Player Matchup

Awilix
Awilix
CLOUTIMUS
Awilix
Level 127
God Stats
2W - 1L
1,550 SR
Queue Stats
261W - 297L
1,455 Elo+
Party 1
Fenrir
Fenrir
GalaxyBrAn
Fenrir
Level 96
God Stats
47W - 35L
1,629 SR
Queue Stats
200W - 208L
1,543 Elo+
Party 1
Vamana
Vamana
WierdJello
Vamana
Level 89
God Stats
3W - 1L
1,690 SR
Queue Stats
336W - 373L
1,487 Elo+
Party 1
Neith
Neith
joashex
Neith
Level 104
God Stats
92W - 81L
1,579 SR
Queue Stats
399W - 397L
1,556 Elo+
Solo
Ah Puch
Ah Puch
woohoocooldude
Ah Puch
Level 90
God Stats
3W - 1L
1,502 SR
Queue Stats
5W - 7L
1,445 Elo+
Party 1
Team Averages
Level 101
1,590 SR
1,497 Elo+

VS

Team Averages
Level 94
1,581 SR
1,594 Elo+
Geb
Geb
ECORUJOR
Geb
Level 95
God Stats
16W - 16L
1,600 SR
Queue Stats
392W - 378L
1,547 Elo+
Party 2
Loki
Loki
JDiaz69
Loki
Level 85
God Stats
65W - 69L
1,536 SR
Queue Stats
377W - 401L
1,573 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Noobleess
Ah Muzen Cab
Level 109
God Stats
22W - 16L
1,653 SR
Queue Stats
175W - 193L
1,558 Elo+
Party 2
Achilles
Achilles
SeptumSmurf
Achilles
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,710 Elo+
Solo
Ra
Ra
Thaill01
Ra
Level 147
God Stats
7W - 4L
1,616 SR
Queue Stats
220W - 222L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CLOUTIMUS
Awilix
17
5 / 2 / 6
9,915
620
7,738
9,071
3,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
GalaxyBrAn
Fenrir
13
2 / 0 / 5
8,111
507
5,639
9,345
6,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
WierdJello
Vamana
15
5 / 1 / 6
9,831
614
9,565
10,373
10,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
joashex
Neith
16
3 / 0 / 3
9,302
581
9,478
10,765
3,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 1 / 2
9,315
582
6,738
3,102
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,687
418
2,700
15,322
6,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
JDiaz69
Loki
14
3 / 2 / 1
8,417
526
5,089
11,808
3,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
Noobleess
Ah Muzen Cab
13
0 / 3 / 0
7,711
482
7,735
9,921
2,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
SeptumSmurf
Achilles
12
1 / 6 / 0
7,546
472
4,518
9,586
3,415
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 4 / 0
8,109
507
4,664
9,157
3,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
19
Kills
4
4
Deaths
19
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Awilix
CLOUTIMUS
Awilix
5
2
6
4
L
0
4
0
0
W
Fenrir
GalaxyBrAn
Fenrir
2
0
5
4.5
L
Loki
JDiaz69
Loki
3
2
1
1.75
L
Ah Muzen Cab
Noobleess
Ah Muzen Cab
0
3
0
0
L
Achilles
SeptumSmurf
Achilles
1
6
0
0.17
L
0
4
0
0
W
Vamana
WierdJello
Vamana
5
1
6
8
W
Neith
joashex
Neith
3
0
3
4.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,158
Damage
24,706
42,656
Taken
55,794
24,036
Mitigated
19,749
21,587
Healing
17,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
CLOUTIMUS
Awilix
7,738
2,792
0
3,955
9,071
3,107
246
985
8,078
0
70,990
L
2,700
247
1,127
2,921
15,322
6,593
0
2,717
12,361
17,106
573
W
Fenrir
GalaxyBrAn
Fenrir
5,639
2,113
0
3,815
9,345
6,181
0
2,034
7,183
0
30,699
L
Loki
JDiaz69
Loki
5,089
1,236
0
4,516
11,808
3,768
0
851
10,658
0
55,331
L
Ah Muzen Cab
Noobleess
Ah Muzen Cab
7,735
3,008
0
4,741
9,921
2,883
0
0
9,921
0
57,717
L
Achilles
SeptumSmurf
Achilles
4,518
527
0
428
9,586
3,415
0
313
8,969
0
36,740
L
4,664
79
875
2,532
9,157
3,090
0
2,374
6,374
59,100
0
W
Vamana
WierdJello
Vamana
9,565
3,901
447
5,540
10,373
10,063
486
2,642
7,623
0
52,391
W
Neith
joashex
Neith
9,478
4,514
0
6,886
10,765
3,650
536
456
10,309
0
67,025
W
6,738
173
0
944
3,102
1,035
0
807
2,243
58,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,474
Gold Earned
38,470
527
Minions Killed
461
0
Camps Cleared
0
1,712,418
Distance Traveled
1,648,348
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,915
620
117
7
0
379,886
0
L
Geb
6,687
418
18
1
0
347,591
2
W
Fenrir
8,111
507
32
2
0
348,562
6
L
Loki
8,417
526
106
7
0
348,470
6
L
Ah Muzen Cab
7,711
482
107
7
0
314,713
3
L
Achilles
7,546
472
81
5
0
302,246
1
L
Ra
8,109
507
149
9
0
335,328
10
W
Vamana
9,831
614
105
7
0
337,831
3
W
Neith
9,302
581
152
10
0
306,566
7
W
Ah Puch
9,315
582
121
8
0
339,573
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role