Player Matchup

Rama
Rama
 
Rama
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Jackman360
Persephone
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,367 Elo+
Party 2
Tyr
Tyr
Shogeki63
Tyr
Level 105
God Stats
5W - 9L
1,522 SR
Queue Stats
184W - 216L
1,602 Elo+
Party 2
Team Averages
Level 88
1,507 SR
1,489 Elo+

VS

Team Averages
Level 78
1,637 SR
1,517 Elo+
Rama
Rama
CrowSojourner
Rama
Level 42
God Stats
3W - 0L
1,804 SR
Queue Stats
29W - 33L
1,489 Elo+
Party 1
Vamana
Vamana
ElitePr0phet
Vamana
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 35L
1,478 Elo+
Party 1
Scylla
Scylla
JesuisKen
Scylla
Level 103
God Stats
242W - 243L
1,608 SR
Queue Stats
257W - 268L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
2 / 4 / 2
8,546
712
4,222
10,694
2,845
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
Jackman360
Persephone
13
1 / 3 / 3
8,350
696
7,474
9,078
2,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 6 / 2
7,672
639
6,673
11,242
6,131
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 5
9,409
784
9,964
10,069
3,502
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
13
2 / 1 / 7
8,628
719
4,781
11,332
8,687
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
JesuisKen
Scylla
15
8 / 3 / 6
10,323
860
13,859
7,621
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
14
13
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
4
2
0.75
W
4
1
5
6.5
W
Vamana
2
1
7
5.5
L
Persephone
Jackman360
Persephone
1
3
3
0.83
W
Scylla
JesuisKen
Scylla
8
3
6
3.67
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,369
Damage
28,604
31,014
Taken
29,022
11,591
Mitigated
14,435
3,625
Healing
6,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,222
2,562
0
902
10,694
2,845
0
6,243
4,069
0
19,873
W
9,964
8,493
0
3,198
10,069
3,502
2,066
2,604
7,465
0
36,988
W
Vamana
4,781
2,311
0
2,761
11,332
8,687
489
3,599
7,733
0
20,178
L
Persephone
Jackman360
Persephone
7,474
332
0
1,548
9,078
2,615
0
2,456
6,495
33,907
0
W
Scylla
JesuisKen
Scylla
13,859
1,143
0
351
7,621
2,246
576
2,112
5,509
36,590
0
L
6,673
451
0
1,175
11,242
6,131
0
4,591
6,393
0
18,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,568
Gold Earned
28,360
126
Minions Killed
129
4
Camps Cleared
7
645,348
Distance Traveled
675,270
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,546
712
41
3
1
198,564
1
W
Rama
9,409
784
62
5
2
201,559
0
W
Vamana
8,628
719
24
2
2
251,766
2
L
Persephone
8,350
696
52
4
1
227,992
1
W
Scylla
10,323
860
43
4
3
221,945
5
L
Tyr
7,672
639
33
3
2
218,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role