Player Matchup

Loki
Loki
Galletita-069
Loki
Level 89
God Stats
10W - 16L
1,447 SR
Queue Stats
133W - 170L
1,443 Elo+
Solo
Charybdis
Charybdis
ZiRKOW
Charybdis
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 15L
1,197 Elo+
Party 2
Tyr
Tyr
imShaRok
Tyr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,197 Elo+
Party 2
Team Averages
Level 53
1,482 SR
1,279 Elo+

VS

Team Averages
Level 86
1,653 SR
1,550 Elo+
Merlin
Merlin
Hot_Snikkah
Merlin
Level 107
God Stats
20W - 9L
1,657 SR
Queue Stats
406W - 271L
1,520 Elo+
Solo
Medusa
Medusa
Ouroboros_Void
Medusa
Level 146
God Stats
6W - 1L
1,801 SR
Queue Stats
44W - 29L
1,631 Elo+
Party 1
Atlas
Atlas
SubSonicgerm7691
Atlas
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
8,513
568
7,188
10,690
3,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
ZiRKOW
Charybdis
12
2 / 7 / 0
8,471
565
5,577
11,534
2,451
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 4 / 2
8,266
551
3,895
19,329
10,573
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
7 / 1 / 7
11,153
744
14,414
7,374
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
9 / 0 / 4
11,380
759
15,876
7,914
3,401
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 1 / 11
10,472
698
4,445
8,629
9,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
16
16
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Merlin
7
1
7
10.5
W
9
0
4
11
W
0
1
11
5.5
L
Charybdis
ZiRKOW
Charybdis
2
7
0
0.29
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,660
Damage
34,735
41,553
Taken
23,917
16,871
Mitigated
15,783
7,858
Healing
2,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,188
1,280
0
1,350
10,690
3,847
0
5,129
5,561
0
27,296
W
Merlin
14,414
1,203
0
410
7,374
3,075
930
261
6,675
56,297
0
W
15,876
6,285
0
1,208
7,914
3,401
848
0
7,537
0
37,332
W
4,445
1,735
0
990
8,629
9,307
180
0
8,159
15,626
0
L
Charybdis
ZiRKOW
Charybdis
5,577
3,833
0
422
11,534
2,451
0
6,851
4,683
0
26,013
L
3,895
1,112
255
5,831
19,329
10,573
0
7,663
11,666
0
17,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,250
Gold Earned
33,005
118
Minions Killed
154
3
Camps Cleared
9
735,512
Distance Traveled
792,145
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,513
568
45
3
2
267,046
5
W
Merlin
11,153
744
81
5
7
266,764
3
W
Medusa
11,380
759
59
4
1
295,995
2
W
Atlas
10,472
698
14
1
1
229,386
3
L
Charybdis
8,471
565
43
3
0
215,950
0
L
Tyr
8,266
551
30
2
1
252,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role