Player Matchup

Artemis
Artemis
NJ20_
Artemis
Level 120
God Stats
90W - 68L
1,578 SR
Queue Stats
177W - 176L
1,473 Elo+
Solo
Cliodhna
Cliodhna
Neisigkeit
Cliodhna
Level 47
God Stats
2W - 0L
1,666 SR
Queue Stats
8W - 10L
1,372 Elo+
Solo
Hel
Hel
Paradox Vuim
Hel
Level 58
God Stats
95W - 90L
1,494 SR
Queue Stats
136W - 147L
1,475 Elo+
Solo
Vamana
Vamana
WuLf667
Vamana
Level 150
God Stats
1W - 1L
1,411 SR
Queue Stats
4W - 15L
1,223 Elo+
Solo
Nike
Nike
drunk_insurgent
Nike
Level 88
God Stats
2W - 1L
1,563 SR
Queue Stats
8W - 8L
1,417 Elo+
Solo
Team Averages
Level 93
1,542 SR
1,392 Elo+

VS

Team Averages
Level 87
1,406 SR
1,475 Elo+
Achilles
Achilles
 
Achilles
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Jaycker
Ne Zha
Level 99
God Stats
5W - 12L
1,289 SR
Queue Stats
81W - 86L
1,468 Elo+
Party 1
Izanami
Izanami
KostasLeon666
Izanami
Level 121
God Stats
0W - 4L
1,310 SR
Queue Stats
127W - 132L
1,488 Elo+
Party 1
Ra
Ra
Mystic_Red09
Ra
Level 16
God Stats
10W - 14L
1,460 SR
Queue Stats
19W - 21L
1,474 Elo+
Party 1
Kukulkan
Kukulkan
TinaDeDragon
Kukulkan
Level 59
God Stats
66W - 71L
1,473 SR
Queue Stats
178W - 205L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
NJ20_
Artemis
20
18 / 0 / 15
16,504
1,500
34,964
7,523
3,128
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
Neisigkeit
Cliodhna
20
10 / 4 / 15
14,474
1,316
13,887
13,427
6,309
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 2 / 12
13,249
1,204
6,963
8,764
4,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
WuLf667
Vamana
20
2 / 3 / 30
13,850
1,259
17,045
17,873
24,181
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
6 / 4 / 17
13,586
1,235
12,063
12,646
10,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

248

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
0 / 2 / 0
10,140
922
541
2,124
1,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Jaycker
Ne Zha
18
5 / 12 / 5
13,020
1,184
12,796
28,247
8,707
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
18
7 / 12 / 4
14,131
1,285
24,741
31,935
9,545
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 8 / 4
10,968
997
5,980
16,667
4,643
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
TinaDeDragon
Kukulkan
17
1 / 6 / 7
11,854
1,078
8,603
10,841
3,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
33
40
Kills
13
13
Deaths
40
89
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
2
0
0
L
Ne Zha
Jaycker
Ne Zha
5
12
5
0.63
L
Izanami
7
12
4
0.75
L
0
8
4
0.25
W
Artemis
NJ20_
Artemis
18
0
15
25.5
W
Cliodhna
Neisigkeit
Cliodhna
10
4
15
4.38
W
4
2
12
5
L
Kukulkan
TinaDeDragon
Kukulkan
1
6
7
0.75
W
Vamana
WuLf667
Vamana
2
3
30
5.67
W
6
4
17
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,922
Damage
52,661
60,233
Taken
89,814
48,844
Mitigated
27,610
16,680
Healing
5,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
541
49
0
62
2,124
1,384
0
0
2,060
0
1,719
L
Ne Zha
Jaycker
Ne Zha
12,796
2,426
0
1,255
28,247
8,707
0
3,186
24,460
0
22,961
L
Izanami
24,741
21,245
0
572
31,935
9,545
0
2,392
29,111
0
71,049
L
5,980
73
1,813
1,560
16,667
4,643
0
1,303
15,145
18,947
0
W
Artemis
NJ20_
Artemis
34,964
19,440
0
0
7,523
3,128
0
2,209
5,314
0
72,370
W
Cliodhna
Neisigkeit
Cliodhna
13,887
399
406
1,109
13,427
6,309
0
2,331
11,096
0
31,778
W
6,963
62
4,580
3,267
8,764
4,520
0
1,489
7,275
32,135
0
L
Kukulkan
TinaDeDragon
Kukulkan
8,603
454
0
262
10,841
3,331
0
0
10,798
25,828
0
W
Vamana
WuLf667
Vamana
17,045
5,382
640
4,844
17,873
24,181
0
4,994
12,713
836
37,024
W
12,063
818
534
1,300
12,646
10,706
0
3,560
9,055
0
16,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,663
Gold Earned
60,113
256
Minions Killed
182
13
Camps Cleared
5
1,069,534
Distance Traveled
713,735
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,140
922
1
0
1
28,328
0
L
Ne Zha
13,020
1,184
26
2
2
198,667
0
L
Izanami
14,131
1,285
96
9
2
177,184
0
L
Ra
10,968
997
18
2
0
187,959
1
W
Artemis
16,504
1,500
70
6
9
197,779
0
W
Cliodhna
14,474
1,316
44
4
2
207,674
2
W
Hel
13,249
1,204
76
7
1
228,022
0
L
Kukulkan
11,854
1,078
41
4
0
121,597
1
W
Vamana
13,850
1,259
55
5
1
230,551
0
W
Nike
13,586
1,235
11
1
0
205,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role