Player Matchup

Khepri
Khepri
HerpesHawkv2
Khepri
Level 115
God Stats
1W - 1L
1,574 SR
Queue Stats
281W - 290L
1,357 Elo+
Solo
Horus
Horus
KingBroseidon21
Horus
Level 24
God Stats
0W - 2L
1,182 SR
Queue Stats
2W - 9L
1,141 Elo+
Party 2
He Bo
He Bo
Mad Cliffs
He Bo
Level 86
God Stats
1W - 1L
1,555 SR
Queue Stats
19W - 24L
1,358 Elo+
Party 2
Set
Set
MajinMajora3036
Set
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,172 Elo+
Party 2
Charybdis
Charybdis
SirReggie_
Charybdis
Level 104
God Stats
5W - 5L
1,538 SR
Queue Stats
108W - 126L
1,344 Elo+
Solo
Team Averages
Level 71
1,470 SR
1,274 Elo+

VS

Team Averages
Level 83
1,380 SR
1,361 Elo+
Bastet
Bastet
DragonClaw05
Bastet
Level 41
God Stats
1W - 2L
1,265 SR
Queue Stats
50W - 65L
1,303 Elo+
Party 1
Discordia
Discordia
Necromancer__1
Discordia
Level 78
God Stats
3W - 10L
1,256 SR
Queue Stats
173W - 219L
1,321 Elo+
Party 1
Nu Wa
Nu Wa
aubjew
Nu Wa
Level 119
God Stats
23W - 19L
1,508 SR
Queue Stats
609W - 646L
1,419 Elo+
Solo
The Morrigan
The Morrigan
fospia
The Morrigan
Level 89
God Stats
27W - 18L
1,457 SR
Queue Stats
402W - 461L
1,390 Elo+
Solo
Atlas
Atlas
josea023
Atlas
Level 89
God Stats
3W - 2L
1,412 SR
Queue Stats
96W - 105L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
1 / 4 / 6
7,874
437
3,763
11,271
10,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 6 / 0
6,887
383
3,317
14,909
8,978
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
14
2 / 5 / 1
8,501
472
4,665
11,809
4,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 7 / 1
7,535
419
5,135
13,522
4,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
SirReggie_
Charybdis
14
3 / 8 / 3
8,873
493
8,585
11,702
4,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
11 / 2 / 2
10,785
599
12,657
11,944
5,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Necromancer__1
Discordia
14
4 / 5 / 7
9,478
527
5,965
8,621
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
aubjew
Nu Wa
16
5 / 1 / 8
10,365
576
9,335
7,544
3,127
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
fospia
The Morrigan
15
6 / 1 / 9
10,581
588
12,913
6,987
3,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
josea023
Atlas
14
4 / 0 / 9
9,896
550
7,050
14,392
13,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
9
Kills
30
30
Deaths
9
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bastet
11
2
2
6
L
Khepri
1
4
6
1
L
1
6
0
0.17
L
He Bo
2
5
1
0.5
L
2
7
1
0.36
W
Discordia
Necromancer__1
Discordia
4
5
7
1.5
L
Charybdis
SirReggie_
Charybdis
3
8
3
0.56
W
Nu Wa
aubjew
Nu Wa
5
1
8
9
W
The Morrigan
fospia
The Morrigan
6
1
9
10.5
W
Atlas
josea023
Atlas
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,465
Damage
47,920
63,213
Taken
49,488
32,608
Mitigated
27,224
11,382
Healing
15,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
12,657
5,747
25
5,443
11,944
5,164
828
1,438
10,460
0
60,536
L
Khepri
3,763
319
0
2,381
11,271
10,246
0
6,487
4,650
17,250
0
L
3,317
1,603
233
2,176
14,909
8,978
259
7,801
7,074
593
22,918
L
He Bo
4,665
272
132
3,089
11,809
4,084
427
8,303
3,418
46,079
0
L
5,135
2,507
0
3,083
13,522
4,971
0
4,864
8,596
0
33,440
W
Discordia
Necromancer__1
Discordia
5,965
795
526
935
8,621
2,800
1,725
1,854
6,747
43,062
0
L
Charybdis
SirReggie_
Charybdis
8,585
2,062
0
288
11,702
4,329
0
5,688
5,974
0
68,878
W
Nu Wa
aubjew
Nu Wa
9,335
1,988
190
3,106
7,544
3,127
1,378
971
6,447
59,466
0
W
The Morrigan
fospia
The Morrigan
12,913
2,957
619
794
6,987
3,053
2,652
1,795
5,160
51,101
4,530
W
Atlas
josea023
Atlas
7,050
2,112
401
3,776
14,392
13,080
1,285
2,556
11,780
33,922
6,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,670
Gold Earned
51,105
331
Minions Killed
432
0
Camps Cleared
0
1,570,775
Distance Traveled
1,693,918
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,785
599
91
5
0
413,532
0
L
Khepri
7,874
437
21
1
0
338,484
5
L
Horus
6,887
383
31
2
0
350,293
3
L
He Bo
8,501
472
94
5
0
290,864
3
L
Set
7,535
419
75
4
0
293,647
0
W
Discordia
9,478
527
79
4
0
330,284
0
L
Charybdis
8,873
493
110
6
0
297,487
2
W
Nu Wa
10,365
576
101
6
0
329,503
6
W
The Morrigan
10,581
588
99
6
0
312,049
4
W
Atlas
9,896
550
62
3
0
308,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role