Player Matchup

Nemesis
Nemesis
JOTAS2000
Nemesis
Level 89
God Stats
4W - 1L
1,701 SR
Queue Stats
351W - 342L
1,544 Elo+
Party 2
Amaterasu
Amaterasu
SharkShoe
Amaterasu
Level 125
God Stats
1W - 0L
1,688 SR
Queue Stats
3W - 5L
1,414 Elo+
Solo
Izanami
Izanami
Tris39
Izanami
Level 160
God Stats
1W - 0L
1,635 SR
Queue Stats
51W - 55L
1,516 Elo+
Solo
Athena
Athena
cronos018
Athena
Level 65
God Stats
31W - 25L
1,573 SR
Queue Stats
168W - 159L
1,526 Elo+
Party 2
Zhong Kui
Zhong Kui
pedromoratt
Zhong Kui
Level 118
God Stats
13W - 12L
1,553 SR
Queue Stats
387W - 376L
1,514 Elo+
Party 2
Team Averages
Level 111
1,630 SR
1,503 Elo+

VS

Team Averages
Level 116
1,693 SR
1,530 Elo+
Medusa
Medusa
AncientAim
Medusa
Level 148
God Stats
12W - 11L
1,599 SR
Queue Stats
532W - 533L
1,554 Elo+
Party 1
Bakasura
Bakasura
Hentura
Bakasura
Level 107
God Stats
2W - 3L
1,557 SR
Queue Stats
113W - 112L
1,503 Elo+
Party 3
Nike
Nike
JustOneLastHit
Nike
Level 53
God Stats
5W - 1L
1,845 SR
Queue Stats
80W - 89L
1,499 Elo+
Solo
Athena
Athena
MrBellPepper
Athena
Level 139
God Stats
18W - 15L
1,654 SR
Queue Stats
103W - 91L
1,538 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Strikerll
Morgan Le Fay
Level 134
God Stats
2W - 1L
1,813 SR
Queue Stats
13W - 11L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JOTAS2000
Nemesis
20
6 / 3 / 4
12,544
597
11,383
17,166
6,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
SharkShoe
Amaterasu
19
1 / 2 / 2
11,880
566
9,369
18,898
18,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
Tris39
Izanami
20
10 / 4 / 7
13,495
643
27,731
18,577
7,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
cronos018
Athena
16
3 / 6 / 15
11,460
546
7,244
24,158
28,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
pedromoratt
Zhong Kui
20
7 / 2 / 4
13,584
647
12,046
11,938
8,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AncientAim
Medusa
17
2 / 7 / 3
10,503
500
12,387
17,936
4,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
Hentura
Bakasura
19
8 / 5 / 4
11,750
560
15,690
18,060
8,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 3 / 2
10,463
498
11,047
17,986
11,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
14
1 / 6 / 7
9,088
433
7,070
20,685
16,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
Strikerll
Morgan Le Fay
16
4 / 6 / 7
10,387
495
10,790
14,110
3,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
40
27
Kills
17
17
Deaths
27
32
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Medusa
AncientAim
Medusa
2
7
3
0.5
L
Bakasura
Hentura
Bakasura
8
5
4
2
W
Nemesis
JOTAS2000
Nemesis
6
3
4
2.67
L
2
3
2
1
L
Athena
1
6
7
0.75
W
Amaterasu
SharkShoe
Amaterasu
1
2
2
1
L
Morgan Le Fay
Strikerll
Morgan Le Fay
4
6
7
1.25
W
Izanami
Tris39
Izanami
10
4
7
3.38
W
Athena
cronos018
Athena
3
6
15
1.75
W
Zhong Kui
pedromoratt
Zhong Kui
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,773
Damage
56,984
90,737
Taken
88,777
68,910
Mitigated
44,377
30,215
Healing
22,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AncientAim
Medusa
12,387
7,246
0
4,309
17,936
4,280
441
1,734
16,202
0
82,837
L
Bakasura
Hentura
Bakasura
15,690
7,889
0
5,375
18,060
8,766
0
3,735
14,217
0
74,360
W
Nemesis
JOTAS2000
Nemesis
11,383
3,376
165
3,127
17,166
6,686
0
3,567
12,006
0
85,899
L
11,047
1,134
142
4,070
17,986
11,539
0
1,601
15,501
5,951
64,478
L
Athena
7,070
1,772
1,472
5,248
20,685
16,391
0
6,311
14,205
21,486
0
W
Amaterasu
SharkShoe
Amaterasu
9,369
2,889
0
9,819
18,898
18,304
0
3,734
13,746
61
78,554
L
Morgan Le Fay
Strikerll
Morgan Le Fay
10,790
1,473
0
2,342
14,110
3,401
0
5,970
8,140
61,982
0
W
Izanami
Tris39
Izanami
27,731
17,213
0
8,119
18,577
7,634
1,602
3,381
14,811
0
136,938
W
Athena
cronos018
Athena
7,244
2,328
0
3,105
24,158
28,058
15
7,691
14,063
16,605
0
W
Zhong Kui
pedromoratt
Zhong Kui
12,046
729
0
5,880
11,938
8,228
822
2,300
8,682
113,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,963
Gold Earned
52,191
666
Minions Killed
595
0
Camps Cleared
0
2,123,182
Distance Traveled
2,019,281
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,503
500
138
7
0
369,640
4
L
Bakasura
11,750
560
153
7
0
435,094
0
W
Nemesis
12,544
597
128
6
0
486,087
1
L
Nike
10,463
498
163
8
0
401,175
3
L
Athena
9,088
433
33
2
0
418,254
8
W
Amaterasu
11,880
566
158
8
0
444,260
4
L
Morgan Le Fay
10,387
495
108
5
0
395,118
5
W
Izanami
13,495
643
173
8
0
387,550
3
W
Athena
11,460
546
18
1
0
392,117
2
W
Zhong Kui
13,584
647
189
9
0
413,168
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role