Player Matchup

Kukulkan
Kukulkan
JuzoTzume
Kukulkan
Level 49
God Stats
5W - 3L
1,572 SR
Queue Stats
99W - 78L
1,527 Elo+
Party 1
King Arthur
King Arthur
RyianFrost
King Arthur
Level 79
God Stats
8W - 6L
1,518 SR
Queue Stats
104W - 84L
1,529 Elo+
Party 1
Danzaburou
Danzaburou
chris5hk47
Danzaburou
Level 126
God Stats
93W - 68L
1,753 SR
Queue Stats
215W - 192L
1,562 Elo+
Solo
Team Averages
Level 85
1,614 SR
1,539 Elo+

VS

Team Averages
Level 99
1,405 SR
1,467 Elo+
Chaac
Chaac
BigBen210
Chaac
Level 107
God Stats
12W - 14L
1,573 SR
Queue Stats
58W - 49L
1,541 Elo+
Party 2
Ah Puch
Ah Puch
SvN Kab
Ah Puch
Level 104
God Stats
0W - 1L
1,141 SR
Queue Stats
7W - 9L
1,490 Elo+
Party 2
Awilix
Awilix
Torko43
Awilix
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JuzoTzume
Kukulkan
14
2 / 4 / 5
9,135
703
9,531
8,980
2,938
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
RyianFrost
King Arthur
12
1 / 6 / 7
8,668
667
7,381
11,689
6,627
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
chris5hk47
Danzaburou
16
8 / 0 / 3
11,111
855
10,763
6,850
2,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BigBen210
Chaac
13
5 / 2 / 5
9,226
710
11,363
14,640
9,872
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
SvN Kab
Ah Puch
13
1 / 5 / 6
8,233
633
9,699
9,562
2,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Awilix
Torko43
Awilix
13
4 / 4 / 3
8,489
653
2,013
9,660
3,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
11
Kills
10
10
Deaths
11
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
BigBen210
Chaac
5
2
5
3.75
W
Kukulkan
JuzoTzume
Kukulkan
2
4
5
1.13
W
King Arthur
RyianFrost
King Arthur
1
6
7
0.75
L
Ah Puch
SvN Kab
Ah Puch
1
5
6
0.8
L
Awilix
Torko43
Awilix
4
4
3
1.38
W
Danzaburou
chris5hk47
Danzaburou
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,675
Damage
23,075
27,519
Taken
33,862
12,496
Mitigated
15,951
7,591
Healing
6,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BigBen210
Chaac
11,363
2,362
0
4,029
14,640
9,872
426
4,844
9,796
0
30,386
W
Kukulkan
JuzoTzume
Kukulkan
9,531
1,041
190
3,147
8,980
2,938
755
3,481
5,499
25,709
0
W
King Arthur
RyianFrost
King Arthur
7,381
1,112
263
1,039
11,689
6,627
0
3,938
7,751
0
18,754
L
Ah Puch
SvN Kab
Ah Puch
9,699
424
139
2,323
9,562
2,985
0
2,500
7,062
28,958
0
L
Awilix
Torko43
Awilix
2,013
537
0
0
9,660
3,094
1,011
2,443
7,217
0
13,357
W
Danzaburou
chris5hk47
Danzaburou
10,763
4,132
0
2,952
6,850
2,931
1,608
2,504
4,346
0
33,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,914
Gold Earned
25,948
135
Minions Killed
113
3
Camps Cleared
6
594,164
Distance Traveled
676,100
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,226
710
42
3
2
227,938
1
W
Kukulkan
9,135
703
52
4
0
197,037
1
W
King Arthur
8,668
667
21
2
0
190,343
2
L
Ah Puch
8,233
633
38
3
1
209,869
1
L
Awilix
8,489
653
33
3
3
238,293
1
W
Danzaburou
11,111
855
62
5
3
206,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role