Player Matchup

Osiris
Osiris
 
Osiris
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Jinjack87
Artemis
Level 129
God Stats
3W - 1L
1,735 SR
Queue Stats
62W - 49L
1,627 Elo+
Party 2
Janus
Janus
Sherman802
Janus
Level 26
God Stats
1W - 1L
1,718 SR
Queue Stats
10W - 3L
1,741 Elo+
Party 2
Team Averages
Level 81
1,651 SR
1,623 Elo+

VS

Team Averages
Level 69
1,497 SR
1,681 Elo+
Bastet
Bastet
CleetusCouture
Bastet
Level 75
God Stats
29W - 32L
1,459 SR
Queue Stats
571W - 742L
1,414 Elo+
Solo
Olorun
Olorun
GreejNesus
Olorun
Level 104
God Stats
3W - 0L
1,712 SR
Queue Stats
21W - 8L
1,717 Elo+
Party 1
Horus
Horus
RhombiOctahedron
Horus
Level 29
God Stats
1W - 0L
1,322 SR
Queue Stats
5W - 0L
1,911 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
4 / 6 / 1
9,955
830
5,630
12,710
12,779
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Jinjack87
Artemis
13
2 / 6 / 3
8,603
717
9,221
15,447
4,233
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
12
0 / 6 / 4
7,740
645
3,923
7,485
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 9
10,232
853
10,127
10,728
4,360
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
GreejNesus
Olorun
14
8 / 2 / 7
10,238
853
14,558
15,068
7,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
2 / 2 / 13
9,559
797
7,598
13,634
16,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
6
Kills
18
18
Deaths
6
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
4
6
1
0.75
W
8
2
9
6.25
W
Olorun
GreejNesus
Olorun
8
2
7
5.75
L
Artemis
Jinjack87
Artemis
2
6
3
0.58
W
2
2
13
4.25
L
Janus
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,774
Damage
32,283
35,642
Taken
39,430
18,675
Mitigated
27,565
2,560
Healing
15,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,630
2,746
0
201
12,710
12,779
0
4,890
7,820
199
21,132
W
10,127
1,814
0
2,290
10,728
4,360
229
2,068
8,186
0
36,859
W
Olorun
GreejNesus
Olorun
14,558
9,686
1,784
7,840
15,068
7,186
2,713
1,670
13,089
42,100
0
L
Artemis
Jinjack87
Artemis
9,221
4,057
0
1,950
15,447
4,233
0
7,036
8,411
0
25,009
W
7,598
3,214
799
2,707
13,634
16,019
195
1,801
10,793
0
17,325
L
Janus
3,923
513
0
409
7,485
1,663
0
2,895
4,590
26,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,298
Gold Earned
30,029
115
Minions Killed
110
2
Camps Cleared
6
589,709
Distance Traveled
657,119
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,955
830
32
3
0
176,723
1
W
Bastet
10,232
853
46
4
4
231,993
3
W
Olorun
10,238
853
46
4
2
198,483
1
L
Artemis
8,603
717
34
3
1
215,159
7
W
Horus
9,559
797
18
2
0
226,643
2
L
Janus
7,740
645
49
4
1
197,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role