Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Gorillone91
Nemesis
Level 94
God Stats
1W - 6L
1,158 SR
Queue Stats
534W - 562L
1,399 Elo+
Solo
Ah Puch
Ah Puch
alvaritotqnoa
Ah Puch
Level 126
God Stats
4W - 7L
1,368 SR
Queue Stats
251W - 306L
1,389 Elo+
Solo
Rama
Rama
pLinda
Rama
Level 108
God Stats
3W - 4L
1,394 SR
Queue Stats
120W - 132L
1,352 Elo+
Solo
Chiron
Chiron
prjoe
Chiron
Level 66
God Stats
1W - 1L
1,707 SR
Queue Stats
22W - 24L
1,407 Elo+
Solo
Team Averages
Level 92
1,425 SR
1,409 Elo+

VS

Team Averages
Level 95
1,381 SR
1,356 Elo+
He Bo
He Bo
DarkStyles
He Bo
Level 113
God Stats
4W - 2L
1,575 SR
Queue Stats
259W - 254L
1,416 Elo+
Solo
Chiron
Chiron
ERIK_MARU
Chiron
Level 140
God Stats
13W - 13L
1,507 SR
Queue Stats
612W - 659L
1,349 Elo+
Solo
Set
Set
Q8STRONGER
Set
Level 29
God Stats
1W - 0L
1,302 SR
Queue Stats
9W - 24L
1,275 Elo+
Solo
Atlas
Atlas
TheZIXIS
Atlas
Level 104
God Stats
1W - 0L
1,251 SR
Queue Stats
21W - 25L
1,338 Elo+
Solo
Izanami
Izanami
hirezpersonal
Izanami
Level 91
God Stats
2W - 3L
1,271 SR
Queue Stats
433W - 464L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
17
0 / 5 / 14
11,506
639
9,353
22,108
35,831
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Gorillone91
Nemesis
20
3 / 5 / 11
11,932
663
9,866
18,062
11,905
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
18
4 / 5 / 8
11,230
624
22,655
17,187
7,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
pLinda
Rama
19
3 / 3 / 11
11,437
635
14,954
15,552
7,076
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
prjoe
Chiron
20
8 / 5 / 4
12,281
682
17,194
20,015
9,985
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
19
7 / 5 / 6
12,611
701
20,833
13,180
5,773
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chiron
ERIK_MARU
Chiron
20
6 / 2 / 11
12,964
720
18,015
16,208
8,476
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 6 / 14
12,013
667
11,692
16,435
12,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
TheZIXIS
Atlas
19
2 / 3 / 13
12,460
692
18,236
27,884
37,550
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
20
5 / 2 / 11
13,118
729
15,462
13,451
6,253
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
78
18
Kills
23
23
Deaths
18
48
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
5
14
1.4
W
He Bo
7
5
6
2
W
Chiron
ERIK_MARU
Chiron
6
2
11
5.75
L
Nemesis
Gorillone91
Nemesis
3
5
11
1.7
W
3
6
14
1.67
W
Atlas
TheZIXIS
Atlas
2
3
13
2.83
L
Ah Puch
4
5
8
1.6
W
Izanami
5
2
11
5.25
L
Rama
pLinda
Rama
3
3
11
2.83
L
Chiron
prjoe
Chiron
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,022
Damage
84,238
92,924
Taken
87,158
72,690
Mitigated
70,777
40,339
Healing
30,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
9,353
2,470
5,309
5,356
22,108
35,831
166
8,577
13,142
13,505
0
W
He Bo
20,833
630
1,313
1,803
13,180
5,773
842
3,645
9,535
37,546
0
W
Chiron
ERIK_MARU
Chiron
18,015
4,624
3,996
5,211
16,208
8,476
1,341
6,649
9,559
0
40,246
L
Nemesis
Gorillone91
Nemesis
9,866
2,067
1,084
3,581
18,062
11,905
0
7,318
10,364
0
19,736
W
11,692
4,669
871
2,950
16,435
12,725
78
7,686
8,749
0
23,010
W
Atlas
TheZIXIS
Atlas
18,236
3,776
1,688
6,086
27,884
37,550
71
7,968
19,916
37,440
0
L
Ah Puch
22,655
1,388
1,682
3,702
17,187
7,893
104
8,958
8,229
41,804
0
W
Izanami
15,462
10,783
1,312
4,974
13,451
6,253
2,693
6,060
7,391
0
40,378
L
Rama
pLinda
Rama
14,954
6,958
3,042
4,149
15,552
7,076
941
6,507
9,045
0
36,340
L
Chiron
prjoe
Chiron
17,194
5,768
5,254
7,180
20,015
9,985
1,545
7,709
12,063
0
44,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,386
Gold Earned
63,166
176
Minions Killed
228
0
Camps Cleared
0
1,598,870
Distance Traveled
1,653,940
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
11,506
639
9
1
0
302,742
0
W
He Bo
12,611
701
42
2
0
316,343
2
W
Chiron
12,964
720
51
3
0
315,370
1
L
Nemesis
11,932
663
14
1
0
344,881
0
W
Set
12,013
667
21
1
0
351,196
1
W
Atlas
12,460
692
35
2
0
385,390
4
L
Ah Puch
11,230
624
44
2
0
302,445
3
W
Izanami
13,118
729
79
4
0
285,641
0
L
Rama
11,437
635
47
3
0
323,606
0
L
Chiron
12,281
682
62
3
0
325,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role