Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
Cameron_Watsky03
Awilix
Level 147
God Stats
1W - 0L
1,260 SR
Queue Stats
25W - 30L
1,460 Elo+
Party 4
Anubis
Anubis
Cruxxible
Anubis
Level 27
God Stats
20W - 29L
1,383 SR
Queue Stats
47W - 56L
1,411 Elo+
Party 3
Medusa
Medusa
JakDaxter38
Medusa
Level 122
God Stats
3W - 0L
1,705 SR
Queue Stats
14W - 17L
1,480 Elo+
Party 4
Sobek
Sobek
SSFernando
Sobek
Level 87
God Stats
6W - 4L
1,600 SR
Queue Stats
379W - 354L
1,573 Elo+
Solo
Team Averages
Level 86
1,489 SR
1,485 Elo+

VS

Team Averages
Level 79
1,549 SR
1,449 Elo+
Ymir
Ymir
KillerD73
Ymir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,320 Elo+
Party 2
Cerberus
Cerberus
SXTY9ingMonkies
Cerberus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 39L
1,556 Elo+
Party 2
Gilgamesh
Gilgamesh
Slerbinger
Gilgamesh
Level 126
God Stats
2W - 2L
1,527 SR
Queue Stats
64W - 81L
1,437 Elo+
Party 1
He Bo
He Bo
YoungMoneyLover
He Bo
Level 123
God Stats
9W - 21L
1,434 SR
Queue Stats
329W - 371L
1,471 Elo+
Party 1
Artemis
Artemis
bduff3100
Artemis
Level 89
God Stats
0W - 1L
1,785 SR
Queue Stats
97W - 110L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
6
1 / 0 / 0
3,790
758
1,082
2,451
787
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
0 / 0 / 0
3,636
727
251
2,930
605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Cruxxible
Anubis
6
0 / 0 / 0
3,680
736
526
743
249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
5
2 / 1 / 2
3,854
771
2,224
2,365
623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
6
2 / 1 / 2
4,155
831
930
3,234
1,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
5
0 / 1 / 1
3,350
670
808
2,116
748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
5
0 / 1 / 0
3,104
621
937
2,235
1,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
Slerbinger
Gilgamesh
1
0 / 0 / 0
2,511
502
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

3
0 / 0 / 0
2,721
544
122
946
123
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
bduff3100
Artemis
5
2 / 3 / 0
3,669
734
1,539
2,837
521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
5
Kills
2
2
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
0
1
W
0
0
0
0
W
Anubis
Cruxxible
Anubis
0
0
0
0
W
Medusa
2
1
2
3
L
Ymir
0
1
1
0.5
W
Sobek
2
1
2
3
L
Cerberus
0
1
0
0
L
Gilgamesh
Slerbinger
Gilgamesh
0
0
0
0
L
0
0
0
0
L
Artemis
bduff3100
Artemis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,013
Damage
3,406
11,723
Taken
8,134
3,949
Mitigated
2,532
3,761
Healing
1,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
1,082
81
0
478
2,451
787
105
449
1,865
0
13,164
W
251
0
0
1,353
2,930
605
0
289
2,579
0
13,330
W
Anubis
Cruxxible
Anubis
526
156
0
530
743
249
864
122
621
12,247
0
W
Medusa
2,224
844
0
496
2,365
623
25
183
2,182
0
9,884
L
Ymir
808
124
0
174
2,116
748
0
497
1,619
4,782
0
W
Sobek
930
174
0
904
3,234
1,685
0
625
2,609
7,392
0
L
Cerberus
937
32
0
1,212
2,235
1,140
0
0
2,235
5,520
0
L
Gilgamesh
Slerbinger
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
122
41
0
332
946
123
0
388
558
2,652
0
L
Artemis
bduff3100
Artemis
1,539
349
0
225
2,837
521
0
571
2,266
0
11,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,115
Gold Earned
15,355
134
Minions Killed
51
0
Camps Cleared
0
523,987
Distance Traveled
355,751
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
3,790
758
34
7
0
101,314
1
W
Awilix
3,636
727
40
8
0
107,201
0
W
Anubis
3,680
736
27
5
0
95,276
1
W
Medusa
3,854
771
18
4
0
110,785
1
L
Ymir
3,350
670
7
1
0
109,694
0
W
Sobek
4,155
831
15
3
0
109,411
2
L
Cerberus
3,104
621
10
2
0
66,584
0
L
Gilgamesh
2,511
502
0
0
0
22,848
0
L
He Bo
2,721
544
5
1
0
62,701
0
L
Artemis
3,669
734
29
6
0
93,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role