Player Matchup

Bastet
Bastet
FlowOrbit_
Bastet
Level 107
God Stats
18W - 13L
1,593 SR
Queue Stats
492W - 468L
1,486 Elo+
Party 1
Anubis
Anubis
Lentillion
Anubis
Level 61
God Stats
3W - 2L
1,499 SR
Queue Stats
57W - 52L
1,514 Elo+
Solo
Ares
Ares
Pinacalado
Ares
Level 89
God Stats
3W - 4L
1,367 SR
Queue Stats
246W - 244L
1,532 Elo+
Solo
Da Ji
Da Ji
SpArKin_GaNte
Da Ji
Level 107
God Stats
12W - 11L
1,507 SR
Queue Stats
541W - 513L
1,496 Elo+
Party 1
Ullr
Ullr
eminemfan225
Ullr
Level 88
God Stats
1W - 1L
1,335 SR
Queue Stats
157W - 149L
1,564 Elo+
Solo
Team Averages
Level 90
1,460 SR
1,518 Elo+

VS

Team Averages
Level 91
1,539 SR
1,514 Elo+
Ullr
Ullr
BlJinx
Ullr
Level 103
God Stats
1W - 3L
1,405 SR
Queue Stats
85W - 74L
1,525 Elo+
Party 3
Atlas
Atlas
GinjaNinja99
Atlas
Level 89
God Stats
5W - 5L
1,636 SR
Queue Stats
309W - 296L
1,507 Elo+
Party 2
Agni
Agni
Optimize Havoc
Agni
Level 100
God Stats
0W - 2L
1,313 SR
Queue Stats
396W - 411L
1,528 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Wojiwoj
Ah Muzen Cab
Level 63
God Stats
6W - 2L
1,857 SR
Queue Stats
176W - 163L
1,520 Elo+
Party 2
Chaac
Chaac
ssssaaauul_
Chaac
Level 100
God Stats
4W - 5L
1,482 SR
Queue Stats
68W - 57L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
FlowOrbit_
Bastet
19
16 / 7 / 6
13,018
592
24,026
25,878
10,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Lentillion
Anubis
17
7 / 4 / 11
11,721
533
17,185
17,852
9,835
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 4 / 15
11,717
533
12,059
23,280
26,267
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
1 / 3 / 5
10,957
498
10,306
14,202
13,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
9 / 4 / 11
12,309
560
17,639
12,595
5,059
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
BlJinx
Ullr
16
3 / 10 / 6
10,346
470
10,912
19,113
5,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 7 / 9
10,939
497
11,352
23,049
24,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
4 / 8 / 4
11,102
505
11,732
15,162
3,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
Wojiwoj
Ah Muzen Cab
17
8 / 8 / 4
11,793
536
16,249
16,366
4,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 7 / 5
10,586
481
14,608
24,729
23,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
49
39
Kills
21
22
Deaths
40
48
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ullr
BlJinx
Ullr
3
10
6
0.6
W
Bastet
FlowOrbit_
Bastet
16
7
6
2.71
L
4
7
9
1.21
W
Anubis
Lentillion
Anubis
7
4
11
3.13
L
4
8
4
0.75
W
6
4
15
3.38
W
1
3
5
1.17
L
Ah Muzen Cab
Wojiwoj
Ah Muzen Cab
8
8
4
1.25
W
9
4
11
3.63
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,215
Damage
64,853
93,807
Taken
98,419
65,100
Mitigated
61,774
26,204
Healing
21,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
BlJinx
Ullr
10,912
3,809
0
1,865
19,113
5,130
555
5,533
13,580
0
57,586
W
Bastet
FlowOrbit_
Bastet
24,026
7,040
0
12,126
25,878
10,703
166
6,571
18,979
0
82,443
L
11,352
3,941
741
3,614
23,049
24,739
0
8,794
14,255
30,095
0
W
Anubis
Lentillion
Anubis
17,185
475
0
7,279
17,852
9,835
2,687
4,622
12,663
63,828
0
L
11,732
599
188
2,381
15,162
3,412
0
5,739
9,423
62,664
0
W
12,059
1,313
558
1,573
23,280
26,267
418
8,102
14,134
39,077
4,501
W
10,306
2,654
0
3,357
14,202
13,236
661
856
12,838
0
60,938
L
Ah Muzen Cab
Wojiwoj
Ah Muzen Cab
16,249
3,593
0
2,659
16,366
4,933
602
3,608
12,758
0
80,066
W
17,639
6,440
0
1,311
12,595
5,059
3,638
2,933
9,619
0
64,788
L
14,608
3,745
273
9,972
24,729
23,560
1,172
4,901
19,750
0
63,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,722
Gold Earned
54,766
503
Minions Killed
472
0
Camps Cleared
0
1,972,724
Distance Traveled
1,902,703
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,346
470
99
5
0
357,211
2
W
Bastet
13,018
592
123
6
0
433,945
6
L
Atlas
10,939
497
27
1
0
404,766
1
W
Anubis
11,721
533
134
6
0
355,733
4
L
Agni
11,102
505
99
5
0
368,924
7
W
Ares
11,717
533
44
2
0
390,824
1
W
Da Ji
10,957
498
102
5
0
383,859
1
L
Ah Muzen Cab
11,793
536
122
6
0
388,055
3
W
Ullr
12,309
560
100
5
0
408,363
0
L
Chaac
10,586
481
125
6
0
383,747
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role