Player Matchup

Ymir
Ymir
ZDUKEZ
Ymir
Level 129
God Stats
6W - 5L
1,485 SR
Queue Stats
14W - 14L
1,430 Elo+
Party 2
Merlin
Merlin
Zilliiz
Merlin
Level 108
God Stats
2W - 5L
1,316 SR
Queue Stats
10W - 17L
1,417 Elo+
Party 2
Hou Yi
Hou Yi
diepunisher25
Hou Yi
Level 148
God Stats
2W - 5L
1,435 SR
Queue Stats
331W - 473L
1,482 Elo+
Solo
Team Averages
Level 128
1,412 SR
1,443 Elo+

VS

Team Averages
Level 54
1,482 SR
1,218 Elo+
Baron Samedi
Baron Samedi
DreadDreck
Baron Samedi
Level 69
God Stats
0W - 1L
1,503 SR
Queue Stats
0W - 2L
1,072 Elo+
Party 1
Cthulhu
Cthulhu
bacondragonwolf
Cthulhu
Level 7
God Stats
0W - 2L
1,423 SR
Queue Stats
0W - 2L
1,072 Elo+
Party 1
Rama
Rama
tioui36
Rama
Level 86
God Stats
4W - 5L
1,521 SR
Queue Stats
374W - 464L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ZDUKEZ
Ymir
11
1 / 2 / 6
7,137
793
4,898
8,921
6,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
Zilliiz
Merlin
12
4 / 0 / 4
7,294
810
10,375
5,222
1,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 0 / 5
7,329
814
6,240
6,144
2,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DreadDreck
Baron Samedi
11
1 / 2 / 1
6,366
707
9,004
7,060
2,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 2
5,766
641
2,477
12,133
5,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rama
tioui36
Rama
7
1 / 3 / 0
5,765
641
3,672
5,409
1,537
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
8
Kills
2
2
Deaths
8
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DreadDreck
Baron Samedi
1
2
1
0.75
W
Ymir
ZDUKEZ
Ymir
1
2
6
2
W
Merlin
Zilliiz
Merlin
4
0
4
6
L
0
3
2
0.33
W
3
0
5
5.5
L
Rama
tioui36
Rama
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,513
Damage
15,153
20,287
Taken
24,602
10,776
Mitigated
10,059
2,898
Healing
8,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DreadDreck
Baron Samedi
9,004
882
997
2,721
7,060
2,817
0
4,500
2,560
26,796
0
W
Ymir
ZDUKEZ
Ymir
4,898
742
0
1,389
8,921
6,748
26
4,920
3,574
11,161
0
W
Merlin
Zilliiz
Merlin
10,375
1,385
120
889
5,222
1,779
613
3,069
1,900
32,259
0
L
2,477
235
0
3,026
12,133
5,705
0
8,129
4,004
5,243
0
W
6,240
2,459
0
500
6,144
2,249
558
2,908
2,835
0
25,561
L
Rama
tioui36
Rama
3,672
2,103
195
1,464
5,409
1,537
0
2,892
2,517
0
9,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,760
Gold Earned
17,897
115
Minions Killed
76
6
Camps Cleared
1
465,426
Distance Traveled
404,491
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,366
707
51
6
1
167,934
0
W
Ymir
7,137
793
13
1
1
142,488
3
W
Merlin
7,294
810
44
5
1
162,516
2
L
Cthulhu
5,766
641
8
1
0
134,992
0
W
Hou Yi
7,329
814
58
6
4
160,422
3
L
Rama
5,765
641
17
2
0
101,565
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role