Player Matchup

Nemesis
Nemesis
BeenAThreat
Nemesis
Level 141
God Stats
3W - 7L
1,369 SR
Queue Stats
166W - 176L
1,463 Elo+
Solo
Geb
Geb
Duran99_CR
Geb
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,494 Elo+
Solo
Artemis
Artemis
ISimplyDoNotVibe
Artemis
Level 124
God Stats
23W - 18L
1,543 SR
Queue Stats
187W - 227L
1,430 Elo+
Solo
Mulan
Mulan
XxGam3Chang3rxX
Mulan
Level 125
God Stats
0W - 2L
1,555 SR
Queue Stats
75W - 66L
1,553 Elo+
Party 1
Hel
Hel
vVStr33tLegalVv
Hel
Level 156
God Stats
8W - 14L
1,505 SR
Queue Stats
315W - 310L
1,373 Elo+
Party 1
Team Averages
Level 131
1,494 SR
1,463 Elo+

VS

Team Averages
Level 123
1,511 SR
1,478 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
BucketHeadD1852
Ravana
Level 129
God Stats
7W - 7L
1,530 SR
Queue Stats
85W - 86L
1,449 Elo+
Party 2
Kuzenbo
Kuzenbo
DMA_9300
Kuzenbo
Level 133
God Stats
2W - 1L
1,554 SR
Queue Stats
309W - 293L
1,490 Elo+
Solo
Nox
Nox
Lord Quintal
Nox
Level 124
God Stats
1W - 2L
1,466 SR
Queue Stats
423W - 379L
1,498 Elo+
Solo
Nike
Nike
Syx429
Nike
Level 105
God Stats
6W - 2L
1,507 SR
Queue Stats
70W - 70L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BeenAThreat
Nemesis
6
2 / 2 / 0
3,717
743
1,209
3,563
1,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

5
1 / 2 / 1
3,426
685
671
3,840
1,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 1 / 1
3,185
637
934
3,452
632
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

1
0 / 0 / 0
2,448
490
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

3
0 / 4 / 0
2,677
535
248
2,624
645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
7
3 / 2 / 1
4,239
848
3,211
3,275
641
6
0 / 0 / 2
3,673
735
740
1,751
460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Kuzenbo
DMA_9300
Kuzenbo
5
0 / 0 / 3
3,592
718
1,404
1,829
1,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
5 / 0 / 0
4,303
861
1,793
2,520
801
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
Syx429
Nike
7
1 / 1 / 0
4,191
838
611
2,219
1,106
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
9
9
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
2
1
1.75
L
Nemesis
BeenAThreat
Nemesis
2
2
0
1
W
0
0
2
1
W
Kuzenbo
DMA_9300
Kuzenbo
0
0
3
1.5
L
1
2
1
0.75
L
0
1
1
0.5
W
5
0
0
5
W
Nike
Syx429
Nike
1
1
0
1
L
0
0
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,062
Damage
7,759
13,479
Taken
11,594
3,714
Mitigated
4,159
2,728
Healing
4,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
3,211
1,887
0
809
3,275
641
290
149
3,126
0
18,892
L
Nemesis
BeenAThreat
Nemesis
1,209
393
0
443
3,563
1,193
0
722
2,841
0
12,672
W
740
324
0
999
1,751
460
0
0
1,751
0
11,049
W
Kuzenbo
DMA_9300
Kuzenbo
1,404
778
0
882
1,829
1,151
0
522
1,307
5,172
0
L
671
260
19
759
3,840
1,244
0
811
3,029
5,468
0
L
934
365
0
1,129
3,452
632
0
260
3,192
0
12,983
W
1,793
422
0
1,236
2,520
801
555
176
2,272
15,506
0
W
Nike
Syx429
Nike
611
284
0
392
2,219
1,106
0
0
2,219
0
18,636
L
0
0
0
0
0
0
0
0
0
0
0
L
248
0
0
378
2,624
645
0
1,404
1,220
5,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,453
Gold Earned
19,998
70
Minions Killed
158
0
Camps Cleared
0
413,054
Distance Traveled
484,830
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
4,239
848
37
7
0
93,502
1
L
Nemesis
3,717
743
28
6
0
101,839
1
W
Ravana
3,673
735
35
7
0
125,323
0
W
Kuzenbo
3,592
718
8
2
0
93,487
3
L
Geb
3,426
685
10
2
0
103,186
2
L
Artemis
3,185
637
26
5
0
90,073
0
W
Nox
4,303
861
30
6
0
86,526
1
W
Nike
4,191
838
48
10
0
85,992
0
L
Mulan
2,448
490
0
0
0
26,214
0
L
Hel
2,677
535
6
1
0
91,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role