Player Matchup

Rama
Rama
 
Rama
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BVTgamer
Hercules
Level 145
God Stats
2W - 2L
1,711 SR
Queue Stats
35W - 32L
1,591 Elo+
Party 2
Mercury
Mercury
Solo__Platinum
Mercury
Level 138
God Stats
1W - 3L
1,446 SR
Queue Stats
139W - 153L
1,626 Elo+
Party 2
Bacchus
Bacchus
TWGS_AWAY
Bacchus
Level 104
God Stats
1W - 2L
1,483 SR
Queue Stats
28W - 34L
1,466 Elo+
Party 2
Hera
Hera
TheMightyBean--
Hera
Level 101
God Stats
0W - 2L
1,669 SR
Queue Stats
127W - 141L
1,568 Elo+
Party 2
Team Averages
Level 105
1,562 SR
1,550 Elo+

VS

Team Averages
Level 65
1,632 SR
1,598 Elo+
He Bo
He Bo
 
He Bo
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
ARDUIN5
Achilles
Level 81
God Stats
10W - 11L
1,538 SR
Queue Stats
294W - 214L
1,666 Elo+
Party 1
Cerberus
Cerberus
CthuluMainbtw
Cerberus
Level 44
God Stats
4W - 3L
1,555 SR
Queue Stats
124W - 103L
1,579 Elo+
Party 1
Cernunnos
Cernunnos
SpartanKing5
Cernunnos
Level 107
God Stats
9W - 3L
1,765 SR
Queue Stats
517W - 428L
1,666 Elo+
Party 1
Neith
Neith
kamaro50
Neith
Level 49
God Stats
15W - 6L
1,803 SR
Queue Stats
180W - 142L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
2 / 4 / 1
5,679
516
5,666
9,568
2,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
BVTgamer
Hercules
12
0 / 0 / 0
6,631
603
5,139
7,580
4,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 1 / 1
6,976
634
2,519
6,231
1,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
TWGS_AWAY
Bacchus
7
1 / 3 / 3
5,130
466
1,923
3,861
2,953
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 2
6,411
583
3,509
5,239
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
6 / 1 / 1
6,998
636
4,140
4,985
1,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
ARDUIN5
Achilles
10
0 / 0 / 0
5,556
505
3,831
7,059
4,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
CthuluMainbtw
Cerberus
9
2 / 1 / 3
5,912
537
3,655
8,973
5,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
SpartanKing5
Cernunnos
12
3 / 4 / 5
7,063
642
7,642
8,261
2,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
kamaro50
Neith
11
0 / 1 / 3
6,279
571
2,861
3,734
1,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
7
Kills
11
11
Deaths
7
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
4
1
0.63
W
He Bo
 
He Bo
6
1
1
6.5
W
Achilles
ARDUIN5
Achilles
0
0
0
0
L
Hercules
BVTgamer
Hercules
0
0
0
0
W
Cerberus
CthuluMainbtw
Cerberus
2
1
3
3.5
L
3
1
1
3.5
W
Cernunnos
SpartanKing5
Cernunnos
3
4
5
1.38
L
Bacchus
TWGS_AWAY
Bacchus
1
3
3
0.83
L
1
3
2
0.67
W
Neith
kamaro50
Neith
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,756
Damage
22,129
32,479
Taken
33,012
12,624
Mitigated
14,811
8,747
Healing
13,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,666
4,485
0
3,162
9,568
2,077
0
2,912
6,656
0
29,569
W
He Bo
 
He Bo
4,140
120
0
3,410
4,985
1,268
0
135
4,820
34,462
0
W
Achilles
ARDUIN5
Achilles
3,831
1,409
0
2,199
7,059
4,719
0
352
6,303
0
24,400
L
Hercules
BVTgamer
Hercules
5,139
1,069
0
3,673
7,580
4,821
0
964
6,124
1,868
38,583
W
Cerberus
CthuluMainbtw
Cerberus
3,655
411
487
3,852
8,973
5,198
0
1,911
6,664
15,261
6,339
L
2,519
1,481
0
0
6,231
1,736
0
534
5,697
0
45,293
W
Cernunnos
SpartanKing5
Cernunnos
7,642
4,809
0
1,523
8,261
2,504
424
1,957
6,046
0
45,073
L
Bacchus
TWGS_AWAY
Bacchus
1,923
612
108
162
3,861
2,953
0
1,073
2,788
8,106
0
L
3,509
1,057
0
1,642
5,239
1,037
0
1,588
3,651
31,117
0
W
Neith
kamaro50
Neith
2,861
396
0
2,033
3,734
1,122
740
1,482
2,116
0
33,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,827
Gold Earned
31,808
329
Minions Killed
369
0
Camps Cleared
0
1,048,876
Distance Traveled
1,108,028
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,679
516
56
5
0
191,037
4
W
He Bo
6,998
636
67
6
0
250,633
4
W
Achilles
5,556
505
60
5
0
219,115
2
L
Hercules
6,631
603
95
9
0
214,653
3
W
Cerberus
5,912
537
62
6
0
239,551
4
L
Mercury
6,976
634
94
9
0
270,591
2
W
Cernunnos
7,063
642
95
9
0
203,555
2
L
Bacchus
5,130
466
13
1
0
150,751
0
L
Hera
6,411
583
71
6
0
221,844
4
W
Neith
6,279
571
85
8
0
195,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role