Player Matchup

Guan Yu
Guan Yu
ChowLowMane
Guan Yu
Level 159
God Stats
8W - 5L
1,640 SR
Queue Stats
759W - 632L
1,600 Elo+
Party 1
Sylvanus
Sylvanus
K1ilKamander
Sylvanus
Level 28
God Stats
3W - 3L
1,572 SR
Queue Stats
71W - 65L
1,552 Elo+
Party 1
Baron Samedi
Baron Samedi
WHITEY 2OP
Baron Samedi
Level 132
God Stats
1W - 0L
1,714 SR
Queue Stats
56W - 40L
1,578 Elo+
Party 1
Team Averages
Level 106
1,642 SR
1,577 Elo+

VS

Team Averages
Level 124
1,554 SR
1,387 Elo+
Tsukuyomi
Tsukuyomi
Dermicfito1
Tsukuyomi
Level 124
God Stats
1W - 2L
1,634 SR
Queue Stats
58W - 58L
1,457 Elo+
Party 2
Poseidon
Poseidon
Volfito9383
Poseidon
Level 129
God Stats
0W - 2L
1,627 SR
Queue Stats
148W - 141L
1,468 Elo+
Party 2
Hades
Hades
darley83
Hades
Level 120
God Stats
15W - 21L
1,401 SR
Queue Stats
858W - 1,255L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ChowLowMane
Guan Yu
19
8 / 1 / 6
13,185
776
14,746
15,550
10,068
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
K1ilKamander
Sylvanus
15
2 / 4 / 7
11,037
649
4,846
16,352
9,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Baron Samedi
WHITEY 2OP
Baron Samedi
19
5 / 2 / 9
12,753
750
11,915
10,873
5,850
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dermicfito1
Tsukuyomi
16
5 / 6 / 1
11,220
660
15,233
20,955
14,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
Volfito9383
Poseidon
17
1 / 5 / 1
10,890
641
9,625
10,669
3,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
darley83
Hades
9
1 / 4 / 0
9,125
537
2,698
4,937
2,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
15
Kills
7
7
Deaths
15
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ChowLowMane
Guan Yu
8
1
6
11
L
Tsukuyomi
Dermicfito1
Tsukuyomi
5
6
1
0.92
W
Sylvanus
K1ilKamander
Sylvanus
2
4
7
1.38
L
Poseidon
Volfito9383
Poseidon
1
5
1
0.3
W
Baron Samedi
WHITEY 2OP
Baron Samedi
5
2
9
4.75
L
Hades
darley83
Hades
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,507
Damage
27,556
42,775
Taken
36,561
25,884
Mitigated
20,246
19,981
Healing
4,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ChowLowMane
Guan Yu
14,746
2,101
1,248
7,283
15,550
10,068
865
4,469
10,189
0
46,381
L
Tsukuyomi
Dermicfito1
Tsukuyomi
15,233
2,752
342
2,348
20,955
14,593
0
8,425
12,530
0
39,282
W
Sylvanus
K1ilKamander
Sylvanus
4,846
1,046
3,109
3,721
16,352
9,966
580
4,552
11,228
15,364
2,802
L
Poseidon
Volfito9383
Poseidon
9,625
343
0
488
10,669
3,305
0
5,990
4,679
69,732
0
W
Baron Samedi
WHITEY 2OP
Baron Samedi
11,915
1,967
1,784
2,836
10,873
5,850
1,646
3,861
6,699
55,793
0
L
Hades
darley83
Hades
2,698
189
0
946
4,937
2,348
21
2,150
2,787
4,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,975
Gold Earned
31,235
195
Minions Killed
174
10
Camps Cleared
6
855,204
Distance Traveled
615,004
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,185
776
58
3
5
316,288
3
L
Tsukuyomi
11,220
660
44
3
2
287,654
3
W
Sylvanus
11,037
649
31
2
1
247,574
2
L
Poseidon
10,890
641
125
7
4
270,828
6
W
Baron Samedi
12,753
750
106
6
4
291,342
3
L
Hades
9,125
537
5
0
0
56,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role