Player Matchup

Thor
Thor
 
Thor
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Airman1942
Ymir
Level 52
God Stats
0W - 3L
1,365 SR
Queue Stats
24W - 24L
1,396 Elo+
Party 3
King Arthur
King Arthur
Solth82
King Arthur
Level 58
God Stats
1W - 3L
1,465 SR
Queue Stats
4W - 11L
1,275 Elo+
Party 2
Ah Puch
Ah Puch
Solth98
Ah Puch
Level 55
God Stats
0W - 1L
1,290 SR
Queue Stats
2W - 6L
1,262 Elo+
Party 2
Danzaburou
Danzaburou
saltdtoest
Danzaburou
Level 53
God Stats
24W - 17L
1,542 SR
Queue Stats
150W - 184L
1,343 Elo+
Solo
Team Averages
Level 60
1,432 SR
1,355 Elo+

VS

Team Averages
Level 64
1,363 SR
1,404 Elo+
Bakasura
Bakasura
AmerieTheGoat
Bakasura
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 22L
1,398 Elo+
Solo
Agni
Agni
Desnak
Agni
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 166L
1,440 Elo+
Party 1
Rama
Rama
DoomedStaff
Rama
Level 29
God Stats
2W - 5L
1,245 SR
Queue Stats
54W - 65L
1,357 Elo+
Party 1
Nike
Nike
Gimeros
Nike
Level 89
God Stats
11W - 7L
1,426 SR
Queue Stats
195W - 214L
1,385 Elo+
Solo
Kumbhakarna
Kumbhakarna
JBDGod
Kumbhakarna
Level 66
God Stats
1W - 3L
1,146 SR
Queue Stats
142W - 161L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
3 / 5 / 2
10,061
559
7,709
13,533
4,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 6 / 3
7,653
425
4,977
13,993
14,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Solth82
King Arthur
12
0 / 6 / 1
7,229
402
6,560
19,527
10,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Solth98
Ah Puch
13
1 / 6 / 2
8,247
458
9,784
10,234
4,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
saltdtoest
Danzaburou
14
5 / 8 / 2
9,905
550
9,965
13,135
3,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AmerieTheGoat
Bakasura
17
9 / 1 / 5
10,314
573
10,271
13,409
6,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
Desnak
Agni
14
4 / 4 / 11
9,134
507
8,216
10,337
3,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
13 / 2 / 4
10,862
603
13,883
15,194
4,782
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
Gimeros
Nike
15
4 / 0 / 5
9,674
537
7,586
9,826
6,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
JBDGod
Kumbhakarna
14
1 / 2 / 17
9,311
517
6,576
15,151
11,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
73
9
Kills
31
31
Deaths
9
10
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
5
2
0.8
L
0
6
3
0.25
W
Bakasura
AmerieTheGoat
Bakasura
9
1
5
11.5
W
Agni
Desnak
Agni
4
4
11
2.38
W
13
2
4
7.5
W
Nike
Gimeros
Nike
4
0
5
6.5
W
Kumbhakarna
JBDGod
Kumbhakarna
1
2
17
4.75
L
King Arthur
Solth82
King Arthur
0
6
1
0.08
L
Ah Puch
Solth98
Ah Puch
1
6
2
0.33
L
Danzaburou
saltdtoest
Danzaburou
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,995
Damage
46,532
70,422
Taken
63,917
37,075
Mitigated
33,026
9,287
Healing
27,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,709
2,043
0
4,874
13,533
4,390
0
1,987
11,186
0
72,751
L
4,977
455
0
528
13,993
14,064
0
3,277
10,320
29,674
0
W
Bakasura
AmerieTheGoat
Bakasura
10,271
6,840
0
8,036
13,409
6,960
121
2,115
11,255
140
65,221
W
Agni
Desnak
Agni
8,216
272
0
2,718
10,337
3,426
839
4,582
5,159
42,359
0
W
13,883
11,461
0
10,161
15,194
4,782
598
2,090
13,023
0
62,213
W
Nike
Gimeros
Nike
7,586
1,977
0
1,934
9,826
6,127
341
1,238
8,053
0
47,297
W
Kumbhakarna
JBDGod
Kumbhakarna
6,576
423
208
4,295
15,151
11,731
149
4,421
10,202
21,473
0
L
King Arthur
Solth82
King Arthur
6,560
1,132
0
1,623
19,527
10,302
317
4,473
14,481
3,605
34,468
L
Ah Puch
Solth98
Ah Puch
9,784
96
0
771
10,234
4,421
511
2,485
6,941
50,761
0
L
Danzaburou
saltdtoest
Danzaburou
9,965
5,009
0
1,491
13,135
3,898
963
2,036
10,679
0
54,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,095
Gold Earned
49,295
411
Minions Killed
469
0
Camps Cleared
0
1,574,132
Distance Traveled
1,738,839
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,061
559
126
7
0
338,170
5
L
Ymir
7,653
425
54
3
0
283,184
6
W
Bakasura
10,314
573
123
7
0
429,480
5
W
Agni
9,134
507
95
5
0
331,789
4
W
Rama
10,862
603
117
7
0
319,151
1
W
Nike
9,674
537
97
5
0
316,827
3
W
Kumbhakarna
9,311
517
37
2
0
341,592
3
L
King Arthur
7,229
402
52
3
0
328,365
2
L
Ah Puch
8,247
458
95
5
0
311,224
0
L
Danzaburou
9,905
550
84
5
0
313,189
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role