Player Matchup

Zhong Kui
Zhong Kui
AnneTrax
Zhong Kui
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 211L
1,398 Elo+
Solo
Loki
Loki
Big Uzi 1k
Loki
Level 109
God Stats
4W - 13L
1,287 SR
Queue Stats
18W - 30L
1,392 Elo+
Solo
Kali
Kali
ElFulgonAsere
Kali
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 58L
1,433 Elo+
Solo
Bacchus
Bacchus
chuky2154
Bacchus
Level 63
God Stats
5W - 1L
1,866 SR
Queue Stats
158W - 204L
1,396 Elo+
Solo
Cupid
Cupid
wastelander707
Cupid
Level 128
God Stats
2W - 2L
1,531 SR
Queue Stats
279W - 312L
1,447 Elo+
Solo
Team Averages
Level 86
1,537 SR
1,413 Elo+

VS

Team Averages
Level 85
1,484 SR
1,410 Elo+
Neith
Neith
LastShotLegacy
Neith
Level 153
God Stats
35W - 21L
1,578 SR
Queue Stats
266W - 267L
1,443 Elo+
Solo
Pele
Pele
Lil_T_r_e_x
Pele
Level 29
God Stats
4W - 0L
1,787 SR
Queue Stats
9W - 8L
1,366 Elo+
Party 1
Artemis
Artemis
Lush_manta
Artemis
Level 37
God Stats
10W - 8L
1,490 SR
Queue Stats
77W - 71L
1,414 Elo+
Party 1
Sylvanus
Sylvanus
Paul_The_Alien03
Sylvanus
Level 105
God Stats
7W - 9L
1,389 SR
Queue Stats
151W - 144L
1,413 Elo+
Party 1
Anubis
Anubis
linlnil
Anubis
Level 103
God Stats
4W - 3L
1,178 SR
Queue Stats
37W - 40L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AnneTrax
Zhong Kui
15
2 / 8 / 0
9,493
527
7,924
13,954
6,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 3 / 1
9,271
515
7,195
10,857
2,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
2 / 3 / 5
9,221
512
7,739
16,468
5,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
chuky2154
Bacchus
11
1 / 2 / 2
7,380
410
3,720
13,697
13,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 2 / 2
8,974
499
8,070
11,216
3,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
8,791
488
7,581
11,495
3,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 1 / 1
7,740
430
1,208
12,480
3,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
Lush_manta
Artemis
13
1 / 1 / 1
8,094
450
6,136
9,031
3,226
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 2 / 6
8,995
500
6,906
13,742
14,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
linlnil
Anubis
19
14 / 2 / 2
12,511
695
20,804
11,303
5,405
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
11
Kills
18
18
Deaths
11
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AnneTrax
Zhong Kui
2
8
0
0.25
L
5
3
1
1.83
L
2
3
5
1.5
W
2
5
2
0.6
W
0
1
1
0.5
W
Artemis
Lush_manta
Artemis
1
1
1
1.5
W
1
2
6
2
L
Bacchus
chuky2154
Bacchus
1
2
2
1
W
Anubis
linlnil
Anubis
14
2
2
7.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,648
Damage
42,635
66,192
Taken
58,051
31,828
Mitigated
31,156
17,950
Healing
24,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AnneTrax
Zhong Kui
7,924
1,783
0
3,269
13,954
6,854
0
9,990
3,964
58,633
0
L
7,195
2,145
0
3,172
10,857
2,690
500
3,377
7,480
0
44,707
L
7,739
3,238
0
2,938
16,468
5,407
0
5,544
10,924
0
69,032
W
7,581
2,792
0
4,075
11,495
3,982
1,983
0
11,495
0
51,063
W
1,208
356
0
2,701
12,480
3,796
0
325
12,155
0
53,153
W
Artemis
Lush_manta
Artemis
6,136
2,285
0
2,210
9,031
3,226
0
1,472
7,559
0
47,445
W
6,906
1,133
1,825
6,790
13,742
14,747
258
3,544
10,106
34,385
0
L
Bacchus
chuky2154
Bacchus
3,720
399
194
1,963
13,697
13,162
45
5,431
8,266
23,087
0
W
Anubis
linlnil
Anubis
20,804
517
0
6,799
11,303
5,405
0
5,909
5,092
96,405
3,268
L
8,070
2,810
166
6,248
11,216
3,715
205
2,842
8,374
0
71,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,339
Gold Earned
46,131
495
Minions Killed
515
0
Camps Cleared
0
1,620,022
Distance Traveled
1,522,275
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,493
527
133
7
0
307,655
2
L
Loki
9,271
515
84
5
0
360,530
4
L
Kali
9,221
512
108
6
0
375,116
2
W
Neith
8,791
488
97
5
0
271,345
1
W
Pele
7,740
430
88
5
0
327,475
0
W
Artemis
8,094
450
95
5
0
311,119
3
W
Sylvanus
8,995
500
58
3
0
270,706
1
L
Bacchus
7,380
410
30
2
0
263,028
2
W
Anubis
12,511
695
177
10
0
341,630
4
L
Cupid
8,974
499
140
8
0
313,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role