Player Matchup

Chaac
Chaac
JrocsWrld
Chaac
Level 11
God Stats
3W - 4L
1,411 SR
Queue Stats
6W - 16L
1,256 Elo+
Party 2
Ullr
Ullr
iiSLAPnijs
Ullr
Level 49
God Stats
16W - 19L
1,406 SR
Queue Stats
145W - 162L
1,339 Elo+
Party 2
Janus
Janus
lDiior
Janus
Level 43
God Stats
0W - 4L
1,064 SR
Queue Stats
115W - 143L
1,335 Elo+
Party 2
Team Averages
Level 34
1,294 SR
1,310 Elo+

VS

Team Averages
Level 79
1,416 SR
1,316 Elo+
Bacchus
Bacchus
CappinMajesty
Bacchus
Level 67
God Stats
3W - 4L
1,308 SR
Queue Stats
163W - 237L
1,297 Elo+
Party 1
Scylla
Scylla
Dvine_Trunks
Scylla
Level 65
God Stats
1W - 1L
1,194 SR
Queue Stats
94W - 133L
1,368 Elo+
Party 1
Hercules
Hercules
f1icker
Hercules
Level 104
God Stats
4W - 1L
1,747 SR
Queue Stats
22W - 36L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JrocsWrld
Chaac
11
0 / 4 / 2
6,665
606
4,574
11,193
11,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
4 / 1 / 0
8,034
730
8,497
9,643
3,537
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
lDiior
Janus
10
0 / 5 / 3
6,854
623
6,721
7,144
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
3 / 0 / 5
8,594
781
6,235
9,798
12,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
13
5 / 1 / 4
8,237
749
10,101
7,370
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
f1icker
Hercules
11
1 / 3 / 7
7,518
683
5,889
12,615
10,475
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
9
10
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
3
0
5
5.5
W
Scylla
5
1
4
7
L
Chaac
JrocsWrld
Chaac
0
4
2
0.25
W
Hercules
f1icker
Hercules
1
3
7
1.5
L
4
1
0
4
L
Janus
lDiior
Janus
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,792
Damage
22,225
27,980
Taken
29,783
17,487
Mitigated
26,155
5,173
Healing
7,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
6,235
429
853
1,447
9,798
12,907
216
2,410
6,875
11,187
0
W
Scylla
10,101
775
0
940
7,370
2,773
498
2,106
4,986
38,882
0
L
Chaac
JrocsWrld
Chaac
4,574
731
732
3,308
11,193
11,374
0
6,547
4,646
0
9,971
W
Hercules
f1icker
Hercules
5,889
1,283
929
3,065
12,615
10,475
0
1,884
10,188
4,764
13,599
L
8,497
3,067
0
1,133
9,643
3,537
0
6,209
3,434
0
21,470
L
Janus
lDiior
Janus
6,721
150
0
0
7,144
2,576
0
5,232
1,912
25,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,553
Gold Earned
24,349
81
Minions Killed
99
3
Camps Cleared
3
524,088
Distance Traveled
609,232
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,594
781
8
1
0
196,646
1
W
Scylla
8,237
749
60
5
2
202,760
0
L
Chaac
6,665
606
13
1
0
172,115
0
W
Hercules
7,518
683
31
3
1
209,826
2
L
Ullr
8,034
730
29
3
0
181,635
0
L
Janus
6,854
623
39
4
3
170,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role