Player Matchup

Bellona
Bellona
Bezerk Adapted
Bellona
Level 129
God Stats
2W - 0L
1,732 SR
Queue Stats
30W - 20L
1,660 Elo+
Party 1
Thanatos
Thanatos
Mafurrie
Thanatos
Level 107
God Stats
7W - 5L
1,508 SR
Queue Stats
340W - 301L
1,554 Elo+
Party 3
Chiron
Chiron
VeryMuchLikeMike
Chiron
Level 86
God Stats
47W - 38L
1,565 SR
Queue Stats
323W - 340L
1,495 Elo+
Party 3
Atlas
Atlas
XX_Maestro_E
Atlas
Level 89
God Stats
1W - 1L
1,740 SR
Queue Stats
375W - 354L
1,513 Elo+
Party 3
Chronos
Chronos
irox321
Chronos
Level 27
God Stats
2W - 0L
1,725 SR
Queue Stats
70W - 34L
1,682 Elo+
Party 1
Team Averages
Level 88
1,654 SR
1,581 Elo+

VS

Team Averages
Level 86
1,633 SR
1,501 Elo+
Medusa
Medusa
Blipington
Medusa
Level 40
God Stats
1W - 1L
2,008 SR
Queue Stats
33W - 25L
1,602 Elo+
Solo
Thanatos
Thanatos
CapnCucumber1421
Thanatos
Level 30
God Stats
12W - 18L
1,453 SR
Queue Stats
56W - 61L
1,454 Elo+
Solo
Hachiman
Hachiman
MKGoku182
Hachiman
Level 91
God Stats
1W - 1L
1,325 SR
Queue Stats
189W - 239L
1,408 Elo+
Party 2
Baron Samedi
Baron Samedi
Send_Pet_Pics
Baron Samedi
Level 120
God Stats
12W - 6L
1,775 SR
Queue Stats
264W - 239L
1,520 Elo+
Party 2
Scylla
Scylla
XxFLINTxSTONExX
Scylla
Level 149
God Stats
5W - 4L
1,606 SR
Queue Stats
271W - 215L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 7
13,802
600
13,315
16,895
17,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Mafurrie
Thanatos
20
20 / 4 / 10
15,682
682
22,145
21,393
10,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
5 / 4 / 15
12,815
557
13,947
14,597
6,011
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 5 / 22
12,716
553
12,866
25,027
24,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos
irox321
Chronos
19
6 / 6 / 12
13,253
576
15,130
16,279
7,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Blipington
Medusa
18
3 / 4 / 2
11,243
489
10,554
15,600
6,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 11 / 6
11,609
505
8,646
20,178
8,259
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
MKGoku182
Hachiman
16
1 / 10 / 5
9,794
426
7,229
21,058
6,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Send_Pet_Pics
Baron Samedi
17
3 / 7 / 16
11,884
517
12,859
24,418
30,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
10 / 7 / 4
12,257
533
20,075
15,992
4,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
56
39
Kills
23
23
Deaths
39
66
Assists
33
Player
Kills
Deaths
Assists
KDA
W
6
4
7
2.38
L
Medusa
Blipington
Medusa
3
4
2
1
L
6
11
6
0.82
L
Hachiman
MKGoku182
Hachiman
1
10
5
0.35
W
Thanatos
Mafurrie
Thanatos
20
4
10
6.25
L
Baron Samedi
Send_Pet_Pics
Baron Samedi
3
7
16
1.57
W
5
4
15
3.13
W
2
5
22
2.6
L
10
7
4
1.71
W
Chronos
irox321
Chronos
6
6
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,403
Damage
59,363
94,191
Taken
97,246
65,259
Mitigated
55,613
37,095
Healing
30,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,315
4,169
0
4,265
16,895
17,306
0
5,873
10,899
7,225
80,852
L
Medusa
Blipington
Medusa
10,554
4,763
0
3,058
15,600
6,258
0
3,260
12,340
0
69,864
L
8,646
1,595
0
9,428
20,178
8,259
248
4,297
15,881
0
53,667
L
Hachiman
MKGoku182
Hachiman
7,229
5,725
0
4,597
21,058
6,200
916
5,810
15,248
0
52,332
W
Thanatos
Mafurrie
Thanatos
22,145
6,407
0
14,839
21,393
10,017
919
4,298
16,935
0
108,274
L
Baron Samedi
Send_Pet_Pics
Baron Samedi
12,859
2,054
2,266
7,488
24,418
30,626
0
8,906
15,512
43,014
0
W
13,947
4,913
809
4,080
14,597
6,011
4,151
4,188
10,263
0
85,893
W
12,866
2,903
4,688
5,435
25,027
24,416
330
9,588
15,219
36,244
9,527
L
20,075
1,672
216
3,386
15,992
4,270
0
3,002
12,990
69,200
0
W
Chronos
irox321
Chronos
15,130
4,640
0
2,979
16,279
7,509
2,619
8,057
7,941
74,128
7,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,268
Gold Earned
56,787
605
Minions Killed
441
0
Camps Cleared
0
2,130,888
Distance Traveled
1,933,449
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,802
600
162
7
0
420,477
2
L
Medusa
11,243
489
117
5
0
407,353
0
L
Thanatos
11,609
505
87
4
0
386,142
1
L
Hachiman
9,794
426
82
4
0
373,298
1
W
Thanatos
15,682
682
144
6
0
463,364
2
L
Baron Samedi
11,884
517
37
2
0
399,268
3
W
Chiron
12,815
557
135
6
0
427,604
1
W
Atlas
12,716
553
42
2
0
424,947
3
L
Scylla
12,257
533
118
5
0
367,388
3
W
Chronos
13,253
576
122
5
0
394,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role