Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Leg1t360NoSc0per
Ah Muzen Cab
Level 153
God Stats
3W - 2L
1,659 SR
Queue Stats
43W - 38L
1,537 Elo+
Party 4
Ares
Ares
N1ght_BlackDevil
Ares
Level 88
God Stats
4W - 1L
1,455 SR
Queue Stats
266W - 286L
1,511 Elo+
Party 1
Izanami
Izanami
ScorpionLars074
Izanami
Level 141
God Stats
7W - 2L
1,684 SR
Queue Stats
122W - 85L
1,550 Elo+
Party 4
Ao Kuang
Ao Kuang
firacco
Ao Kuang
Level 63
God Stats
4W - 3L
1,448 SR
Queue Stats
31W - 49L
1,368 Elo+
Party 1
Amaterasu
Amaterasu
ryuunjakka3
Amaterasu
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 65L
1,534 Elo+
Party 4
Team Averages
Level 119
1,549 SR
1,500 Elo+

VS

Team Averages
Level 110
1,605 SR
1,518 Elo+
Da Ji
Da Ji
Murgatronz
Da Ji
Level 112
God Stats
1W - 1L
1,813 SR
Queue Stats
92W - 93L
1,472 Elo+
Party 2
Nox
Nox
TheMacleod
Nox
Level 125
God Stats
1W - 2L
1,583 SR
Queue Stats
194W - 184L
1,530 Elo+
Party 2
Ymir
Ymir
felipe_13-5-13
Ymir
Level 81
God Stats
4W - 6L
1,515 SR
Queue Stats
33W - 34L
1,464 Elo+
Party 3
Nu Wa
Nu Wa
pachecO_O123010
Nu Wa
Level 125
God Stats
24W - 16L
1,614 SR
Queue Stats
361W - 349L
1,506 Elo+
Party 3
Hercules
Hercules
xzSH13LDSxz
Hercules
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 95L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Leg1t360NoSc0per
Ah Muzen Cab
13
7 / 0 / 1
7,727
773
7,729
4,776
1,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
3 / 0 / 1
5,852
585
2,129
6,194
3,532
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 2 / 2
6,205
621
3,150
4,792
1,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ao Kuang
firacco
Ao Kuang
10
0 / 2 / 4
5,983
598
878
6,524
1,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
ryuunjakka3
Amaterasu
12
2 / 0 / 1
6,824
682
4,919
5,837
3,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
9
0 / 2 / 1
5,242
524
1,802
6,392
1,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
4 / 2 / 0
5,351
535
3,586
3,878
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 0
4,408
441
1,880
5,692
2,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 5 / 0
4,395
440
2,166
6,451
1,081
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
xzSH13LDSxz
Hercules
8
0 / 1 / 3
5,052
505
1,841
6,120
2,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
13
Kills
4
4
Deaths
13
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Leg1t360NoSc0per
Ah Muzen Cab
7
0
1
7.5
L
Da Ji
0
2
1
0.25
W
3
0
1
3.5
W
1
2
2
1
L
4
2
0
2
L
0
3
0
0
W
Ao Kuang
firacco
Ao Kuang
0
2
4
1
L
0
5
0
0
W
Amaterasu
ryuunjakka3
Amaterasu
2
0
1
2.5
L
Hercules
xzSH13LDSxz
Hercules
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,805
Damage
11,275
28,123
Taken
28,533
11,891
Mitigated
9,184
10,396
Healing
8,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Leg1t360NoSc0per
Ah Muzen Cab
7,729
4,151
0
3,312
4,776
1,461
0
1,783
2,993
0
48,851
L
Da Ji
1,802
484
0
2,580
6,392
1,807
0
614
5,778
0
26,372
W
2,129
42
155
2,588
6,194
3,532
105
1,962
4,232
7,906
0
W
3,150
1,943
0
1,233
4,792
1,260
2,337
980
3,812
0
47,298
L
3,586
653
0
570
3,878
1,067
0
855
3,023
25,268
0
L
1,880
525
0
1,631
5,692
2,578
0
0
5,692
15,187
0
W
Ao Kuang
firacco
Ao Kuang
878
175
0
836
6,524
1,704
33
964
5,560
32,045
1,833
L
2,166
795
0
1,369
6,451
1,081
0
626
5,825
21,309
0
W
Amaterasu
ryuunjakka3
Amaterasu
4,919
1,663
0
2,272
5,837
3,934
244
1,659
3,894
0
35,055
L
Hercules
xzSH13LDSxz
Hercules
1,841
596
146
2,337
6,120
2,651
0
912
5,208
0
14,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,591
Gold Earned
24,448
359
Minions Killed
220
0
Camps Cleared
0
1,041,530
Distance Traveled
948,122
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,727
773
101
10
0
225,842
0
L
Da Ji
5,242
524
66
7
0
237,305
0
W
Ares
5,852
585
10
1
0
200,148
2
W
Izanami
6,205
621
109
11
0
176,064
5
L
Nox
5,351
535
54
5
0
180,641
2
L
Ymir
4,408
441
30
3
0
135,131
2
W
Ao Kuang
5,983
598
63
6
0
226,093
1
L
Nu Wa
4,395
440
44
4
0
177,578
0
W
Amaterasu
6,824
682
76
8
0
213,383
2
L
Hercules
5,052
505
26
3
0
217,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role