Player Matchup

Anhur
Anhur
Diamond I
IcarusRed
Anhur
Diamond I
Level 47
God Stats
7W - 1L
2,163 SR
Queue Stats
23W - 5L
2,909 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 47
2,163 SR
2,909 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 137
1,810 SR
2,572 MMR
Chronos
Chronos
Diamond I
PureElion
Chronos
Diamond I
Level 137
God Stats
16W - 9L
1,810 SR
Queue Stats
196W - 147L
2,572 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
IcarusRed
Anhur
16
6 / 1 / 0
9,682
968
11,955
9,465
6,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
HadesUllrBellonaIzanamiSkadi

VS

Bans
BakasuraLokiOlorunBastetSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
PureElion
Chronos
14
1 / 6 / 0
8,079
808
6,195
13,456
8,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
6
Kills
1
1
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
IcarusRed
Anhur
6
1
0
6
L
Chronos
PureElion
Chronos
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,955
Damage
6,195
9,465
Taken
13,456
6,466
Mitigated
8,256
3,634
Healing
2,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
IcarusRed
Anhur
11,955
5,357
0
3,634
9,465
6,466
772
5,523
3,942
0
56,110
L
Chronos
PureElion
Chronos
6,195
2,854
0
2,418
13,456
8,256
34
158
13,298
34,376
3,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,682
Gold Earned
8,079
99
Minions Killed
87
6
Camps Cleared
3
175,052
Distance Traveled
168,133
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,682
968
99
10
6
175,052
1
L
Chronos
8,079
808
87
9
3
168,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role