Player Matchup

Hun Batz
Hun Batz
BIGCHUNGUS69705
Hun Batz
Level 28
God Stats
6W - 2L
1,699 SR
Queue Stats
89W - 86L
1,475 Elo+
Party 1
Ymir
Ymir
CaptainPenniac
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 47L
1,480 Elo+
Party 1
Agni
Agni
LazyCanuc
Agni
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 168L
1,501 Elo+
Party 1
Team Averages
Level 33
1,566 SR
1,486 Elo+

VS

Team Averages
Level 57
1,375 SR
1,389 Elo+
Ganesha
Ganesha
AyKamcraft040419
Ganesha
Level 97
God Stats
6W - 9L
1,450 SR
Queue Stats
372W - 404L
1,416 Elo+
Party 2
Hades
Hades
ColoredBoy88
Hades
Level 46
God Stats
3W - 5L
1,287 SR
Queue Stats
24W - 37L
1,324 Elo+
Solo
Apollo
Apollo
ZadGuy
Apollo
Level 27
God Stats
1W - 3L
1,388 SR
Queue Stats
74W - 87L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
13
2 / 1 / 6
8,301
692
9,947
6,933
2,588
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
0 / 3 / 7
8,318
693
3,233
12,467
8,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Agni
14
7 / 0 / 2
8,961
747
10,745
5,261
1,916
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 3
7,197
600
6,965
10,924
11,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 4 / 3
7,344
612
4,547
7,084
4,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
ZadGuy
Apollo
11
3 / 5 / 1
7,536
628
6,596
8,144
2,632
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
9
Kills
4
4
Deaths
9
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
0
3
1.5
W
Hun Batz
2
1
6
5
W
0
3
7
1.17
L
1
4
3
0.63
W
Agni
7
0
2
8
L
Apollo
ZadGuy
Apollo
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,925
Damage
18,108
24,661
Taken
26,152
13,181
Mitigated
18,902
5,731
Healing
4,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,965
540
659
2,033
10,924
11,512
0
6,248
4,676
24,982
0
W
Hun Batz
9,947
2,023
0
247
6,933
2,588
0
3,312
3,256
0
25,264
W
3,233
471
0
2,618
12,467
8,677
25
4,592
7,154
13,541
0
L
4,547
362
212
1,120
7,084
4,758
0
3,814
3,270
17,139
0
W
Agni
10,745
1,319
671
2,195
5,261
1,916
837
2,660
2,442
34,910
0
L
Apollo
ZadGuy
Apollo
6,596
3,005
0
0
8,144
2,632
0
4,211
3,933
0
21,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,580
Gold Earned
22,077
118
Minions Killed
95
6
Camps Cleared
4
634,523
Distance Traveled
594,250
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,197
600
5
0
0
219,966
3
W
Hun Batz
8,301
692
47
4
1
224,303
1
W
Ymir
8,318
693
19
2
2
213,086
0
L
Hades
7,344
612
38
3
2
190,405
0
W
Agni
8,961
747
52
4
3
197,134
2
L
Apollo
7,536
628
52
4
2
183,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role