Player Matchup

Mulan
Mulan
Walle555556
Mulan
Level 102
God Stats
2W - 0L
1,468 SR
Queue Stats
96W - 101L
1,638 Elo+
Solo
Merlin
Merlin
XXXinenao
Merlin
Level 146
God Stats
138W - 137L
1,535 SR
Queue Stats
423W - 461L
1,544 Elo+
Solo
Bellona
Bellona
zaidomari12
Bellona
Level 152
God Stats
1W - 0L
1,584 SR
Queue Stats
47W - 31L
1,668 Elo+
Solo
Team Averages
Level 133
1,529 SR
1,616 Elo+

VS

Team Averages
Level 34
1,530 SR
1,391 Elo+
Thor
Thor
 
Thor
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
OG_UnHeardGames
Agni
Level 8
God Stats
2W - 3L
1,591 SR
Queue Stats
3W - 6L
1,423 Elo+
Party 1
Cabrakan
Cabrakan
UWU117
Cabrakan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 9
8,698
791
9,898
10,693
6,552
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
XXXinenao
Merlin
13
4 / 0 / 8
8,425
766
10,748
5,291
1,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
zaidomari12
Bellona
13
5 / 0 / 10
8,555
778
4,987
8,972
6,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
1 / 4 / 0
6,870
625
3,049
10,337
5,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
0 / 4 / 1
6,880
625
8,274
8,138
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
UWU117
Cabrakan
8
0 / 8 / 0
6,295
572
1,971
11,836
9,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
15
Kills
1
1
Deaths
16
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
4
0
0.25
L
0
4
1
0.13
L
Cabrakan
UWU117
Cabrakan
0
8
0
0
W
6
1
9
10.5
W
Merlin
XXXinenao
Merlin
4
0
8
8
W
Bellona
zaidomari12
Bellona
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,633
Damage
13,294
24,956
Taken
30,311
14,590
Mitigated
17,175
7,829
Healing
1,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,049
405
0
910
10,337
5,597
0
2,953
7,103
0
12,669
L
8,274
412
0
487
8,138
2,257
0
3,895
3,948
33,547
0
L
Cabrakan
UWU117
Cabrakan
1,971
399
0
449
11,836
9,321
0
3,149
8,367
4,802
0
W
9,898
2,892
0
3,813
10,693
6,552
0
4,992
5,294
0
25,563
W
Merlin
XXXinenao
Merlin
10,748
383
0
1,448
5,291
1,913
1,335
2,359
2,640
34,138
0
W
Bellona
zaidomari12
Bellona
4,987
1,468
0
2,568
8,972
6,125
1,164
2,939
5,643
0
27,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,678
Gold Earned
20,045
129
Minions Killed
89
9
Camps Cleared
1
572,368
Distance Traveled
512,554
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,870
625
23
2
1
169,808
1
L
Agni
6,880
625
66
6
0
196,592
4
L
Cabrakan
6,295
572
0
0
0
146,154
1
W
Mulan
8,698
791
32
3
1
194,217
3
W
Merlin
8,425
766
52
5
2
176,228
4
W
Bellona
8,555
778
45
4
6
201,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role