Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
HeavenDown
Nemesis
Level 81
God Stats
6W - 4L
1,483 SR
Queue Stats
442W - 331L
1,539 Elo+
Party 3
Nu Wa
Nu Wa
KuromeJkl
Nu Wa
Level 29
God Stats
2W - 3L
1,343 SR
Queue Stats
118W - 73L
1,629 Elo+
Party 2
Vamana
Vamana
PaulinhoReiDelaz
Vamana
Level 109
God Stats
2W - 1L
1,463 SR
Queue Stats
720W - 449L
1,666 Elo+
Party 2
Ullr
Ullr
joaovicp
Ullr
Level 115
God Stats
6W - 0L
1,802 SR
Queue Stats
70W - 64L
1,529 Elo+
Solo
Team Averages
Level 92
1,518 SR
1,573 Elo+

VS

Team Averages
Level 110
1,501 SR
1,492 Elo+
Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Foderusbr
Chaac
Level 126
God Stats
2W - 5L
1,410 SR
Queue Stats
356W - 331L
1,531 Elo+
Party 1
Mulan
Mulan
TEDTEDTED
Mulan
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
390W - 294L
1,603 Elo+
Party 1
Loki
Loki
XandeDePilares
Loki
Level 128
God Stats
20W - 14L
1,598 SR
Queue Stats
1,243W - 1,170L
1,515 Elo+
Party 1
Olorun
Olorun
jhonnPC
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 63L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
3 / 2 / 18
13,832
532
10,524
23,581
28,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
HeavenDown
Nemesis
20
12 / 1 / 11
16,728
643
26,254
24,125
11,147
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
KuromeJkl
Nu Wa
20
10 / 6 / 11
14,808
570
22,356
13,467
4,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 1 / 13
14,699
565
25,700
28,624
34,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ullr
20
3 / 3 / 14
14,031
540
13,484
16,061
7,641
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
2
0 / 3 / 0
6,330
243
345
4,845
793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Foderusbr
Chaac
18
3 / 7 / 3
12,264
472
16,808
33,612
35,305
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
TEDTEDTED
Mulan
18
6 / 8 / 3
12,030
463
25,181
35,463
36,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
3 / 10 / 2
11,381
438
10,482
26,090
8,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
jhonnPC
Olorun
15
1 / 11 / 1
9,096
350
5,114
20,336
7,614
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
22
38
Kills
13
13
Deaths
39
67
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
2
18
6
L
Sol
 
Sol
0
3
0
0
L
Chaac
Foderusbr
Chaac
3
7
3
0.64
W
Nemesis
HeavenDown
Nemesis
12
1
11
17.5
W
Nu Wa
KuromeJkl
Nu Wa
10
6
11
2.58
W
10
1
13
16.5
L
Mulan
TEDTEDTED
Mulan
6
8
3
0.94
L
3
10
2
0.4
L
Olorun
jhonnPC
Olorun
1
11
1
0.14
W
Ullr
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,318
Damage
57,930
105,858
Taken
120,346
85,792
Mitigated
88,223
48,448
Healing
37,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
10,524
630
1,389
9,982
23,581
28,132
607
2,661
20,489
56,863
0
L
Sol
 
Sol
345
248
0
88
4,845
793
0
3,022
1,756
2,335
0
L
Chaac
Foderusbr
Chaac
16,808
3,361
553
14,183
33,612
35,305
0
8,319
23,583
0
89,365
W
Nemesis
HeavenDown
Nemesis
26,254
14,528
0
15,328
24,125
11,147
2,403
2,069
20,859
0
152,106
W
Nu Wa
KuromeJkl
Nu Wa
22,356
3,394
1,555
884
13,467
4,872
1,724
1,779
11,508
97,612
0
W
25,700
12,441
0
14,298
28,624
34,000
2,048
4,025
23,216
0
97,750
L
Mulan
TEDTEDTED
Mulan
25,181
3,010
0
12,588
35,463
36,106
0
7,545
27,196
10,092
74,130
L
10,482
3,080
0
5,439
26,090
8,405
0
7,607
18,068
0
92,202
L
Olorun
jhonnPC
Olorun
5,114
945
250
4,539
20,336
7,614
0
6,554
13,543
44,666
0
W
Ullr
13,484
5,828
0
5,012
16,061
7,641
3,513
1,515
14,257
0
114,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,098
Gold Earned
51,101
670
Minions Killed
459
0
Camps Cleared
0
2,461,945
Distance Traveled
1,876,097
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,832
532
82
3
0
484,773
12
L
Sol
6,330
243
4
0
0
35,744
1
L
Chaac
12,264
472
143
6
0
505,009
9
W
Nemesis
16,728
643
190
7
0
583,235
3
W
Nu Wa
14,808
570
132
5
0
431,378
2
W
Vamana
14,699
565
130
5
0
499,253
7
L
Mulan
12,030
463
114
4
0
405,847
1
L
Loki
11,381
438
146
6
0
495,363
5
L
Olorun
9,096
350
52
2
0
434,134
6
W
Ullr
14,031
540
136
5
0
463,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role