Player Matchup

Apollo
Apollo
 
Apollo
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
Edward_Ironside
Loki
Level 116
God Stats
3W - 5L
1,362 SR
Queue Stats
265W - 255L
1,512 Elo+
Party 2
Cu Chulainn
Cu Chulainn
FinesseKid03
Cu Chulainn
Level 37
God Stats
4W - 6L
1,368 SR
Queue Stats
105W - 125L
1,460 Elo+
Party 3
Ra
Ra
nano8437
Ra
Level 64
God Stats
3W - 2L
1,644 SR
Queue Stats
237W - 230L
1,465 Elo+
Party 3
Sylvanus
Sylvanus
sapopara
Sylvanus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,507 Elo+
Party 2
Team Averages
Level 62
1,475 SR
1,489 Elo+

VS

Team Averages
Level 77
1,595 SR
1,520 Elo+
Atlas
Atlas
 
Atlas
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Guan Yu
Guan Yu
BoxersGaming
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,406 Elo+
Party 4
Scylla
Scylla
EnviedNexus
Scylla
Level 105
God Stats
4W - 2L
1,799 SR
Queue Stats
211W - 181L
1,590 Elo+
Party 1
Olorun
Olorun
SossBoi
Olorun
Level 144
God Stats
4W - 5L
1,574 SR
Queue Stats
239W - 216L
1,563 Elo+
Party 1
Cliodhna
Cliodhna
TrippieRaven
Cliodhna
Level 14
God Stats
0W - 2L
1,599 SR
Queue Stats
18W - 17L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
3 / 1 / 3
9,073
648
8,215
9,855
3,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
4 / 2 / 3
6,972
498
3,965
7,170
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
FinesseKid03
Cu Chulainn
14
1 / 0 / 0
8,264
590
4,684
7,163
7,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 0 / 1
7,936
567
5,316
7,630
2,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
sapopara
Sylvanus
11
1 / 2 / 5
7,115
508
3,279
9,280
6,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 2 / 2
6,161
440
3,770
8,380
3,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
BoxersGaming
Guan Yu
10
0 / 1 / 0
6,171
441
2,491
7,286
6,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
13
4 / 1 / 0
7,409
529
8,331
4,764
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
SossBoi
Olorun
12
0 / 4 / 1
6,928
495
5,169
8,004
2,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cliodhna
TrippieRaven
Cliodhna
9
0 / 4 / 3
6,072
434
4,448
8,558
2,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
12
Kills
4
5
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
1
3
4.5
L
Atlas
 
Atlas
0
2
2
0.5
L
Guan Yu
BoxersGaming
Guan Yu
0
1
0
0
W
4
2
3
2.75
L
Scylla
4
1
0
4
W
Cu Chulainn
FinesseKid03
Cu Chulainn
1
0
0
1
L
Olorun
SossBoi
Olorun
0
4
1
0.13
L
Cliodhna
TrippieRaven
Cliodhna
0
4
3
0.38
W
3
0
1
3.5
W
Sylvanus
sapopara
Sylvanus
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,459
Damage
24,209
41,098
Taken
36,992
21,518
Mitigated
16,764
18,740
Healing
12,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
8,215
4,709
0
5,952
9,855
3,117
430
3,935
5,876
0
75,734
L
Atlas
 
Atlas
3,770
1,738
1,380
2,224
8,380
3,550
0
3,610
4,636
14,535
0
L
Guan Yu
BoxersGaming
Guan Yu
2,491
264
0
2,214
7,286
6,801
0
0
6,601
90
27,315
W
3,965
932
0
2,143
7,170
2,323
0
2,141
4,957
0
28,065
L
Scylla
8,331
1,026
0
690
4,764
1,296
114
2,555
1,977
47,501
0
W
Cu Chulainn
FinesseKid03
Cu Chulainn
4,684
765
0
3,108
7,163
7,134
0
0
6,821
0
49,621
L
Olorun
SossBoi
Olorun
5,169
2,180
0
2,449
8,004
2,964
236
417
7,561
42,002
5,454
L
Cliodhna
TrippieRaven
Cliodhna
4,448
203
0
3,960
8,558
2,153
0
1,513
6,937
0
31,432
W
5,316
650
683
3,140
7,630
2,782
0
3,906
3,486
62,502
0
W
Sylvanus
sapopara
Sylvanus
3,279
794
619
3,095
9,280
6,162
0
5,835
3,225
10,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,360
Gold Earned
32,741
453
Minions Killed
360
0
Camps Cleared
0
1,395,792
Distance Traveled
1,361,546
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,073
648
152
11
0
273,037
4
L
Atlas
6,161
440
23
2
0
275,533
5
L
Guan Yu
6,171
441
71
5
0
271,968
2
W
Loki
6,972
498
57
4
0
286,110
2
L
Scylla
7,409
529
98
7
0
267,324
1
W
Cu Chulainn
8,264
590
105
8
0
260,497
4
L
Olorun
6,928
495
108
8
0
263,128
5
L
Cliodhna
6,072
434
60
4
0
283,593
3
W
Ra
7,936
567
126
9
0
313,216
4
W
Sylvanus
7,115
508
13
1
0
262,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role