Player Matchup

Medusa
Medusa
CeeFour20
Medusa
Level 76
God Stats
120W - 116L
1,531 SR
Queue Stats
320W - 338L
1,482 Elo+
Party 1
Nike
Nike
KI11M3PL3ASE69
Nike
Level 87
God Stats
10W - 6L
1,679 SR
Queue Stats
393W - 393L
1,498 Elo+
Party 1
Kali
Kali
Kilted Koala
Kali
Level 84
God Stats
15W - 14L
1,530 SR
Queue Stats
312W - 303L
1,484 Elo+
Party 1
Ymir
Ymir
Mercies End
Ymir
Level 29
God Stats
64W - 35L
1,650 SR
Queue Stats
90W - 69L
1,545 Elo+
Party 1
Ra
Ra
Ryen420
Ra
Level 26
God Stats
2W - 5L
1,399 SR
Queue Stats
37W - 48L
1,428 Elo+
Party 1
Team Averages
Level 60
1,558 SR
1,487 Elo+

VS

Team Averages
Level 45
1,469 SR
1,479 Elo+
Vamana
Vamana
BigGoat901
Vamana
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,640 Elo+
Party 2
Izanami
Izanami
JamesA7X16
Izanami
Level 62
God Stats
2W - 1L
1,594 SR
Queue Stats
28W - 31L
1,527 Elo+
Party 2
Pele
Pele
SnipW SluiS
Pele
Level 65
God Stats
10W - 7L
1,524 SR
Queue Stats
244W - 261L
1,391 Elo+
Party 3
Geb
Geb
fruits_basket64
Geb
Level 48
God Stats
1W - 0L
1,558 SR
Queue Stats
119W - 113L
1,430 Elo+
Solo
Scylla
Scylla
wTheYayo0000
Scylla
Level 44
God Stats
1W - 2L
1,169 SR
Queue Stats
100W - 108L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CeeFour20
Medusa
6
0 / 2 / 1
3,905
558
4,166
4,668
1,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
0 / 1 / 0
4,247
607
1,581
4,097
1,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 1 / 0
3,824
546
414
3,098
818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 3 / 1
4,047
578
944
7,420
3,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 2 / 0
4,193
599
1,387
2,659
759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BigGoat901
Vamana
9
0 / 0 / 1
4,952
707
2,547
3,949
2,607
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
JamesA7X16
Izanami
8
3 / 0 / 2
4,866
695
4,530
3,981
832
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
2 / 1 / 3
4,759
680
1,727
5,476
1,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
2 / 0 / 4
4,781
683
3,676
6,005
2,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
9
1 / 0 / 1
4,942
706
1,743
1,134
265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
0
Kills
8
9
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vamana
BigGoat901
Vamana
0
0
1
0.5
L
Medusa
CeeFour20
Medusa
0
2
1
0.25
W
Izanami
JamesA7X16
Izanami
3
0
2
4
L
0
1
0
0
L
0
1
0
0
L
0
3
1
0.17
L
0
2
0
0
W
2
1
3
3.5
W
2
0
4
4
W
Scylla
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,492
Damage
14,223
21,942
Taken
20,545
7,670
Mitigated
7,154
6,912
Healing
7,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
BigGoat901
Vamana
2,547
1,064
0
1,690
3,949
2,607
0
0
3,949
0
28,636
L
Medusa
CeeFour20
Medusa
4,166
1,437
0
1,225
4,668
1,055
464
1,532
3,136
0
22,195
W
Izanami
JamesA7X16
Izanami
4,530
3,230
0
1,991
3,981
832
308
664
3,307
0
28,955
L
1,581
765
0
1,104
4,097
1,817
0
0
4,097
0
19,298
L
414
129
0
1,677
3,098
818
0
292
2,788
0
10,928
L
944
95
276
2,263
7,420
3,221
0
2,013
5,407
9,861
0
L
1,387
196
0
367
2,659
759
0
1,384
1,095
16,158
0
W
1,727
830
0
1,106
5,476
1,218
0
22
5,432
0
19,290
W
3,676
661
178
2,547
6,005
2,232
0
1,101
4,864
13,019
0
W
Scylla
1,743
82
0
104
1,134
265
675
376
662
23,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,216
Gold Earned
24,300
162
Minions Killed
220
0
Camps Cleared
0
734,428
Distance Traveled
739,567
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
4,952
707
65
9
0
141,133
0
L
Medusa
3,905
558
43
6
0
142,986
1
W
Izanami
4,866
695
53
8
0
130,744
2
L
Nike
4,247
607
38
5
0
145,931
2
L
Kali
3,824
546
29
4
0
137,497
0
L
Ymir
4,047
578
13
2
0
137,576
2
L
Ra
4,193
599
39
6
0
170,438
3
W
Pele
4,759
680
39
6
0
178,868
3
W
Geb
4,781
683
10
1
0
157,880
0
W
Scylla
4,942
706
53
8
0
130,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role