Player Matchup

Gilgamesh
Gilgamesh
BigShaqDAP
Gilgamesh
Level 142
God Stats
1W - 0L
1,433 SR
Queue Stats
18W - 14L
1,567 Elo+
Solo
Olorun
Olorun
DemonicHunter03
Olorun
Level 84
God Stats
3W - 0L
1,770 SR
Queue Stats
129W - 114L
1,556 Elo+
Solo
Cerberus
Cerberus
MuhXboneDied
Cerberus
Level 121
God Stats
2W - 1L
1,540 SR
Queue Stats
46W - 33L
1,596 Elo+
Party 1
Ao Kuang
Ao Kuang
ProfKibbles
Ao Kuang
Level 128
God Stats
3W - 0L
1,866 SR
Queue Stats
78W - 76L
1,505 Elo+
Party 1
Merlin
Merlin
neverclip1
Merlin
Level 114
God Stats
2W - 0L
1,592 SR
Queue Stats
58W - 59L
1,512 Elo+
Party 1
Team Averages
Level 118
1,640 SR
1,547 Elo+

VS

Team Averages
Level 132
1,471 SR
1,515 Elo+
Cerberus
Cerberus
Aldenite
Cerberus
Level 142
God Stats
10W - 7L
1,608 SR
Queue Stats
419W - 404L
1,496 Elo+
Party 2
Fafnir
Fafnir
BigMec75
Fafnir
Level 122
God Stats
7W - 5L
1,511 SR
Queue Stats
490W - 477L
1,532 Elo+
Solo
Discordia
Discordia
C0ldwars
Discordia
Level 156
God Stats
1W - 4L
1,388 SR
Queue Stats
187W - 206L
1,474 Elo+
Solo
Poseidon
Poseidon
Deatherrius
Poseidon
Level 117
God Stats
5W - 10L
1,350 SR
Queue Stats
320W - 317L
1,512 Elo+
Party 2
Cupid
Cupid
stickman582
Cupid
Level 125
God Stats
3W - 2L
1,499 SR
Queue Stats
198W - 184L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigShaqDAP
Gilgamesh
16
1 / 4 / 22
9,831
655
14,667
19,998
20,033
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
6 / 3 / 16
11,786
786
14,642
12,040
4,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
MuhXboneDied
Cerberus
19
5 / 1 / 20
11,662
777
13,003
19,700
21,348
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ao Kuang
ProfKibbles
Ao Kuang
20
10 / 4 / 14
12,067
804
15,807
17,000
11,189
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
neverclip1
Merlin
16
3 / 5 / 13
10,242
683
11,622
10,371
3,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aldenite
Cerberus
18
5 / 2 / 9
10,670
711
17,486
27,919
25,537
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fafnir
BigMec75
Fafnir
16
0 / 6 / 12
10,681
712
9,598
19,333
27,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Discordia
C0ldwars
Discordia
18
5 / 4 / 8
11,368
758
19,407
10,839
4,847
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
Deatherrius
Poseidon
17
4 / 6 / 8
11,097
740
8,995
9,177
4,251
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
2 / 7 / 9
9,942
663
8,606
11,887
5,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
62
25
Kills
16
17
Deaths
25
85
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Aldenite
Cerberus
5
2
9
4.75
L
Fafnir
BigMec75
Fafnir
0
6
12
1
W
Gilgamesh
BigShaqDAP
Gilgamesh
1
4
22
3
L
Discordia
C0ldwars
Discordia
5
4
8
2.25
L
Poseidon
Deatherrius
Poseidon
4
6
8
1.33
W
6
3
16
4.67
W
Cerberus
MuhXboneDied
Cerberus
5
1
20
15
W
Ao Kuang
ProfKibbles
Ao Kuang
10
4
14
4.25
W
Merlin
neverclip1
Merlin
3
5
13
1.9
L
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,741
Damage
64,092
79,109
Taken
79,155
59,928
Mitigated
68,270
38,732
Healing
32,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Aldenite
Cerberus
17,486
161
1,094
15,154
27,919
25,537
121
18,955
8,964
26,951
0
L
Fafnir
BigMec75
Fafnir
9,598
2,039
883
5,788
19,333
27,988
152
12,710
6,623
14,653
0
W
Gilgamesh
BigShaqDAP
Gilgamesh
14,667
2,613
2,370
2,938
19,998
20,033
378
13,512
6,441
0
19,885
L
Discordia
C0ldwars
Discordia
19,407
1,114
637
2,717
10,839
4,847
712
7,795
3,044
45,464
0
L
Poseidon
Deatherrius
Poseidon
8,995
634
242
612
9,177
4,251
784
6,401
2,776
26,422
0
W
14,642
10,272
4,922
4,454
12,040
4,172
3,314
9,489
2,505
42,929
0
W
Cerberus
MuhXboneDied
Cerberus
13,003
369
4,100
8,186
19,700
21,348
332
11,941
7,697
27,385
0
W
Ao Kuang
ProfKibbles
Ao Kuang
15,807
4,162
2,027
7,157
17,000
11,189
1,204
11,793
5,169
25,372
0
W
Merlin
neverclip1
Merlin
11,622
440
1,729
849
10,371
3,186
1,166
8,518
1,811
30,498
0
L
8,606
5,392
3,667
1,752
11,887
5,647
1,925
9,213
2,674
0
18,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,588
Gold Earned
53,758
162
Minions Killed
159
0
Camps Cleared
0
1,442,698
Distance Traveled
1,283,495
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,670
711
24
2
0
288,887
1
L
Fafnir
10,681
712
13
1
0
254,756
2
W
Gilgamesh
9,831
655
7
0
0
277,957
0
L
Discordia
11,368
758
64
4
0
271,116
1
L
Poseidon
11,097
740
27
2
0
229,493
0
W
Olorun
11,786
786
52
3
0
295,490
1
W
Cerberus
11,662
777
43
3
0
315,574
1
W
Ao Kuang
12,067
804
20
1
0
304,682
0
W
Merlin
10,242
683
40
3
0
248,995
0
L
Cupid
9,942
663
31
2
0
239,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role