Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
EMOCHILD169
Gilgamesh
Level 65
God Stats
23W - 39L
1,381 SR
Queue Stats
203W - 283L
1,297 Elo+
Party 1
Sun Wukong
Sun Wukong
Joshua_Sensei
Sun Wukong
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 36L
1,284 Elo+
Party 1
Team Averages
Level 92
1,460 SR
1,360 Elo+

VS

Team Averages
Level 61
1,459 SR
1,283 Elo+
Zeus
Zeus
Dustinator90
Zeus
Level 43
God Stats
1W - 0L
1,217 SR
Queue Stats
4W - 7L
1,259 Elo+
Solo
Gilgamesh
Gilgamesh
NotShaboy
Gilgamesh
Level 62
God Stats
8W - 5L
1,466 SR
Queue Stats
19W - 23L
1,306 Elo+
Party 2
Charybdis
Charybdis
UrGrandmasMoist
Charybdis
Level 77
God Stats
4W - 2L
1,694 SR
Queue Stats
17W - 21L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
0 / 3 / 1
9,173
612
5,767
11,443
14,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
EMOCHILD169
Gilgamesh
13
1 / 1 / 0
8,914
594
8,419
12,437
6,510
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Joshua_Sensei
Sun Wukong
12
0 / 3 / 1
8,497
566
1,745
7,071
4,240
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 3
10,208
681
9,173
6,627
2,175
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
NotShaboy
Gilgamesh
15
2 / 0 / 5
9,555
637
6,578
10,313
9,859
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charybdis
UrGrandmasMoist
Charybdis
14
1 / 1 / 6
9,821
655
9,076
6,192
2,205
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
7
7
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
1
0.17
W
4
0
3
5.5
L
Gilgamesh
EMOCHILD169
Gilgamesh
1
1
0
1
L
Sun Wukong
Joshua_Sensei
Sun Wukong
0
3
1
0.17
W
Gilgamesh
NotShaboy
Gilgamesh
2
0
5
4.5
W
Charybdis
UrGrandmasMoist
Charybdis
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,931
Damage
24,827
30,951
Taken
23,132
25,291
Mitigated
14,239
3,303
Healing
5,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,767
617
0
2,422
11,443
14,541
0
3,418
8,025
19,145
0
W
9,173
1,664
430
1,480
6,627
2,175
206
3,052
3,575
35,187
0
L
Gilgamesh
EMOCHILD169
Gilgamesh
8,419
2,702
0
566
12,437
6,510
0
3,684
8,753
0
29,429
L
Sun Wukong
Joshua_Sensei
Sun Wukong
1,745
819
0
315
7,071
4,240
0
3,161
3,910
0
21,111
W
Gilgamesh
NotShaboy
Gilgamesh
6,578
1,600
550
1,183
10,313
9,859
327
1,815
8,498
0
21,689
W
Charybdis
UrGrandmasMoist
Charybdis
9,076
7,509
658
1,409
6,192
2,205
1,842
1,694
4,498
0
39,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,584
Gold Earned
29,584
130
Minions Killed
151
6
Camps Cleared
7
736,140
Distance Traveled
727,632
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,173
612
28
2
1
232,620
3
W
Zeus
10,208
681
54
4
3
215,532
3
L
Gilgamesh
8,914
594
61
4
4
265,915
6
L
Sun Wukong
8,497
566
41
3
1
237,605
0
W
Gilgamesh
9,555
637
31
2
1
292,844
5
W
Charybdis
9,821
655
66
4
3
219,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role