Player Matchup

Amaterasu
Amaterasu
Jginny2545
Amaterasu
Level 108
God Stats
0W - 2L
1,395 SR
Queue Stats
71W - 91L
1,397 Elo+
Party 3
Xbalanque
Xbalanque
Legend of Rebel
Xbalanque
Level 129
God Stats
9W - 6L
1,588 SR
Queue Stats
527W - 546L
1,425 Elo+
Solo
Cthulhu
Cthulhu
TipsyHippyy
Cthulhu
Level 45
God Stats
1W - 3L
1,426 SR
Queue Stats
35W - 60L
1,350 Elo+
Party 3
Hachiman
Hachiman
cloudguardian14
Hachiman
Level 128
God Stats
0W - 2L
1,238 SR
Queue Stats
137W - 146L
1,435 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ky green lanter
Ah Muzen Cab
Level 141
God Stats
6W - 5L
1,558 SR
Queue Stats
280W - 303L
1,429 Elo+
Solo
Team Averages
Level 110
1,441 SR
1,407 Elo+

VS

Team Averages
Level 82
1,433 SR
1,417 Elo+
Nemesis
Nemesis
Twinmoons1516
Nemesis
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 30L
1,492 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ZroCrAsh
Ah Muzen Cab
Level 86
God Stats
1W - 1L
1,265 SR
Queue Stats
35W - 37L
1,363 Elo+
Solo
Ymir
Ymir
denis-j59
Ymir
Level 63
God Stats
2W - 1L
1,400 SR
Queue Stats
27W - 25L
1,422 Elo+
Party 1
Camazotz
Camazotz
ntinneyjr13
Camazotz
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 90L
1,397 Elo+
Party 2
Discordia
Discordia
xXjackpoteXx
Discordia
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 34L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Jginny2545
Amaterasu
20
5 / 8 / 10
13,170
823
19,002
29,630
24,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xbalanque
Legend of Rebel
Xbalanque
19
4 / 10 / 10
11,819
739
16,717
19,411
8,356
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
TipsyHippyy
Cthulhu
20
3 / 5 / 12
11,696
731
19,172
27,981
25,885
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hachiman
2
0 / 0 / 0
4,730
296
0
0
0
Ah Muzen Cab
ky green lanter
Ah Muzen Cab
19
7 / 6 / 8
11,782
736
26,454
18,565
7,992
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
19
7 / 4 / 15
12,334
771
9,831
15,613
8,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
ZroCrAsh
Ah Muzen Cab
20
10 / 5 / 11
12,986
812
28,687
15,163
8,084
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
18
1 / 3 / 21
11,793
737
7,668
22,372
25,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
ntinneyjr13
Camazotz
20
10 / 2 / 13
13,238
827
17,687
36,763
30,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
xXjackpoteXx
Discordia
18
1 / 5 / 16
11,468
717
19,659
12,801
5,094
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
105
19
Kills
29
29
Deaths
19
40
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Jginny2545
Amaterasu
5
8
10
1.25
L
Xbalanque
Legend of Rebel
Xbalanque
4
10
10
0.9
L
Cthulhu
TipsyHippyy
Cthulhu
3
5
12
1.8
W
Nemesis
7
4
15
3.63
W
Ah Muzen Cab
ZroCrAsh
Ah Muzen Cab
10
5
11
3.1
L
Hachiman
0
0
0
0
W
Ymir
1
3
21
3.83
L
Ah Muzen Cab
ky green lanter
Ah Muzen Cab
7
6
8
1.83
W
Camazotz
ntinneyjr13
Camazotz
10
2
13
8.25
W
Discordia
xXjackpoteXx
Discordia
1
5
16
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,345
Damage
83,532
95,587
Taken
102,712
66,721
Mitigated
76,966
29,273
Healing
53,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Jginny2545
Amaterasu
19,002
8,037
3,764
8,353
29,630
24,488
587
9,159
19,920
0
25,486
L
Xbalanque
Legend of Rebel
Xbalanque
16,717
6,051
1,132
1,742
19,411
8,356
2,981
2,833
16,170
0
37,084
L
Cthulhu
TipsyHippyy
Cthulhu
19,172
1,341
1,483
8,460
27,981
25,885
899
8,851
18,633
35,225
0
W
Nemesis
9,831
3,788
2,796
5,391
15,613
8,194
432
3,586
11,919
0
22,038
W
Ah Muzen Cab
ZroCrAsh
Ah Muzen Cab
28,687
10,137
1,574
3,441
15,163
8,084
3,394
1,042
14,121
0
60,438
L
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
7,668
1,027
2,514
5,154
22,372
25,059
467
3,372
18,799
13,577
0
L
Ah Muzen Cab
ky green lanter
Ah Muzen Cab
26,454
8,296
256
4,083
18,565
7,992
216
6,484
11,743
0
44,886
W
Camazotz
ntinneyjr13
Camazotz
17,687
6,675
3,134
21,697
36,763
30,535
725
8,093
28,051
0
29,451
W
Discordia
xXjackpoteXx
Discordia
19,659
908
4,820
3,472
12,801
5,094
761
2,151
10,650
46,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,197
Gold Earned
61,819
148
Minions Killed
176
0
Camps Cleared
0
1,033,867
Distance Traveled
1,402,075
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
13,170
823
12
1
0
303,974
0
L
Xbalanque
11,819
739
56
4
0
180,860
0
L
Cthulhu
11,696
731
40
3
0
300,949
0
W
Nemesis
12,334
771
32
2
0
294,272
0
W
Ah Muzen Cab
12,986
812
68
4
0
242,013
0
L
Hachiman
4,730
296
0
0
0
0
0
W
Ymir
11,793
737
10
1
0
270,270
0
L
Ah Muzen Cab
11,782
736
40
3
0
248,084
0
W
Camazotz
13,238
827
21
1
0
315,772
0
W
Discordia
11,468
717
45
3
0
279,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role