Player Matchup

Skadi
Skadi
 
Skadi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ChaoticWetNoodle
Zeus
Level 83
God Stats
2W - 3L
1,540 SR
Queue Stats
84W - 107L
1,335 Elo+
Party 1
Bacchus
Bacchus
Ryankills_357
Bacchus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,257 Elo+
Party 1
Kali
Kali
Salty_Sway69
Kali
Level 45
God Stats
1W - 1L
1,690 SR
Queue Stats
80W - 90L
1,355 Elo+
Party 1
Olorun
Olorun
Sh_tReapsCody
Olorun
Level 41
God Stats
1W - 1L
1,690 SR
Queue Stats
68W - 74L
1,407 Elo+
Party 1
Team Averages
Level 57
1,584 SR
1,371 Elo+

VS

Team Averages
Level 96
1,482 SR
1,435 Elo+
Arachne
Arachne
 
Arachne
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Ddizzle2018
Apollo
Level 129
God Stats
1W - 1L
1,291 SR
Queue Stats
342W - 354L
1,421 Elo+
Party 2
Chaac
Chaac
FlambeSteak7270
Chaac
Level 48
God Stats
3W - 0L
1,693 SR
Queue Stats
113W - 86L
1,496 Elo+
Party 2
Chronos
Chronos
john31133
Chronos
Level 104
God Stats
3W - 2L
1,522 SR
Queue Stats
38W - 57L
1,346 Elo+
Solo
Atlas
Atlas
l M1NTEY l
Atlas
Level 84
God Stats
4W - 5L
1,402 SR
Queue Stats
216W - 209L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
1
0 / 0 / 0
3,508
351
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 5 / 0
6,293
629
5,720
5,529
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
7
0 / 2 / 1
4,837
484
1,957
6,070
3,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 3 / 0
5,265
527
1,864
6,189
2,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 4 / 1
5,616
562
5,031
5,337
1,463
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
4 / 0 / 6
6,524
652
4,667
7,414
2,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
9
3 / 0 / 3
5,672
567
1,242
3,448
913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
3 / 2 / 0
5,350
535
1,289
4,768
1,965
Chronos
john31133
Chronos
7
0 / 0 / 1
4,523
452
112
2,072
633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
9
3 / 1 / 5
5,815
582
2,438
5,792
2,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
13
14
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
0
0
0
W
Arachne
 
Arachne
4
0
6
7
L
3
5
0
0.6
W
Apollo
3
0
3
4.5
W
3
2
0
1.5
L
Bacchus
0
2
1
0.25
L
0
3
0
0
L
0
4
1
0.13
W
Chronos
john31133
Chronos
0
0
1
0.5
W
Atlas
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,572
Damage
9,748
23,125
Taken
23,494
8,711
Mitigated
8,937
4,647
Healing
8,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
 
Arachne
4,667
2,771
0
4,134
7,414
2,441
0
3,939
3,475
0
21,022
L
5,720
837
0
725
5,529
1,225
2,073
0
5,529
32,981
0
W
Apollo
1,242
941
0
1,344
3,448
913
674
554
2,894
0
27,092
W
1,289
250
0
919
4,768
1,965
0
3,401
1,367
0
9,123
L
Bacchus
1,957
409
162
944
6,070
3,905
0
723
5,347
14,546
0
L
1,864
882
142
1,942
6,189
2,118
0
959
5,230
0
32,962
L
5,031
1,881
0
732
5,337
1,463
1,212
868
4,469
32,715
0
W
Chronos
john31133
Chronos
112
0
0
66
2,072
633
0
1,354
718
11,893
0
W
Atlas
2,438
1,137
225
2,013
5,792
2,985
282
3,460
2,332
11,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,519
Gold Earned
27,884
218
Minions Killed
168
0
Camps Cleared
0
721,533
Distance Traveled
806,045
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
3,508
351
0
0
0
14,929
0
W
Arachne
6,524
652
45
5
0
232,725
1
L
Zeus
6,293
629
65
7
0
171,341
0
W
Apollo
5,672
567
62
6
0
151,960
1
W
Chaac
5,350
535
22
2
0
127,666
0
L
Bacchus
4,837
484
25
3
0
171,880
0
L
Kali
5,265
527
64
6
0
194,583
0
L
Olorun
5,616
562
64
6
0
168,800
0
W
Chronos
4,523
452
24
2
0
106,637
0
W
Atlas
5,815
582
15
2
0
187,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role