Player Matchup

Khepri
Khepri
 
Khepri
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
gagatoma
Izanami
Level 105
God Stats
31W - 17L
1,654 SR
Queue Stats
455W - 460L
1,492 Elo+
Party 1
Scylla
Scylla
manuufiusa09
Scylla
Level 65
God Stats
4W - 3L
1,313 SR
Queue Stats
34W - 42L
1,361 Elo+
Party 2
Loki
Loki
sergiotetilla
Loki
Level 88
God Stats
5W - 4L
1,588 SR
Queue Stats
25W - 35L
1,366 Elo+
Party 2
Achilles
Achilles
wmx222
Achilles
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,445 Elo+
Party 1
Team Averages
Level 74
1,511 SR
1,433 Elo+

VS

Team Averages
Level 73
1,613 SR
1,494 Elo+
Baba Yaga
Baba Yaga
Andreabad94back
Baba Yaga
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 4
Ganesha
Ganesha
Chugziller
Ganesha
Level 103
God Stats
14W - 13L
1,527 SR
Queue Stats
298W - 316L
1,431 Elo+
Party 3
Cthulhu
Cthulhu
Don_Ixidor
Cthulhu
Level 140
God Stats
1W - 1L
1,936 SR
Queue Stats
6W - 7L
1,604 Elo+
Party 4
Bakasura
Bakasura
PxG TrIcKx
Bakasura
Level 103
God Stats
11W - 8L
1,604 SR
Queue Stats
425W - 445L
1,437 Elo+
Party 3
Jing Wei
Jing Wei
xMYSTIUSx
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
3 / 1 / 7
7,355
613
3,388
7,272
4,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
gagatoma
Izanami
13
8 / 0 / 3
8,021
668
11,229
7,733
2,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
11
1 / 0 / 0
6,704
559
1,243
5,194
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

11
1 / 3 / 3
6,408
534
2,796
7,681
2,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
wmx222
Achilles
11
5 / 1 / 0
6,840
570
6,305
9,306
5,495
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Andreabad94back
Baba Yaga
11
1 / 1 / 1
6,274
523
5,509
5,423
1,778
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Chugziller
Ganesha
9
2 / 5 / 0
5,685
474
4,915
8,181
5,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Don_Ixidor
Cthulhu
7
1 / 5 / 0
5,180
432
3,320
11,877
4,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
PxG TrIcKx
Bakasura
10
1 / 3 / 1
6,036
503
3,674
9,552
3,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
xMYSTIUSx
Jing Wei
9
0 / 4 / 0
5,233
436
860
5,317
848
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
18
Kills
5
5
Deaths
18
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
1
7
6.5
L
Baba Yaga
Andreabad94back
Baba Yaga
1
1
1
1.5
L
Ganesha
Chugziller
Ganesha
2
5
0
0.4
L
Cthulhu
Don_Ixidor
Cthulhu
1
5
0
0.2
L
Bakasura
PxG TrIcKx
Bakasura
1
3
1
0.5
W
Izanami
gagatoma
Izanami
8
0
3
9.5
W
Scylla
1
0
0
1
W
1
3
3
0.83
W
Achilles
wmx222
Achilles
5
1
0
5
L
Jing Wei
xMYSTIUSx
Jing Wei
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,961
Damage
18,278
37,186
Taken
40,350
16,533
Mitigated
16,632
13,499
Healing
8,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,388
561
1,822
2,361
7,272
4,556
127
1,680
5,497
11,596
0
L
Baba Yaga
Andreabad94back
Baba Yaga
5,509
311
0
1,463
5,423
1,778
31
2,053
3,370
36,061
0
L
Ganesha
Chugziller
Ganesha
4,915
557
88
1,600
8,181
5,550
0
290
7,331
21,091
0
L
Cthulhu
Don_Ixidor
Cthulhu
3,320
689
0
1,581
11,877
4,990
75
1,396
10,481
15,008
0
L
Bakasura
PxG TrIcKx
Bakasura
3,674
2,395
0
3,441
9,552
3,466
0
537
8,811
0
27,932
W
Izanami
gagatoma
Izanami
11,229
8,747
0
2,733
7,733
2,747
856
1,886
5,698
0
72,467
W
Scylla
1,243
42
0
1,054
5,194
1,660
0
3,578
1,534
37,521
0
W
2,796
617
0
2,482
7,681
2,075
205
2,082
5,394
0
33,237
W
Achilles
wmx222
Achilles
6,305
1,720
0
3,047
9,306
5,495
161
3,694
4,984
931
26,878
L
Jing Wei
xMYSTIUSx
Jing Wei
860
744
0
673
5,317
848
630
355
4,962
0
18,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,328
Gold Earned
28,408
319
Minions Killed
239
0
Camps Cleared
0
1,175,790
Distance Traveled
1,105,759
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,355
613
14
1
0
264,498
5
L
Baba Yaga
6,274
523
70
6
0
235,342
6
L
Ganesha
5,685
474
33
3
0
204,776
0
L
Cthulhu
5,180
432
23
2
0
228,850
4
L
Bakasura
6,036
503
72
6
0
251,849
1
W
Izanami
8,021
668
110
9
0
207,538
5
W
Scylla
6,704
559
84
7
0
225,404
2
W
Loki
6,408
534
61
5
0
250,425
3
W
Achilles
6,840
570
50
4
0
227,925
1
L
Jing Wei
5,233
436
41
3
0
184,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role