Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
ShockwaveThunder
Apollo
Level 140
God Stats
6W - 10L
1,458 SR
Queue Stats
177W - 194L
1,478 Elo+
Party 1
Discordia
Discordia
SnootyDeath
Discordia
Level 137
God Stats
6W - 7L
1,495 SR
Queue Stats
462W - 505L
1,504 Elo+
Party 1
Achilles
Achilles
Viridict
Achilles
Level 88
God Stats
5W - 3L
1,626 SR
Queue Stats
241W - 178L
1,517 Elo+
Party 1
Pele
Pele
hulkbuster1096
Pele
Level 127
God Stats
0W - 4L
1,561 SR
Queue Stats
248W - 237L
1,479 Elo+
Party 1
Team Averages
Level 120
1,528 SR
1,496 Elo+

VS

Team Averages
Level 123
1,626 SR
1,524 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
CptMN3Y
Bastet
Level 108
God Stats
12W - 9L
1,646 SR
Queue Stats
165W - 145L
1,571 Elo+
Solo
Bacchus
Bacchus
FazePeynus
Bacchus
Level 134
God Stats
6W - 1L
1,711 SR
Queue Stats
60W - 55L
1,542 Elo+
Solo
Izanami
Izanami
Haroith
Izanami
Level 109
God Stats
17W - 6L
1,704 SR
Queue Stats
73W - 72L
1,530 Elo+
Solo
Baron Samedi
Baron Samedi
Jv3_cool
Baron Samedi
Level 143
God Stats
4W - 4L
1,570 SR
Queue Stats
231W - 236L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
7
0 / 2 / 2
4,999
417
3,150
8,695
4,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 5 / 0
5,674
473
2,657
7,387
1,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
SnootyDeath
Discordia
11
5 / 5 / 1
6,783
565
5,029
7,404
2,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Viridict
Achilles
10
1 / 0 / 0
5,685
474
5,423
9,518
9,034
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
2 / 5 / 0
6,060
505
3,275
9,230
2,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
0 / 2 / 0
7,608
634
8,088
8,680
5,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
CptMN3Y
Bastet
13
2 / 2 / 4
7,257
605
4,950
8,407
2,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
FazePeynus
Bacchus
12
4 / 0 / 9
7,700
642
6,606
7,224
6,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Haroith
Izanami
14
8 / 0 / 3
8,507
709
5,749
6,727
2,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Jv3_cool
Baron Samedi
11
2 / 5 / 1
7,421
618
4,608
7,646
3,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
8
Kills
16
17
Deaths
9
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
2
0.5
W
Zhong Kui
 
Zhong Kui
0
2
0
0
W
Bastet
CptMN3Y
Bastet
2
2
4
2
W
Bacchus
FazePeynus
Bacchus
4
0
9
8.5
W
Izanami
Haroith
Izanami
8
0
3
9.5
W
Baron Samedi
Jv3_cool
Baron Samedi
2
5
1
0.5
L
0
5
0
0
L
Discordia
SnootyDeath
Discordia
5
5
1
1.1
L
Achilles
Viridict
Achilles
1
0
0
1
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,534
Damage
30,001
42,234
Taken
38,684
19,753
Mitigated
19,833
9,378
Healing
18,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,150
547
0
1,493
8,695
4,423
0
2,908
5,664
11,880
0
W
Zhong Kui
 
Zhong Kui
8,088
2,335
0
4,969
8,680
5,700
444
0
8,680
42,026
9,020
W
Bastet
CptMN3Y
Bastet
4,950
1,814
0
5,146
8,407
2,476
0
2,050
6,293
0
45,281
W
Bacchus
FazePeynus
Bacchus
6,606
1,350
339
2,499
7,224
6,564
204
1,319
5,691
24,767
7,800
W
Izanami
Haroith
Izanami
5,749
4,065
0
3,401
6,727
2,085
942
911
5,816
0
62,034
W
Baron Samedi
Jv3_cool
Baron Samedi
4,608
50
96
1,871
7,646
3,008
482
3,519
3,811
39,450
0
L
2,657
1,350
0
1,628
7,387
1,553
0
1,888
5,499
0
28,051
L
Discordia
SnootyDeath
Discordia
5,029
360
0
1,223
7,404
2,263
0
3,243
3,863
33,948
0
L
Achilles
Viridict
Achilles
5,423
1,589
0
3,218
9,518
9,034
0
5,581
3,937
0
27,979
L
3,275
1,094
0
1,816
9,230
2,480
0
2,617
6,613
0
30,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,201
Gold Earned
38,493
252
Minions Killed
422
0
Camps Cleared
0
1,105,119
Distance Traveled
1,137,251
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,999
417
3
0
0
228,627
5
W
Zhong Kui
7,608
634
106
9
0
205,533
1
W
Bastet
7,257
605
77
6
0
254,158
0
W
Bacchus
7,700
642
45
4
0
241,925
1
W
Izanami
8,507
709
120
10
0
228,487
3
W
Baron Samedi
7,421
618
74
6
0
207,148
3
L
Apollo
5,674
473
75
6
0
221,903
1
L
Discordia
6,783
565
65
5
0
218,673
4
L
Achilles
5,685
474
55
5
0
249,354
2
L
Pele
6,060
505
54
5
0
186,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role