Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Amurathurr
Izanami
Level 24
God Stats
1W - 2L
1,455 SR
Queue Stats
20W - 27L
1,380 Elo+
Party 2
Loki
Loki
Deadboy1015
Loki
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,418 Elo+
Party 2
Geb
Geb
ObliterateX
Geb
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,375 Elo+
Party 2
Kukulkan
Kukulkan
VersacePoptart
Kukulkan
Level 10
God Stats
0W - 4L
1,113 SR
Queue Stats
0W - 5L
1,080 Elo+
Party 2
Team Averages
Level 55
1,414 SR
1,351 Elo+

VS

Team Averages
Level 46
1,517 SR
1,455 Elo+
Medusa
Medusa
 
Medusa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
An1meGuy
Kumbhakarna
Level 103
God Stats
1W - 3L
1,436 SR
Queue Stats
89W - 79L
1,428 Elo+
Solo
Hercules
Hercules
ShmellyElite
Hercules
Level 25
God Stats
3W - 2L
1,649 SR
Queue Stats
5W - 6L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
7
0 / 3 / 0
5,366
447
3,797
9,470
7,333
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Izanami
Amurathurr
Izanami
9
0 / 3 / 0
5,452
454
4,970
7,319
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 0
6,392
533
2,203
4,094
3,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 1 / 1
5,228
436
1,842
9,150
5,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
8
1 / 1 / 0
5,279
440
600
2,449
598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
4 / 0 / 2
6,743
562
9,849
5,477
1,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Pele
 
Pele
10
1 / 0 / 3
6,331
528
2,213
5,039
1,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
 
Kukulkan
8
1 / 2 / 0
5,830
486
846
3,959
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
An1meGuy
Kumbhakarna
10
1 / 0 / 5
6,426
536
4,788
11,277
8,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
ShmellyElite
Hercules
11
0 / 0 / 0
6,661
555
1,732
6,378
3,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
7
8
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
0
0
W
Medusa
 
Medusa
4
0
2
5
W
Pele
 
Pele
1
0
3
2.5
W
Kukulkan
 
Kukulkan
1
2
0
0.5
L
Izanami
Amurathurr
Izanami
0
3
0
0
W
Kumbhakarna
An1meGuy
Kumbhakarna
1
0
5
3.5
L
0
0
0
0
L
0
1
1
0.5
W
Hercules
ShmellyElite
Hercules
0
0
0
0
L
Kukulkan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,412
Damage
19,428
32,482
Taken
32,130
18,552
Mitigated
17,058
6,544
Healing
11,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,797
1,275
519
2,180
9,470
7,333
0
1,263
8,207
13,008
0
W
Medusa
 
Medusa
9,849
4,211
0
1,204
5,477
1,895
1,429
1,965
3,512
0
44,776
W
Pele
 
Pele
2,213
668
0
2,032
5,039
1,354
159
876
4,050
0
28,855
W
Kukulkan
 
Kukulkan
846
331
0
563
3,959
1,269
159
84
3,875
22,877
0
L
Izanami
Amurathurr
Izanami
4,970
2,897
0
1,508
7,319
1,961
0
1,804
5,515
0
40,717
W
Kumbhakarna
An1meGuy
Kumbhakarna
4,788
519
448
3,893
11,277
8,794
351
3,314
7,963
15,633
3,940
L
2,203
373
0
1,048
4,094
3,571
0
441
3,325
0
34,059
L
1,842
296
0
1,289
9,150
5,089
0
844
8,306
22,270
0
W
Hercules
ShmellyElite
Hercules
1,732
291
0
3,174
6,378
3,746
0
0
6,378
0
28,739
L
Kukulkan
600
0
0
0
2,449
598
0
200
2,249
15,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,717
Gold Earned
31,991
243
Minions Killed
286
0
Camps Cleared
0
1,050,839
Distance Traveled
1,145,386
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,366
447
18
2
0
223,529
2
W
Medusa
6,743
562
80
7
0
239,312
1
W
Pele
6,331
528
57
5
0
278,187
0
W
Kukulkan
5,830
486
45
4
0
172,256
1
L
Izanami
5,452
454
82
7
0
221,022
4
W
Kumbhakarna
6,426
536
25
2
0
219,345
2
L
Loki
6,392
533
65
5
0
246,123
5
L
Geb
5,228
436
40
3
0
195,924
3
W
Hercules
6,661
555
79
7
0
236,286
0
L
Kukulkan
5,279
440
38
3
0
164,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role