Player Matchup

Ares
Ares
 
Ares
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
Braids_blog
Kali
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Raijin
Raijin
DELIC8LADYFINGRS
Raijin
Level 129
God Stats
10W - 6L
1,620 SR
Queue Stats
471W - 446L
1,521 Elo+
Party 2
Zeus
Zeus
Toxic_Synergy96
Zeus
Level 28
God Stats
1W - 2L
1,575 SR
Queue Stats
125W - 83L
1,697 Elo+
Solo
Sylvanus
Sylvanus
sicsyde
Sylvanus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 61
1,539 SR
1,544 Elo+

VS

Team Averages
Level 86
1,835 SR
1,672 Elo+
Apollo
Apollo
ATrueStory
Apollo
Level 160
God Stats
1W - 0L
2,005 SR
Queue Stats
63W - 35L
1,745 Elo+
Party 1
Guan Yu
Guan Yu
DanyFlag
Guan Yu
Level 28
God Stats
1W - 0L
1,981 SR
Queue Stats
24W - 6L
1,762 Elo+
Party 1
Artio
Artio
TomFreedom
Artio
Level 93
God Stats
6W - 0L
1,784 SR
Queue Stats
87W - 62L
1,686 Elo+
Party 1
Tyr
Tyr
jujuinmyhole
Tyr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 140L
1,445 Elo+
Solo
Bacchus
Bacchus
notkovac
Bacchus
Level 120
God Stats
2W - 0L
1,907 SR
Queue Stats
52W - 26L
1,724 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
2 / 7 / 10
8,616
718
4,866
20,202
22,879
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 6 / 12
9,619
802
7,651
14,805
7,200
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 7 / 7
8,369
697
11,251
12,676
5,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
11 / 6 / 7
12,838
1,070
24,037
10,269
5,214
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
sicsyde
Sylvanus
15
2 / 6 / 11
8,776
731
4,909
14,899
16,254
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ATrueStory
Apollo
19
14 / 3 / 16
11,666
972
30,696
13,646
6,480
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
DanyFlag
Guan Yu
16
2 / 6 / 13
9,106
759
6,136
12,915
14,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artio
17
7 / 3 / 19
10,526
877
8,845
18,882
24,400
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 4 / 15
10,047
837
8,237
15,534
12,348
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
notkovac
Bacchus
16
4 / 3 / 23
11,033
919
12,378
15,944
21,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
118
19
Kills
32
32
Deaths
19
47
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
7
10
1
W
Apollo
ATrueStory
Apollo
14
3
16
7.33
L
3
6
12
1.5
L
1
7
7
0.64
W
Guan Yu
DanyFlag
Guan Yu
2
6
13
1.42
W
Artio
7
3
19
5.5
L
11
6
7
2.42
W
5
4
15
3.13
W
Bacchus
notkovac
Bacchus
4
3
23
5.17
L
Sylvanus
sicsyde
Sylvanus
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,714
Damage
66,292
72,851
Taken
76,921
57,242
Mitigated
79,757
14,095
Healing
35,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,866
248
1,148
1,812
20,202
22,879
0
4,158
15,506
6,982
0
W
Apollo
ATrueStory
Apollo
30,696
14,350
2,023
2,380
13,646
6,480
3,485
9,531
3,809
0
61,966
L
7,651
1,507
730
3,589
14,805
7,200
664
5,932
8,576
0
18,486
L
11,251
1,474
553
553
12,676
5,695
0
4,399
8,117
23,655
0
W
Guan Yu
DanyFlag
Guan Yu
6,136
1,208
4,903
2,941
12,915
14,705
528
8,256
4,346
288
14,206
W
Artio
8,845
570
8,107
6,254
18,882
24,400
470
9,309
9,153
14,466
0
L
24,037
3,626
357
1,528
10,269
5,214
676
3,274
6,888
41,178
0
W
8,237
701
656
3,571
15,534
12,348
1,316
9,874
5,360
0
15,768
W
Bacchus
notkovac
Bacchus
12,378
1,765
2,550
2,410
15,944
21,824
490
6,380
9,190
19,975
0
L
Sylvanus
sicsyde
Sylvanus
4,909
574
1,463
2,362
14,899
16,254
300
3,670
10,643
8,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,218
Gold Earned
52,378
104
Minions Killed
124
0
Camps Cleared
0
941,334
Distance Traveled
1,128,901
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,616
718
1
0
0
189,187
2
W
Apollo
11,666
972
69
6
0
206,289
0
L
Kali
9,619
802
28
2
0
204,368
2
L
Raijin
8,369
697
25
2
0
179,172
0
W
Guan Yu
9,106
759
18
2
0
213,916
0
W
Artio
10,526
877
15
1
0
240,650
1
L
Zeus
12,838
1,070
45
4
0
188,790
0
W
Tyr
10,047
837
13
1
0
242,296
0
W
Bacchus
11,033
919
9
1
0
225,750
0
L
Sylvanus
8,776
731
5
0
0
179,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role