Player Matchup

Ymir
Ymir
Dwarfxboiii
Ymir
Level 60
God Stats
1W - 1L
1,459 SR
Queue Stats
18W - 20L
1,340 Elo+
Party 1
Set
Set
Th3miniman11
Set
Level 53
God Stats
5W - 8L
1,509 SR
Queue Stats
38W - 55L
1,308 Elo+
Party 1
Sol
Sol
wistologic
Sol
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 64
1,490 SR
1,383 Elo+

VS

Team Averages
Level 61
1,489 SR
1,342 Elo+
Skadi
Skadi
DmZMaZa13
Skadi
Level 66
God Stats
34W - 36L
1,520 SR
Queue Stats
91W - 126L
1,317 Elo+
Party 2
Zhong Kui
Zhong Kui
Whatdoiputhere22
Zhong Kui
Level 68
God Stats
37W - 31L
1,528 SR
Queue Stats
194W - 230L
1,370 Elo+
Party 2
Khepri
Khepri
captinkiller13
Khepri
Level 49
God Stats
3W - 2L
1,419 SR
Queue Stats
28W - 48L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
8,392
599
6,823
16,506
13,195
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 5 / 2
9,127
652
9,463
15,644
7,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 4 / 4
7,892
564
4,728
8,176
2,790
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DmZMaZa13
Skadi
15
5 / 2 / 7
10,355
740
11,004
8,872
4,344
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
15
5 / 1 / 6
10,121
723
15,032
11,847
10,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 2 / 7
9,172
655
5,803
8,455
8,808
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
5
Kills
12
12
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Skadi
DmZMaZa13
Skadi
5
2
7
4.25
L
2
3
2
1
L
3
5
2
0.8
W
Zhong Kui
5
1
6
8
W
2
2
7
2.75
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,014
Damage
31,839
40,326
Taken
29,174
23,000
Mitigated
23,369
6,448
Healing
9,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
DmZMaZa13
Skadi
11,004
5,064
0
1,971
8,872
4,344
1,149
3,304
5,568
0
39,198
L
6,823
1,156
387
3,547
16,506
13,195
0
7,748
8,758
23,788
0
L
9,463
4,154
0
1,133
15,644
7,015
31
8,543
7,101
0
37,645
W
Zhong Kui
15,032
807
0
5,651
11,847
10,217
1,048
5,359
6,488
40,777
0
W
5,803
224
617
1,217
8,455
8,808
305
3,510
4,945
18,772
0
L
4,728
2,219
0
1,381
8,176
2,790
0
4,998
3,178
19,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,411
Gold Earned
29,648
119
Minions Killed
141
5
Camps Cleared
6
688,597
Distance Traveled
659,822
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,355
740
58
4
2
217,423
5
L
Ymir
8,392
599
36
3
2
226,351
3
L
Set
9,127
652
56
4
3
244,520
1
W
Zhong Kui
10,121
723
73
5
3
227,857
1
W
Khepri
9,172
655
10
1
1
214,542
2
L
Sol
7,892
564
27
2
0
217,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role