Player Matchup

Rama
Rama
B-Rabbit_8M
Rama
Level 121
God Stats
11W - 14L
1,554 SR
Queue Stats
399W - 356L
1,595 Elo+
Solo
Kumbhakarna
Kumbhakarna
CitricPompano17
Kumbhakarna
Level 142
God Stats
5W - 5L
1,542 SR
Queue Stats
435W - 393L
1,515 Elo+
Party 1
Agni
Agni
GreekGods870
Agni
Level 120
God Stats
8W - 4L
1,692 SR
Queue Stats
227W - 196L
1,545 Elo+
Solo
Odin
Odin
TubularClient12
Odin
Level 72
God Stats
15W - 8L
1,729 SR
Queue Stats
218W - 188L
1,675 Elo+
Party 1
Arachne
Arachne
ΧinΥan
Arachne
Level 74
God Stats
19W - 10L
1,703 SR
Queue Stats
159W - 135L
1,623 Elo+
Solo
Team Averages
Level 106
1,644 SR
1,591 Elo+

VS

Team Averages
Level 118
1,565 SR
1,592 Elo+
Baron Samedi
Baron Samedi
Aurorian_Vamp
Baron Samedi
Level 78
God Stats
425W - 395L
1,579 SR
Queue Stats
473W - 453L
1,573 Elo+
Party 2
Zeus
Zeus
Conquer316
Zeus
Level 122
God Stats
73W - 49L
1,605 SR
Queue Stats
599W - 545L
1,573 Elo+
Party 2
Charybdis
Charybdis
Gharbin-
Charybdis
Level 160
God Stats
9W - 8L
1,635 SR
Queue Stats
435W - 192L
1,644 Elo+
Solo
Achilles
Achilles
Stepdad Zach
Achilles
Level 122
God Stats
12W - 7L
1,605 SR
Queue Stats
77W - 63L
1,563 Elo+
Solo
Ravana
Ravana
Welsdragon14
Ravana
Level 108
God Stats
1W - 0L
1,400 SR
Queue Stats
17W - 13L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 2
10,638
1,064
5,472
9,462
3,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kumbhakarna
CitricPompano17
Kumbhakarna
16
0 / 1 / 4
11,252
1,125
3,417
11,862
12,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 3 / 3
10,246
1,025
9,152
7,633
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 4 / 3
9,927
993
5,617
15,727
15,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
ΧinΥan
Arachne
15
2 / 2 / 0
11,149
1,115
4,330
16,518
12,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

226

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aurorian_Vamp
Baron Samedi
16
0 / 0 / 5
9,899
990
5,225
3,090
1,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 0 / 5
10,947
1,095
18,992
2,925
1,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Gharbin-
Charybdis
17
3 / 2 / 8
11,538
1,154
14,265
8,927
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Stepdad Zach
Achilles
17
6 / 0 / 3
11,631
1,163
11,615
6,894
3,327
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ravana
16
1 / 2 / 8
10,645
1,065
7,593
8,169
3,502
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
4
Kills
12
12
Deaths
4
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Aurorian_Vamp
Baron Samedi
0
0
5
2.5
L
2
2
2
1.5
L
Kumbhakarna
CitricPompano17
Kumbhakarna
0
1
4
2
W
2
0
5
4.5
W
Charybdis
Gharbin-
Charybdis
3
2
8
3.5
L
0
3
3
0.5
W
Achilles
Stepdad Zach
Achilles
6
0
3
7.5
L
0
4
3
0.38
W
Ravana
1
2
8
2.5
L
Arachne
ΧinΥan
Arachne
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,988
Damage
57,690
61,202
Taken
30,005
46,470
Mitigated
12,612
14,849
Healing
5,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Aurorian_Vamp
Baron Samedi
5,225
0
781
469
3,090
1,288
0
1,660
1,256
20,888
0
L
5,472
3,571
0
1,712
9,462
3,171
0
2,333
7,129
0
37,772
L
Kumbhakarna
CitricPompano17
Kumbhakarna
3,417
0
0
4,223
11,862
12,647
0
6,734
5,128
17,581
0
W
18,992
1,753
0
0
2,925
1,125
0
1,254
1,560
37,900
0
W
Charybdis
Gharbin-
Charybdis
14,265
7,101
0
3,254
8,927
3,370
0
2,936
5,541
0
42,384
L
9,152
524
549
602
7,633
2,579
0
3,392
4,241
26,348
0
W
Achilles
Stepdad Zach
Achilles
11,615
2,032
0
295
6,894
3,327
0
3,649
2,934
0
23,069
L
5,617
409
0
738
15,727
15,162
0
5,799
9,928
3,930
16,436
W
Ravana
7,593
2,088
0
600
8,169
3,502
0
3,289
4,419
0
21,031
L
Arachne
ΧinΥan
Arachne
4,330
2,141
0
7,025
16,518
12,911
0
5,959
10,559
0
10,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,212
Gold Earned
54,660
204
Minions Killed
237
6
Camps Cleared
11
937,326
Distance Traveled
941,921
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,899
990
36
4
0
210,056
0
L
Rama
10,638
1,064
72
7
1
166,041
0
L
Kumbhakarna
11,252
1,125
22
2
0
195,118
0
W
Zeus
10,947
1,095
59
6
5
190,833
0
W
Charybdis
11,538
1,154
69
7
5
168,081
0
L
Agni
10,246
1,025
50
5
2
177,414
1
W
Achilles
11,631
1,163
21
2
0
182,899
0
L
Odin
9,927
993
46
5
1
200,682
0
W
Ravana
10,645
1,065
52
5
1
190,052
0
L
Arachne
11,149
1,115
14
1
2
198,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role