Player Matchup

Cthulhu
Cthulhu
AdamC137
Cthulhu
Level 96
God Stats
9W - 6L
1,565 SR
Queue Stats
41W - 29L
1,560 Elo+
Party 2
Poseidon
Poseidon
LesGrosseman
Poseidon
Level 135
God Stats
9W - 15L
1,398 SR
Queue Stats
152W - 168L
1,485 Elo+
Party 2
Izanami
Izanami
Thatguy3222
Izanami
Level 55
God Stats
3W - 5L
1,378 SR
Queue Stats
4W - 7L
1,432 Elo+
Party 2
Team Averages
Level 95
1,447 SR
1,492 Elo+

VS

Team Averages
Level 84
1,601 SR
1,484 Elo+
Atlas
Atlas
MedicalZoo
Atlas
Level 120
God Stats
2W - 1L
1,519 SR
Queue Stats
64W - 89L
1,431 Elo+
Party 1
Artemis
Artemis
RedsMoon
Artemis
Level 49
God Stats
2W - 1L
1,709 SR
Queue Stats
217W - 216L
1,594 Elo+
Solo
Discordia
Discordia
TruT1gerK1ng
Discordia
Level 83
God Stats
5W - 1L
1,576 SR
Queue Stats
157W - 181L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AdamC137
Cthulhu
10
1 / 5 / 2
7,159
716
6,547
11,871
9,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
LesGrosseman
Poseidon
10
1 / 6 / 2
6,345
635
5,055
7,138
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Thatguy3222
Izanami
10
1 / 4 / 2
6,726
673
3,213
6,154
2,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
1 / 0 / 14
8,209
821
5,898
8,675
6,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
RedsMoon
Artemis
13
8 / 2 / 7
8,707
871
8,465
6,773
2,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
TruT1gerK1ng
Discordia
12
6 / 1 / 6
8,319
832
7,768
4,526
1,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
3
Kills
15
15
Deaths
3
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AdamC137
Cthulhu
1
5
2
0.4
L
Poseidon
LesGrosseman
Poseidon
1
6
2
0.33
W
Atlas
1
0
14
8
W
Artemis
RedsMoon
Artemis
8
2
7
5.75
L
Izanami
Thatguy3222
Izanami
1
4
2
0.5
W
Discordia
TruT1gerK1ng
Discordia
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,815
Damage
22,131
25,163
Taken
19,974
13,752
Mitigated
10,355
2,168
Healing
5,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AdamC137
Cthulhu
6,547
297
257
1,174
11,871
9,268
0
5,829
6,042
14,357
0
L
Poseidon
LesGrosseman
Poseidon
5,055
367
0
526
7,138
2,274
76
3,697
3,441
20,635
0
W
Atlas
5,898
1,997
627
2,273
8,675
6,820
82
3,705
4,880
16,944
0
W
Artemis
RedsMoon
Artemis
8,465
6,280
0
1,510
6,773
2,260
1,782
4,761
1,864
0
25,982
L
Izanami
Thatguy3222
Izanami
3,213
1,914
0
211
6,154
2,210
0
4,200
1,954
0
16,379
W
Discordia
TruT1gerK1ng
Discordia
7,768
760
0
796
4,526
1,275
612
3,133
1,171
24,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,230
Gold Earned
25,235
99
Minions Killed
108
3
Camps Cleared
5
453,810
Distance Traveled
469,418
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,159
716
14
1
0
160,234
1
L
Poseidon
6,345
635
47
5
2
155,809
5
W
Atlas
8,209
821
19
2
2
173,198
5
W
Artemis
8,707
871
46
5
1
152,747
3
L
Izanami
6,726
673
38
4
1
137,767
0
W
Discordia
8,319
832
43
4
2
143,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role