Player Matchup

Anhur
Anhur
FerSZR1
Anhur
Level 156
God Stats
7W - 6L
1,471 SR
Queue Stats
307W - 343L
1,359 Elo+
Party 2
Chaac
Chaac
HiitBills
Chaac
Level 29
God Stats
17W - 13L
1,543 SR
Queue Stats
21W - 17L
1,418 Elo+
Party 2
Gilgamesh
Gilgamesh
JORGE_1505
Gilgamesh
Level 67
God Stats
5W - 3L
1,538 SR
Queue Stats
146W - 180L
1,353 Elo+
Party 2
Hades
Hades
La-Mole_XXlll
Hades
Level 37
God Stats
11W - 4L
1,609 SR
Queue Stats
15W - 12L
1,438 Elo+
Party 2
Erlang Shen
Erlang Shen
QuxTz-SoCialiTy
Erlang Shen
Level 56
God Stats
4W - 0L
1,624 SR
Queue Stats
61W - 50L
1,471 Elo+
Party 2
Team Averages
Level 69
1,557 SR
1,408 Elo+

VS

Team Averages
Level 112
1,565 SR
1,454 Elo+
Thanatos
Thanatos
 
Thanatos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
BearerOfIon2814
Sylvanus
Level 107
God Stats
17W - 15L
1,531 SR
Queue Stats
18W - 23L
1,436 Elo+
Party 1
Da Ji
Da Ji
JaxtheLadd
Da Ji
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 54L
1,446 Elo+
Party 3
Chang'e
Chang'e
Thall2007
Chang'e
Level 116
God Stats
1W - 3L
1,710 SR
Queue Stats
66W - 66L
1,422 Elo+
Solo
Izanami
Izanami
idgafTHOR
Izanami
Level 69
God Stats
3W - 5L
1,586 SR
Queue Stats
10W - 10L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FerSZR1
Anhur
18
6 / 4 / 6
11,847
494
12,886
14,776
5,416
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
HiitBills
Chaac
18
4 / 6 / 10
11,528
480
10,814
21,154
17,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gilgamesh
JORGE_1505
Gilgamesh
17
3 / 6 / 8
10,699
446
9,331
16,073
9,940
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
11 / 3 / 8
13,270
553
16,883
23,105
13,756
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
QuxTz-SoCialiTy
Erlang Shen
20
5 / 6 / 14
12,838
535
14,748
25,077
15,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
4 / 5 / 5
11,118
463
8,295
17,728
10,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
16
2 / 4 / 13
11,212
467
11,562
24,528
33,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
17
4 / 9 / 6
11,605
484
13,046
19,262
7,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
Thall2007
Chang'e
18
9 / 9 / 6
12,724
530
18,043
21,653
8,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
idgafTHOR
Izanami
18
5 / 4 / 8
12,123
505
18,488
16,772
7,009
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
62
29
Kills
24
25
Deaths
31
46
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
5
5
1.3
L
Sylvanus
2
4
13
2.13
W
Anhur
FerSZR1
Anhur
6
4
6
2.25
W
Chaac
HiitBills
Chaac
4
6
10
1.5
W
Gilgamesh
JORGE_1505
Gilgamesh
3
6
8
1.17
L
Da Ji
4
9
6
0.78
W
11
3
8
5
W
Erlang Shen
QuxTz-SoCialiTy
Erlang Shen
5
6
14
2
L
Chang'e
Thall2007
Chang'e
9
9
6
1.33
L
Izanami
idgafTHOR
Izanami
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,662
Damage
69,434
100,185
Taken
99,943
61,473
Mitigated
66,288
34,681
Healing
32,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,295
1,443
0
10,899
17,728
10,275
945
2,139
15,259
0
46,822
L
Sylvanus
11,562
1,099
1,840
6,889
24,528
33,769
432
5,056
19,282
29,809
3,294
W
Anhur
FerSZR1
Anhur
12,886
6,373
1,220
3,562
14,776
5,416
1,076
4,918
9,615
0
68,888
W
Chaac
HiitBills
Chaac
10,814
3,335
512
5,771
21,154
17,055
1,994
3,569
16,485
0
58,282
W
Gilgamesh
JORGE_1505
Gilgamesh
9,331
724
0
797
16,073
9,940
57
5,636
10,285
1,721
40,307
L
Da Ji
13,046
3,216
0
202
19,262
7,223
703
3,697
15,429
0
62,905
W
16,883
969
1,732
10,372
23,105
13,756
2,051
6,217
15,805
84,245
0
W
Erlang Shen
QuxTz-SoCialiTy
Erlang Shen
14,748
8,020
719
9,996
25,077
15,306
2,501
6,995
17,723
0
115,565
L
Chang'e
Thall2007
Chang'e
18,043
1,033
2,655
5,541
21,653
8,012
222
5,230
16,289
71,742
0
L
Izanami
idgafTHOR
Izanami
18,488
14,159
0
4,637
16,772
7,009
1,788
5,531
11,241
0
89,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,182
Gold Earned
58,782
549
Minions Killed
472
0
Camps Cleared
0
2,217,010
Distance Traveled
1,967,327
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,118
463
72
3
0
337,661
5
L
Sylvanus
11,212
467
47
2
0
394,410
2
W
Anhur
11,847
494
101
4
0
399,858
0
W
Chaac
11,528
480
112
5
0
471,080
0
W
Gilgamesh
10,699
446
45
2
0
457,142
4
L
Da Ji
11,605
484
92
4
0
423,474
6
W
Hades
13,270
553
144
6
0
417,639
0
W
Erlang Shen
12,838
535
147
6
0
471,291
1
L
Chang'e
12,724
530
122
5
0
382,124
1
L
Izanami
12,123
505
139
6
0
429,658
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role