Player Matchup

Sun Wukong
Sun Wukong
CadeMFBrown
Sun Wukong
Level 29
God Stats
0W - 3L
1,228 SR
Queue Stats
70W - 57L
1,536 Elo+
Party 1
Thanatos
Thanatos
E_215
Thanatos
Level 160
God Stats
27W - 26L
1,605 SR
Queue Stats
597W - 557L
1,533 Elo+
Party 1
Hel
Hel
StackinBodiez215
Hel
Level 129
God Stats
1W - 2L
1,414 SR
Queue Stats
334W - 301L
1,525 Elo+
Party 1
Cerberus
Cerberus
iRepThe401
Cerberus
Level 106
God Stats
9W - 5L
1,622 SR
Queue Stats
442W - 412L
1,542 Elo+
Party 1
Heimdallr
Heimdallr
mainerfishin
Heimdallr
Level 102
God Stats
4W - 5L
1,636 SR
Queue Stats
306W - 282L
1,490 Elo+
Party 1
Team Averages
Level 105
1,501 SR
1,525 Elo+

VS

Team Averages
Level 88
1,591 SR
1,555 Elo+
Zeus
Zeus
BEASTY824
Zeus
Level 113
God Stats
11W - 8L
1,593 SR
Queue Stats
789W - 762L
1,531 Elo+
Party 2
Ymir
Ymir
BreadWinnerKai
Ymir
Level 32
God Stats
7W - 0L
1,906 SR
Queue Stats
31W - 15L
1,556 Elo+
Party 3
Bellona
Bellona
Godlike_Rico
Bellona
Level 149
God Stats
10W - 15L
1,461 SR
Queue Stats
517W - 497L
1,572 Elo+
Party 2
Neith
Neith
LIlGuyz2012
Neith
Level 26
God Stats
7W - 10L
1,436 SR
Queue Stats
46W - 39L
1,535 Elo+
Party 2
Mulan
Mulan
LilNobara
Mulan
Level 122
God Stats
19W - 14L
1,561 SR
Queue Stats
329W - 289L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CadeMFBrown
Sun Wukong
13
2 / 4 / 1
8,027
535
5,289
10,461
6,938
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
E_215
Thanatos
14
7 / 9 / 3
8,747
583
8,117
13,671
5,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 7 / 2
7,410
494
5,658
10,617
3,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
iRepThe401
Cerberus
12
1 / 5 / 5
7,359
491
6,530
16,257
11,421
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
mainerfishin
Heimdallr
13
2 / 4 / 1
7,881
525
6,054
10,808
3,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
8 / 2 / 4
9,867
658
12,848
8,194
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 1 / 19
8,756
584
4,055
11,830
8,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Godlike_Rico
Bellona
15
1 / 3 / 4
9,254
617
4,303
9,548
8,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 4 / 5
8,080
539
5,964
9,908
2,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
LilNobara
Mulan
16
18 / 3 / 4
10,624
708
16,281
13,458
5,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
65
13
Kills
29
29
Deaths
13
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Zeus
8
2
4
5
W
2
1
19
11.5
L
Sun Wukong
CadeMFBrown
Sun Wukong
2
4
1
0.63
L
Thanatos
E_215
Thanatos
7
9
3
0.94
W
Bellona
Godlike_Rico
Bellona
1
3
4
1
W
0
4
5
0.63
W
Mulan
LilNobara
Mulan
18
3
4
6.67
L
1
7
2
0.29
L
Cerberus
iRepThe401
Cerberus
1
5
5
0.7
L
Heimdallr
mainerfishin
Heimdallr
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,648
Damage
43,451
61,814
Taken
52,938
30,465
Mitigated
27,973
18,861
Healing
18,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
12,848
1,941
0
2,499
8,194
2,261
420
3,358
4,688
57,552
0
W
4,055
1,093
233
1,977
11,830
8,865
157
2,988
8,697
24,099
0
L
Sun Wukong
CadeMFBrown
Sun Wukong
5,289
1,339
0
1,184
10,461
6,938
0
2,763
7,614
0
50,053
L
Thanatos
E_215
Thanatos
8,117
2,138
0
7,602
13,671
5,126
0
3,133
10,334
0
43,569
W
Bellona
Godlike_Rico
Bellona
4,303
1,275
0
3,336
9,548
8,980
128
0
9,548
8,330
46,444
W
5,964
1,326
0
3,772
9,908
2,662
1,248
2,493
7,415
0
47,720
W
Mulan
LilNobara
Mulan
16,281
3,386
0
6,776
13,458
5,205
91
2,985
10,274
0
65,820
L
5,658
483
486
2,208
10,617
3,229
0
4,438
6,021
37,066
0
L
Cerberus
iRepThe401
Cerberus
6,530
173
467
2,961
16,257
11,421
333
5,145
10,960
34,047
0
L
Heimdallr
mainerfishin
Heimdallr
6,054
2,221
0
3,953
10,808
3,751
0
1,614
9,146
0
57,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,424
Gold Earned
46,581
439
Minions Killed
467
0
Camps Cleared
0
1,427,642
Distance Traveled
1,553,468
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,867
658
127
8
0
290,369
3
W
Ymir
8,756
584
32
2
0
342,944
9
L
Sun Wukong
8,027
535
108
7
0
307,456
2
L
Thanatos
8,747
583
73
5
0
280,429
1
W
Bellona
9,254
617
129
9
0
286,602
3
W
Neith
8,080
539
88
6
0
309,187
2
W
Mulan
10,624
708
91
6
0
324,366
4
L
Hel
7,410
494
73
5
0
277,781
0
L
Cerberus
7,359
491
81
5
0
289,805
2
L
Heimdallr
7,881
525
104
7
0
272,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role