Player Matchup

Merlin
Merlin
Coletrain717
Merlin
Level 109
God Stats
3W - 3L
1,575 SR
Queue Stats
125W - 111L
1,454 Elo+
Solo
Hou Yi
Hou Yi
Schmidward
Hou Yi
Level 109
God Stats
11W - 6L
1,629 SR
Queue Stats
332W - 429L
1,396 Elo+
Solo
Hun Batz
Hun Batz
Thy Spark
Hun Batz
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,510 Elo+
Solo
King Arthur
King Arthur
juanodeboss
King Arthur
Level 132
God Stats
6W - 8L
1,463 SR
Queue Stats
229W - 252L
1,492 Elo+
Solo
Kumbhakarna
Kumbhakarna
xXGOSTXx_-pr
Kumbhakarna
Level 97
God Stats
1W - 2L
1,580 SR
Queue Stats
131W - 123L
1,539 Elo+
Solo
Team Averages
Level 106
1,549 SR
1,478 Elo+

VS

Team Averages
Level 110
1,546 SR
1,480 Elo+
Anubis
Anubis
 
Anubis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
CBninja
Kuzenbo
Level 69
God Stats
13W - 11L
1,504 SR
Queue Stats
79W - 72L
1,464 Elo+
Party 1
King Arthur
King Arthur
DeVonPuckett
King Arthur
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
209W - 208L
1,469 Elo+
Solo
Olorun
Olorun
Feddy op8569
Olorun
Level 124
God Stats
5W - 4L
1,582 SR
Queue Stats
506W - 548L
1,457 Elo+
Solo
Bastet
Bastet
Mr_TryHard--
Bastet
Level 139
God Stats
6W - 3L
1,643 SR
Queue Stats
247W - 233L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 6 / 0
6,376
455
4,018
7,563
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Schmidward
Hou Yi
12
2 / 1 / 2
6,556
468
4,834
8,472
2,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Thy Spark
Hun Batz
8
1 / 6 / 1
5,708
408
2,112
8,685
1,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

King Arthur
juanodeboss
King Arthur
11
0 / 4 / 0
6,424
459
3,431
11,243
4,438
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
xXGOSTXx_-pr
Kumbhakarna
8
1 / 3 / 1
5,759
411
2,176
13,258
4,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
9 / 0 / 2
8,849
632
8,984
5,628
2,373
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
CBninja
Kuzenbo
12
1 / 1 / 7
7,700
550
3,818
7,043
6,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
DeVonPuckett
King Arthur
14
4 / 0 / 6
8,461
604
5,638
8,012
7,494
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
11
1 / 2 / 4
6,554
468
5,402
5,400
2,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bastet
12
5 / 1 / 7
8,018
573
8,511
9,136
2,825
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
4
Kills
20
20
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
0
2
10
W
Kuzenbo
CBninja
Kuzenbo
1
1
7
4.5
L
Merlin
0
6
0
0
W
King Arthur
DeVonPuckett
King Arthur
4
0
6
7
W
Olorun
1
2
4
1.5
W
Bastet
5
1
7
8.5
L
Hou Yi
Schmidward
Hou Yi
2
1
2
3
L
Hun Batz
Thy Spark
Hun Batz
1
6
1
0.25
L
King Arthur
juanodeboss
King Arthur
0
4
0
0
L
Kumbhakarna
xXGOSTXx_-pr
Kumbhakarna
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,571
Damage
32,353
49,221
Taken
35,219
14,834
Mitigated
21,286
15,140
Healing
10,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,984
239
0
2,066
5,628
2,373
1,598
1,920
3,216
50,441
0
W
Kuzenbo
CBninja
Kuzenbo
3,818
784
55
1,098
7,043
6,526
456
1,074
5,882
23,601
5,218
L
Merlin
4,018
54
0
1,249
7,563
1,526
114
4,880
2,683
36,925
0
W
King Arthur
DeVonPuckett
King Arthur
5,638
477
0
2,410
8,012
7,494
34
732
7,260
0
42,845
W
Olorun
5,402
2,971
76
1,871
5,400
2,068
2,200
992
4,408
27,319
6,342
W
Bastet
8,511
1,666
0
3,234
9,136
2,825
293
1,035
8,051
0
43,309
L
Hou Yi
Schmidward
Hou Yi
4,834
2,060
0
4,672
8,472
2,425
0
3,015
5,457
0
45,535
L
Hun Batz
Thy Spark
Hun Batz
2,112
561
0
2,153
8,685
1,888
0
1,431
7,254
0
22,362
L
King Arthur
juanodeboss
King Arthur
3,431
577
0
3,145
11,243
4,438
0
0
11,243
0
40,032
L
Kumbhakarna
xXGOSTXx_-pr
Kumbhakarna
2,176
182
205
3,716
13,258
4,557
0
6,923
6,335
10,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,823
Gold Earned
39,582
324
Minions Killed
364
0
Camps Cleared
0
1,168,847
Distance Traveled
1,271,004
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,849
632
88
6
0
237,869
1
W
Kuzenbo
7,700
550
56
4
0
270,886
5
L
Merlin
6,376
455
88
6
0
232,386
1
W
King Arthur
8,461
604
97
7
0
257,412
3
W
Olorun
6,554
468
57
4
0
206,468
1
W
Bastet
8,018
573
66
5
0
298,369
2
L
Hou Yi
6,556
468
73
5
0
225,060
4
L
Hun Batz
5,708
408
53
4
0
226,162
2
L
King Arthur
6,424
459
94
7
0
228,500
3
L
Kumbhakarna
5,759
411
16
1
0
256,739
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role