Player Matchup

Loki
Loki
 
Loki
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
Burnyboi
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Chang
Izanami
Level 66
God Stats
8W - 5L
1,574 SR
Queue Stats
13W - 11L
1,467 Elo+
Party 2
Tyr
Tyr
Trap-slapes
Tyr
Level 117
God Stats
1W - 1L
1,269 SR
Queue Stats
364W - 420L
1,412 Elo+
Party 3
Hel
Hel
terrork4m1k4z3
Hel
Level 120
God Stats
2W - 2L
1,427 SR
Queue Stats
236W - 252L
1,442 Elo+
Solo
Team Averages
Level 88
1,454 SR
1,464 Elo+

VS

Team Averages
Level 86
1,567 SR
1,447 Elo+
Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Amaterasu
Amaterasu
Ampathized
Amaterasu
Level 128
God Stats
1W - 3L
1,536 SR
Queue Stats
259W - 227L
1,546 Elo+
Party 1
Kumbhakarna
Kumbhakarna
GOAT720
Kumbhakarna
Level 18
God Stats
2W - 1L
1,843 SR
Queue Stats
4W - 7L
1,387 Elo+
Party 1
Fenrir
Fenrir
LegendEvolved
Fenrir
Level 47
God Stats
5W - 8L
1,510 SR
Queue Stats
48W - 59L
1,403 Elo+
Party 4
The Morrigan
The Morrigan
war435
The Morrigan
Level 129
God Stats
86W - 83L
1,447 SR
Queue Stats
338W - 354L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
5
2 / 0 / 0
3,685
737
430
2,436
495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Yemoja
Burnyboi
Yemoja
5
0 / 0 / 2
3,556
711
611
2,915
887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Chang
Izanami
6
1 / 1 / 1
3,554
711
3,235
2,788
601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
1 / 1 / 1
3,594
719
1,797
2,749
1,217
Breastplate

Breastplate

+20
Physical Protection

5
0 / 1 / 1
3,360
672
544
1,132
196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
5
0 / 2 / 1
3,143
629
2,197
3,004
750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Ampathized
Amaterasu
6
1 / 1 / 0
3,588
718
1,490
3,409
1,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kumbhakarna
GOAT720
Kumbhakarna
2
0 / 0 / 0
2,599
520
0
1,418
366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
2 / 1 / 0
3,556
711
1,712
2,998
721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
war435
The Morrigan
1
0 / 0 / 0
927
185
0
0
0

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
4
Kills
3
3
Deaths
4
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
0
0
2
L
Neith
 
Neith
0
2
1
0.25
L
Amaterasu
Ampathized
Amaterasu
1
1
0
1
W
Yemoja
Burnyboi
Yemoja
0
0
2
1
W
Izanami
Chang
Izanami
1
1
1
1.5
L
Kumbhakarna
GOAT720
Kumbhakarna
0
0
0
0
L
2
1
0
2
W
1
1
1
1.5
W
0
1
1
0.5
L
The Morrigan
war435
The Morrigan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,617
Damage
5,399
12,020
Taken
10,829
3,396
Mitigated
3,390
5,672
Healing
3,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
430
113
0
1,448
2,436
495
0
0
2,403
0
12,058
L
Neith
 
Neith
2,197
769
0
1,014
3,004
750
0
398
2,606
0
15,193
L
Amaterasu
Ampathized
Amaterasu
1,490
545
0
1,354
3,409
1,553
0
166
3,197
0
10,898
W
Yemoja
Burnyboi
Yemoja
611
315
926
1,416
2,915
887
0
0
2,915
3,687
0
W
Izanami
Chang
Izanami
3,235
2,141
2
859
2,788
601
145
0
2,788
0
21,591
L
Kumbhakarna
GOAT720
Kumbhakarna
0
0
0
358
1,418
366
0
134
1,284
325
0
L
1,712
616
0
616
2,998
721
0
369
2,587
0
8,777
W
1,797
287
0
779
2,749
1,217
0
0
2,602
0
10,865
W
544
96
99
143
1,132
196
0
0
1,132
9,618
0
L
The Morrigan
war435
The Morrigan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,749
Gold Earned
13,813
128
Minions Killed
75
0
Camps Cleared
0
508,124
Distance Traveled
334,072
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
3,685
737
31
6
0
111,734
0
L
Neith
3,143
629
22
4
0
97,661
0
L
Amaterasu
3,588
718
30
6
0
97,407
2
W
Yemoja
3,556
711
12
2
0
95,475
1
W
Izanami
3,554
711
46
9
0
96,252
1
L
Kumbhakarna
2,599
520
2
0
0
33,160
0
L
Fenrir
3,556
711
21
4
0
105,844
0
W
Tyr
3,594
719
19
4
0
107,476
0
W
Hel
3,360
672
20
4
0
97,187
0
L
The Morrigan
927
185
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role