Nike
Steel__Chaos
Nike
Level 82
God Stats
4W - 0L
1,500 SR
Queue Stats
26W - 20L
1,377 Elo+
Solo
Ravana
Ravana
UPM_Madruga
Ravana
Level 87
God Stats
20W - 18L
1,414 SR
Queue Stats
410W - 526L
1,413 Elo+
Solo
Agni
Agni
hug_for_drugs
Agni
Level 118
God Stats
1W - 0L
1,326 SR
Queue Stats
63W - 47L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
2 / 3 / 0
9,782
425
5,127
17,636
11,911
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Smokey__4200
Kukulkan
16
2 / 7 / 3
10,756
468
9,994
15,938
5,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
14
3 / 7 / 3
9,084
395
8,576
21,994
19,530
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
15
3 / 8 / 6
10,121
440
14,751
17,672
6,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
xstormform
Ne Zha
18
5 / 7 / 5
11,655
507
12,957
20,192
6,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
20
8 / 2 / 13
13,899
604
14,769
13,837
5,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Nanaue____
Athena
16
1 / 3 / 14
10,059
437
8,457
21,963
20,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

18
6 / 3 / 1
11,771
512
9,286
18,159
15,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ravana
19
11 / 3 / 14
12,775
555
18,134
13,551
5,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
5 / 4 / 12
11,740
510
20,569
15,797
5,408
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
85
15
Kills
31
32
Deaths
15
17
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
8
2
13
7.25
W
Athena
Nanaue____
Athena
1
3
14
2.67
L
Hercules
2
3
0
0.67
L
Kukulkan
Smokey__4200
Kukulkan
2
7
3
0.5
W
6
3
1
2.17
W
Ravana
11
3
14
6
W
5
4
12
2.75
L
Yemoja
3
7
3
0.64
L
Heimdallr
3
8
6
0.75
L
Ne Zha
xstormform
Ne Zha
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,405
Damage
71,215
93,432
Taken
83,307
49,923
Mitigated
52,535
15,949
Healing
22,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
14,769
5,525
0
4,015
13,837
5,081
5,484
4,022
9,735
0
120,495
W
Athena
Nanaue____
Athena
8,457
2,216
1,143
5,634
21,963
20,306
267
4,787
17,030
32,271
0
L
Hercules
5,127
1,741
0
4,369
17,636
11,911
401
4,438
12,349
1,936
48,761
L
Kukulkan
Smokey__4200
Kukulkan
9,994
401
43
1,966
15,938
5,264
337
8,400
7,455
63,449
0
W
9,286
755
336
3,868
18,159
15,992
2,322
815
17,278
10,940
49,656
W
Ravana
18,134
4,931
0
1,212
13,551
5,748
216
2,592
10,883
0
78,468
W
20,569
1,410
0
6,340
15,797
5,408
433
6,054
9,423
67,110
0
L
Yemoja
8,576
902
1,514
1,352
21,994
19,530
634
5,901
15,946
35,790
0
L
Heimdallr
14,751
6,084
647
4,323
17,672
6,236
370
5,530
12,142
0
60,872
L
Ne Zha
xstormform
Ne Zha
12,957
2,955
0
1,735
20,192
6,982
0
6,698
13,125
0
77,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,398
Gold Earned
60,244
466
Minions Killed
509
0
Camps Cleared
0
1,987,687
Distance Traveled
2,429,961
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,899
604
179
8
0
532,139
5
W
Athena
10,059
437
42
2
0
549,708
1
L
Hercules
9,782
425
96
4
0
384,327
5
L
Kukulkan
10,756
468
118
5
0
400,837
6
W
Nike
11,771
512
108
5
0
394,345
1
W
Ravana
12,775
555
90
4
0
499,878
5
W
Agni
11,740
510
90
4
0
453,891
3
L
Yemoja
9,084
395
43
2
0
388,442
5
L
Heimdallr
10,121
440
98
4
0
410,307
5
L
Ne Zha
11,655
507
111
5
0
403,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role