Player Matchup

Chiron
Chiron
GrislyStream917
Chiron
Level 100
God Stats
3W - 2L
1,512 SR
Queue Stats
62W - 83L
1,395 Elo+
Party 1
Xbalanque
Xbalanque
Magz4780
Xbalanque
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 53L
1,315 Elo+
Solo
Anhur
Anhur
MiniBreeze
Anhur
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,533 Elo+
Solo
Hel
Hel
breakdown25
Hel
Level 134
God Stats
2W - 0L
1,715 SR
Queue Stats
176W - 199L
1,372 Elo+
Solo
Jormungandr
Jormungandr
kec420
Jormungandr
Level 109
God Stats
2W - 0L
1,705 SR
Queue Stats
50W - 67L
1,404 Elo+
Party 1
Team Averages
Level 89
1,586 SR
1,404 Elo+

VS

Team Averages
Level 81
1,444 SR
1,444 Elo+
Raijin
Raijin
 
Raijin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Kamkai
Rama
Level 28
God Stats
1W - 1L
1,472 SR
Queue Stats
32W - 32L
1,468 Elo+
Party 2
Aphrodite
Aphrodite
Wabbajax
Aphrodite
Level 128
God Stats
3W - 7L
1,301 SR
Queue Stats
434W - 470L
1,495 Elo+
Party 2
King Arthur
King Arthur
XKILLERM0NK4YX
King Arthur
Level 118
God Stats
0W - 2L
1,447 SR
Queue Stats
79W - 89L
1,474 Elo+
Party 2
Kali
Kali
XKakarot12X
Kali
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 14
12,187
762
24,796
20,472
11,814
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Magz4780
Xbalanque
19
12 / 3 / 15
12,645
790
22,949
16,187
9,095
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anhur
20
8 / 4 / 16
12,812
801
19,817
23,559
12,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 2 / 20
11,985
749
8,659
16,590
14,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
kec420
Jormungandr
18
4 / 4 / 18
12,177
761
18,096
25,457
35,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
4 / 9 / 8
11,607
725
16,481
16,610
6,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
Kamkai
Rama
17
2 / 4 / 7
10,660
666
15,514
18,116
10,648
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Wabbajax
Aphrodite
20
6 / 4 / 4
12,130
758
24,322
23,607
17,113
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

King Arthur
XKILLERM0NK4YX
King Arthur
20
4 / 5 / 7
11,846
740
21,519
33,686
40,809
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 9 / 10
9,857
616
6,406
15,701
8,741
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
52
31
Kills
16
16
Deaths
31
83
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
4
9
8
0.89
W
4
3
14
3.67
L
Rama
Kamkai
Rama
2
4
7
1.38
W
Xbalanque
Magz4780
Xbalanque
12
3
15
6.5
W
Anhur
8
4
16
4
L
Aphrodite
Wabbajax
Aphrodite
6
4
4
2
L
King Arthur
XKILLERM0NK4YX
King Arthur
4
5
7
1.5
L
0
9
10
0.56
W
3
2
20
6.5
W
Jormungandr
kec420
Jormungandr
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,317
Damage
84,242
102,265
Taken
107,720
83,687
Mitigated
83,973
56,565
Healing
50,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
16,481
2,129
648
1,852
16,610
6,662
23
4,576
12,034
34,692
0
W
24,796
10,128
2,973
5,722
20,472
11,814
1,818
10,231
10,241
0
52,695
L
Rama
Kamkai
Rama
15,514
13,413
1,440
4,764
18,116
10,648
1,516
4,747
13,369
0
25,965
W
Xbalanque
Magz4780
Xbalanque
22,949
11,256
2,022
3,335
16,187
9,095
1,177
5,266
10,921
0
41,937
W
Anhur
19,817
6,980
2,501
3,193
23,559
12,798
2,437
8,871
14,688
0
36,458
L
Aphrodite
Wabbajax
Aphrodite
24,322
2,174
15,570
14,822
23,607
17,113
816
6,983
16,624
55,287
0
L
King Arthur
XKILLERM0NK4YX
King Arthur
21,519
1,098
107
8,961
33,686
40,809
278
6,965
26,721
0
35,208
L
6,406
3,269
0
2,013
15,701
8,741
345
3,484
12,217
0
10,819
W
8,659
1,182
23,826
9,500
16,590
14,783
378
8,497
8,093
11,695
0
W
Jormungandr
kec420
Jormungandr
18,096
3,391
670
2,823
25,457
35,197
0
7,938
17,519
34,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,806
Gold Earned
56,100
162
Minions Killed
154
0
Camps Cleared
0
1,472,521
Distance Traveled
1,348,536
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,607
725
33
2
0
219,559
0
W
Chiron
12,187
762
77
5
0
262,659
0
L
Rama
10,660
666
25
2
0
269,565
0
W
Xbalanque
12,645
790
36
2
0
288,707
0
W
Anhur
12,812
801
30
2
0
306,349
1
L
Aphrodite
12,130
758
68
4
0
295,432
0
L
King Arthur
11,846
740
17
1
0
283,582
1
L
Kali
9,857
616
11
1
0
280,398
0
W
Hel
11,985
749
5
0
0
330,863
0
W
Jormungandr
12,177
761
14
1
0
283,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role