Player Matchup

Hades
Hades
Cyber Teks
Hades
Level 68
God Stats
12W - 8L
1,648 SR
Queue Stats
169W - 203L
1,346 Elo+
Party 1
Da Ji
Da Ji
FivesLuck
Da Ji
Level 87
God Stats
8W - 4L
1,694 SR
Queue Stats
219W - 270L
1,330 Elo+
Party 1
Sylvanus
Sylvanus
InfertileList71
Sylvanus
Level 106
God Stats
20W - 18L
1,532 SR
Queue Stats
151W - 237L
1,286 Elo+
Solo
Team Averages
Level 87
1,625 SR
1,321 Elo+

VS

Team Averages
Level 68
1,548 SR
1,357 Elo+
Cerberus
Cerberus
BYONEC
Cerberus
Level 67
God Stats
2W - 2L
1,308 SR
Queue Stats
95W - 114L
1,405 Elo+
Party 2
Ra
Ra
Ginge3477
Ra
Level 108
God Stats
17W - 12L
1,581 SR
Queue Stats
353W - 384L
1,357 Elo+
Solo
Bacchus
Bacchus
oVipxrz
Bacchus
Level 29
God Stats
2W - 0L
1,754 SR
Queue Stats
39W - 52L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
11
2 / 7 / 3
8,197
631
9,882
14,303
7,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Da Ji
FivesLuck
Da Ji
12
5 / 6 / 2
8,958
689
10,166
11,543
6,282
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
11
0 / 4 / 4
8,062
620
5,949
14,092
13,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BYONEC
Cerberus
12
1 / 4 / 13
9,084
699
8,862
16,225
6,473
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
14 / 1 / 3
12,229
941
14,646
9,748
3,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
oVipxrz
Bacchus
12
2 / 2 / 9
8,912
686
6,360
9,474
5,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
7
Kills
17
17
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BYONEC
Cerberus
1
4
13
1.88
L
Hades
2
7
3
0.5
L
Da Ji
FivesLuck
Da Ji
5
6
2
1
W
14
1
3
15.5
L
Sylvanus
0
4
4
0.5
W
Bacchus
oVipxrz
Bacchus
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,997
Damage
29,868
39,938
Taken
35,447
27,302
Mitigated
16,146
10,632
Healing
14,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BYONEC
Cerberus
8,862
1,321
0
4,728
16,225
6,473
344
5,993
10,056
33,127
0
L
Hades
9,882
451
927
2,963
14,303
7,467
26
11,046
3,039
26,480
0
L
Da Ji
FivesLuck
Da Ji
10,166
2,219
0
844
11,543
6,282
0
8,652
2,581
0
22,594
W
14,646
469
2,841
5,700
9,748
3,810
730
4,780
4,805
53,409
0
L
Sylvanus
5,949
1,486
1,552
4,346
14,092
13,553
0
10,008
3,966
16,740
0
W
Bacchus
oVipxrz
Bacchus
6,360
853
0
1,310
9,474
5,863
393
4,854
4,194
13,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,217
Gold Earned
30,225
63
Minions Killed
182
2
Camps Cleared
10
527,685
Distance Traveled
756,628
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,084
699
63
5
3
238,239
1
L
Hades
8,197
631
24
2
1
148,674
0
L
Da Ji
8,958
689
21
2
1
198,064
3
W
Ra
12,229
941
98
8
4
259,407
2
L
Sylvanus
8,062
620
18
1
0
180,947
0
W
Bacchus
8,912
686
21
2
3
258,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role