Player Matchup

Gilgamesh
Gilgamesh
Bakasura8MyKFC
Gilgamesh
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,570 Elo+
Party 1
Neith
Neith
Ebros
Neith
Level 12
God Stats
8W - 4L
1,595 SR
Queue Stats
10W - 6L
1,595 Elo+
Party 1
Thor
Thor
EkkO_RekO
Thor
Level 158
God Stats
12W - 4L
1,580 SR
Queue Stats
440W - 332L
1,467 Elo+
Party 1
Aphrodite
Aphrodite
NoGankMuteAll
Aphrodite
Level 148
God Stats
2W - 0L
1,821 SR
Queue Stats
27W - 14L
1,640 Elo+
Party 1
Sol
Sol
simoTisPaccone92
Sol
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 50L
1,388 Elo+
Solo
Team Averages
Level 99
1,599 SR
1,532 Elo+

VS

Team Averages
Level 33
1,320 SR
1,163 Elo+
Ymir
Ymir
Angelous95
Ymir
Level 16
God Stats
1W - 5L
1,266 SR
Queue Stats
1W - 9L
1,095 Elo+
Party 2
Achilles
Achilles
BoogieKilleer
Achilles
Level 28
God Stats
5W - 17L
1,272 SR
Queue Stats
6W - 27L
1,136 Elo+
Party 2
Loki
Loki
ONOBB5E
Loki
Level 79
God Stats
31W - 25L
1,516 SR
Queue Stats
147W - 169L
1,382 Elo+
Party 2
Medusa
Medusa
SOULDIERS_Dezze
Medusa
Level 26
God Stats
1W - 4L
1,339 SR
Queue Stats
7W - 29L
1,158 Elo+
Party 2
Merlin
Merlin
ÀlvarHabla
Merlin
Level 17
God Stats
1W - 7L
1,208 SR
Queue Stats
1W - 12L
1,045 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bakasura8MyKFC
Gilgamesh
15
8 / 3 / 8
9,301
581
12,942
15,083
6,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Ebros
Neith
16
13 / 1 / 6
9,860
616
13,494
6,528
2,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
16
11 / 0 / 12
9,718
607
14,469
9,251
3,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
NoGankMuteAll
Aphrodite
14
3 / 1 / 17
9,358
585
7,707
10,200
9,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 2 / 15
8,438
527
8,364
8,982
3,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
7,222
451
2,773
17,723
17,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
BoogieKilleer
Achilles
13
3 / 6 / 1
7,625
477
9,317
17,530
17,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
ONOBB5E
Loki
10
1 / 9 / 2
6,857
429
10,175
14,451
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 8 / 1
7,244
453
3,050
12,094
2,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
11
1 / 6 / 0
6,841
428
4,674
7,610
2,173
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
13
36
Kills
7
7
Deaths
36
58
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
Gilgamesh
Bakasura8MyKFC
Gilgamesh
8
3
8
4
L
Achilles
BoogieKilleer
Achilles
3
6
1
0.58
W
Neith
Ebros
Neith
13
1
6
16
W
Thor
11
0
12
17
W
Aphrodite
NoGankMuteAll
Aphrodite
3
1
17
11.5
L
Loki
ONOBB5E
Loki
1
9
2
0.22
L
1
8
1
0.19
W
1
2
15
4.25
L
Merlin
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,976
Damage
29,989
50,044
Taken
69,408
25,172
Mitigated
43,347
24,552
Healing
7,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,773
177
0
628
17,723
17,502
471
3,131
14,592
15,323
0
W
Gilgamesh
Bakasura8MyKFC
Gilgamesh
12,942
4,101
0
1,557
15,083
6,131
368
2,068
12,364
0
47,721
L
Achilles
BoogieKilleer
Achilles
9,317
1,666
0
2,829
17,530
17,626
0
4,671
12,859
0
33,367
W
Neith
Ebros
Neith
13,494
7,317
0
3,363
6,528
2,247
1,184
1,577
4,951
0
59,005
W
Thor
14,469
3,452
0
4,270
9,251
3,565
325
1,931
7,228
0
67,021
W
Aphrodite
NoGankMuteAll
Aphrodite
7,707
918
3,625
7,247
10,200
9,864
410
1,239
8,822
30,444
0
L
Loki
ONOBB5E
Loki
10,175
2,322
0
2,386
14,451
3,282
0
3,141
11,310
1,020
32,137
L
3,050
799
0
1,502
12,094
2,764
829
1,091
11,003
0
40,825
W
8,364
3,241
0
4,490
8,982
3,365
1,628
1,652
7,245
43,466
4,985
L
Merlin
4,674
364
0
590
7,610
2,173
0
3,419
4,191
31,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,675
Gold Earned
35,789
429
Minions Killed
266
0
Camps Cleared
0
1,551,830
Distance Traveled
1,362,524
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,222
451
24
2
0
249,877
0
W
Gilgamesh
9,301
581
65
4
0
288,277
2
L
Achilles
7,625
477
61
4
0
272,303
2
W
Neith
9,860
616
113
7
0
284,996
0
W
Thor
9,718
607
108
7
0
371,030
1
W
Aphrodite
9,358
585
49
3
0
300,619
3
L
Loki
6,857
429
51
3
0
317,224
2
L
Medusa
7,244
453
68
4
0
276,156
0
W
Sol
8,438
527
94
6
0
306,908
4
L
Merlin
6,841
428
62
4
0
246,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role