Player Matchup

Merlin
Merlin
DrownTheGods
Merlin
Level 108
God Stats
2W - 5L
1,543 SR
Queue Stats
76W - 63L
1,527 Elo+
Party 4
Kuzenbo
Kuzenbo
FilaMindbender
Kuzenbo
Level 61
God Stats
1W - 1L
1,498 SR
Queue Stats
3W - 1L
1,796 Elo+
Party 4
Thanatos
Thanatos
GodsAmong
Thanatos
Level 104
God Stats
11W - 10L
1,566 SR
Queue Stats
55W - 45L
1,554 Elo+
Party 4
Chiron
Chiron
St3aLtHy Sn1p3r
Chiron
Level 123
God Stats
27W - 17L
1,657 SR
Queue Stats
259W - 253L
1,588 Elo+
Party 3
Arachne
Arachne
terrajvc
Arachne
Level 107
God Stats
16W - 14L
1,620 SR
Queue Stats
175W - 157L
1,618 Elo+
Party 3
Team Averages
Level 101
1,577 SR
1,617 Elo+

VS

Team Averages
Level 122
1,561 SR
1,508 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
ASMRxYODA
Nemesis
Level 141
God Stats
94W - 60L
1,604 SR
Queue Stats
241W - 217L
1,443 Elo+
Party 1
Mulan
Mulan
ZyborgKcr
Mulan
Level 61
God Stats
4W - 2L
1,685 SR
Queue Stats
183W - 167L
1,528 Elo+
Party 1
Apollo
Apollo
jObama12
Apollo
Level 102
God Stats
16W - 11L
1,555 SR
Queue Stats
289W - 252L
1,546 Elo+
Solo
Charybdis
Charybdis
od11
Charybdis
Level 153
God Stats
19W - 29L
1,462 SR
Queue Stats
144W - 132L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
1 / 1 / 1
5,405
541
2,171
3,835
1,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 2 / 1
4,655
466
1,762
6,954
4,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
GodsAmong
Thanatos
10
2 / 2 / 1
5,589
559
1,708
6,867
2,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 0
4,340
434
1,015
4,732
645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
terrajvc
Arachne
10
0 / 1 / 0
5,331
533
2,516
6,044
2,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
10
0 / 1 / 1
5,644
564
1,938
2,875
829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
ASMRxYODA
Nemesis
12
3 / 1 / 1
6,641
664
3,925
5,628
2,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mulan
ZyborgKcr
Mulan
11
1 / 0 / 0
6,208
621
3,809
4,071
3,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
jObama12
Apollo
10
2 / 1 / 2
6,151
615
3,963
5,486
1,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
od11
Charybdis
11
2 / 0 / 2
6,266
627
5,562
2,137
599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
8
8
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
0
1
1
0.5
W
Nemesis
ASMRxYODA
Nemesis
3
1
1
3.5
L
Merlin
1
1
1
1.5
L
0
2
1
0.25
L
Thanatos
GodsAmong
Thanatos
2
2
1
1.25
L
0
2
0
0
W
Mulan
ZyborgKcr
Mulan
1
0
0
1
W
Apollo
jObama12
Apollo
2
1
2
3
W
Charybdis
od11
Charybdis
2
0
2
3
L
Arachne
terrajvc
Arachne
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,172
Damage
19,197
28,432
Taken
20,197
10,460
Mitigated
8,842
13,324
Healing
8,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
1,938
37
0
826
2,875
829
0
957
1,918
27,436
0
W
Nemesis
ASMRxYODA
Nemesis
3,925
1,991
57
2,166
5,628
2,152
0
1,444
4,184
0
44,609
L
Merlin
2,171
151
0
640
3,835
1,143
0
1,233
2,440
31,374
0
L
1,762
633
0
1,070
6,954
4,013
0
158
6,788
10,185
0
L
Thanatos
GodsAmong
Thanatos
1,708
272
0
5,913
6,867
2,226
0
287
6,490
0
29,185
L
1,015
52
173
1,903
4,732
645
0
0
4,732
0
20,360
W
Mulan
ZyborgKcr
Mulan
3,809
401
0
2,259
4,071
3,395
0
0
4,071
4,331
30,185
W
Apollo
jObama12
Apollo
3,963
2,542
0
1,845
5,486
1,867
558
1,251
4,235
0
37,285
W
Charybdis
od11
Charybdis
5,562
2,337
0
1,247
2,137
599
390
281
1,856
0
36,916
L
Arachne
terrajvc
Arachne
2,516
1,400
0
3,625
6,044
2,433
0
424
5,293
0
23,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,320
Gold Earned
30,910
260
Minions Killed
380
0
Camps Cleared
0
1,015,793
Distance Traveled
1,045,375
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
5,644
564
51
5
0
188,150
3
W
Nemesis
6,641
664
84
8
0
248,146
0
L
Merlin
5,405
541
69
7
0
175,137
5
L
Kuzenbo
4,655
466
14
1
0
198,402
2
L
Thanatos
5,589
559
67
7
0
214,385
1
L
Chiron
4,340
434
52
5
0
188,973
1
W
Mulan
6,208
621
87
9
0
203,051
4
W
Apollo
6,151
615
85
9
0
216,171
2
W
Charybdis
6,266
627
73
7
0
189,857
6
L
Arachne
5,331
533
58
6
0
238,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role