Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
BoxXhero
Atlas
Level 111
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JeramytheSpider
Morgan Le Fay
Level 125
God Stats
7W - 6L
1,520 SR
Queue Stats
30W - 27L
1,566 Elo+
Party 2
Nu Wa
Nu Wa
Octopugs
Nu Wa
Level 88
God Stats
5W - 2L
1,782 SR
Queue Stats
39W - 39L
1,541 Elo+
Party 2
Mercury
Mercury
Tasogareakira
Mercury
Level 147
God Stats
2W - 6L
1,382 SR
Queue Stats
39W - 31L
1,598 Elo+
Party 2
Team Averages
Level 116
1,537 SR
1,541 Elo+

VS

Team Averages
Level 79
1,455 SR
1,588 Elo+
Khepri
Khepri
BagofRichards
Khepri
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,638 Elo+
Solo
Achilles
Achilles
JNok
Achilles
Level 46
God Stats
1W - 2L
1,366 SR
Queue Stats
13W - 6L
1,671 Elo+
Solo
Thoth
Thoth
TimmyTwoStep
Thoth
Level 130
God Stats
2W - 7L
1,336 SR
Queue Stats
613W - 548L
1,600 Elo+
Party 1
Ne Zha
Ne Zha
gbhotshot
Ne Zha
Level 56
God Stats
2W - 4L
1,500 SR
Queue Stats
170W - 154L
1,490 Elo+
Party 1
Cupid
Cupid
richiej18
Cupid
Level 127
God Stats
5W - 3L
1,575 SR
Queue Stats
328W - 302L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
5
0 / 0 / 1
3,076
615
594
1,779
272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
BoxXhero
Atlas
5
1 / 0 / 0
3,414
683
925
2,116
529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
JeramytheSpider
Morgan Le Fay
6
1 / 2 / 0
3,587
717
1,614
3,922
1,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nu Wa
Octopugs
Nu Wa
6
0 / 0 / 0
3,273
655
1,746
755
137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
6
0 / 0 / 0
3,283
657
662
2,848
672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
3,049
610
125
2,241
898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
JNok
Achilles
7
2 / 1 / 0
4,172
834
2,778
4,054
1,463
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

1
0 / 0 / 0
921
184
0
126
28
Ne Zha
gbhotshot
Ne Zha
6
0 / 0 / 0
3,517
703
369
3,772
834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
richiej18
Cupid
6
0 / 1 / 0
3,320
664
1,970
3,044
823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
2
2
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
0
1
0.5
L
0
0
0
0
W
Atlas
BoxXhero
Atlas
1
0
0
1
L
Achilles
JNok
Achilles
2
1
0
2
W
Morgan Le Fay
JeramytheSpider
Morgan Le Fay
1
2
0
0.5
W
Nu Wa
Octopugs
Nu Wa
0
0
0
0
W
Mercury
0
0
0
0
L
0
0
0
0
L
Ne Zha
gbhotshot
Ne Zha
0
0
0
0
L
Cupid
richiej18
Cupid
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,541
Damage
5,242
11,420
Taken
13,237
2,630
Mitigated
4,046
3,427
Healing
5,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
594
240
0
652
1,779
272
0
0
1,779
0
11,159
L
125
0
0
750
2,241
898
0
870
1,187
5,434
0
W
Atlas
BoxXhero
Atlas
925
402
551
893
2,116
529
0
0
2,116
4,108
0
L
Achilles
JNok
Achilles
2,778
1,261
0
1,511
4,054
1,463
0
1,614
2,440
0
17,911
W
Morgan Le Fay
JeramytheSpider
Morgan Le Fay
1,614
333
0
916
3,922
1,020
0
0
3,922
13,383
0
W
Nu Wa
Octopugs
Nu Wa
1,746
355
0
0
755
137
96
0
755
13,166
0
W
Mercury
662
95
0
415
2,848
672
0
125
2,723
0
14,010
L
0
0
0
0
126
28
0
92
0
0
0
L
Ne Zha
gbhotshot
Ne Zha
369
58
0
1,344
3,772
834
0
329
3,329
0
17,335
L
Cupid
richiej18
Cupid
1,970
1,005
0
1,673
3,044
823
0
1,014
1,996
0
14,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,633
Gold Earned
14,979
138
Minions Killed
119
0
Camps Cleared
0
485,726
Distance Traveled
401,491
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
3,076
615
27
5
0
90,012
1
L
Khepri
3,049
610
9
2
0
91,749
0
W
Atlas
3,414
683
10
2
0
87,780
2
L
Achilles
4,172
834
37
7
0
112,650
3
W
Morgan Le Fay
3,587
717
33
7
0
95,831
1
W
Nu Wa
3,273
655
30
6
0
95,839
0
W
Mercury
3,283
657
38
8
0
116,264
0
L
Thoth
921
184
0
0
0
0
0
L
Ne Zha
3,517
703
47
9
0
107,811
0
L
Cupid
3,320
664
26
5
0
89,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role