Player Matchup

Kumbhakarna
Kumbhakarna
Damiu
Kumbhakarna
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,558 Elo+
Party 2
Charybdis
Charybdis
LandofTheFreeman
Charybdis
Level 65
God Stats
3W - 2L
1,412 SR
Queue Stats
55W - 72L
1,354 Elo+
Solo
Tsukuyomi
Tsukuyomi
loobinator
Tsukuyomi
Level 46
God Stats
17W - 10L
1,535 SR
Queue Stats
115W - 125L
1,336 Elo+
Solo
Ra
Ra
n00biekiller21
Ra
Level 44
God Stats
1W - 0L
1,529 SR
Queue Stats
41W - 31L
1,521 Elo+
Party 2
Cerberus
Cerberus
thusket
Cerberus
Level 82
God Stats
2W - 0L
1,677 SR
Queue Stats
33W - 30L
1,490 Elo+
Party 2
Team Averages
Level 63
1,531 SR
1,452 Elo+

VS

Team Averages
Level 52
1,348 SR
1,252 Elo+
Bakasura
Bakasura
Elitheuz
Bakasura
Level 45
God Stats
0W - 2L
1,222 SR
Queue Stats
29W - 81L
1,157 Elo+
Party 3
Agni
Agni
Errius64
Agni
Level 62
God Stats
0W - 3L
1,480 SR
Queue Stats
91W - 150L
1,268 Elo+
Party 3
Izanami
Izanami
FeralSkunk
Izanami
Level 62
God Stats
47W - 33L
1,596 SR
Queue Stats
79W - 83L
1,472 Elo+
Party 1
Skadi
Skadi
PowerDaddy
Skadi
Level 12
God Stats
0W - 2L
1,390 SR
Queue Stats
0W - 4L
1,078 Elo+
Party 3
Jormungandr
Jormungandr
maryjane42oo
Jormungandr
Level 77
God Stats
0W - 9L
1,050 SR
Queue Stats
17W - 37L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Damiu
Kumbhakarna
15
3 / 1 / 15
10,218
568
7,334
16,867
16,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
15
7 / 5 / 1
9,929
552
9,063
12,162
3,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
loobinator
Tsukuyomi
15
2 / 3 / 5
9,337
519
4,102
12,391
4,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 0 / 9
11,388
633
10,973
10,733
4,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cerberus
thusket
Cerberus
18
17 / 3 / 6
12,051
670
17,823
18,760
17,427
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Elitheuz
Bakasura
13
1 / 9 / 2
8,021
446
6,144
16,022
5,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
15
2 / 7 / 1
9,511
528
9,508
13,166
3,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
FeralSkunk
Izanami
14
3 / 7 / 3
9,178
510
12,126
14,339
4,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
14
1 / 10 / 1
9,254
514
5,895
13,071
3,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
maryjane42oo
Jormungandr
14
4 / 4 / 1
9,470
526
11,380
14,651
10,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
19
36
Kills
11
12
Deaths
37
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Damiu
Kumbhakarna
3
1
15
10.5
L
Bakasura
Elitheuz
Bakasura
1
9
2
0.22
L
Agni
2
7
1
0.36
L
Izanami
FeralSkunk
Izanami
3
7
3
0.64
W
Charybdis
7
5
1
1.5
L
Skadi
1
10
1
0.15
W
Tsukuyomi
loobinator
Tsukuyomi
2
3
5
1.5
L
Jormungandr
maryjane42oo
Jormungandr
4
4
1
1.13
W
7
0
9
11.5
W
Cerberus
thusket
Cerberus
17
3
6
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,295
Damage
45,053
70,913
Taken
71,249
46,819
Mitigated
28,204
22,190
Healing
11,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Damiu
Kumbhakarna
7,334
1,741
0
2,841
16,867
16,890
1,222
5,214
11,355
19,713
0
L
Bakasura
Elitheuz
Bakasura
6,144
3,632
0
2,835
16,022
5,776
720
7,144
8,878
0
36,443
L
Agni
9,508
1,047
0
2,356
13,166
3,929
576
7,924
5,242
70,824
0
L
Izanami
FeralSkunk
Izanami
12,126
8,248
220
3,466
14,339
4,077
802
6,294
8,045
0
56,652
W
Charybdis
9,063
4,921
0
3,997
12,162
3,464
4,919
3,321
8,839
0
52,209
L
Skadi
5,895
3,300
0
714
13,071
3,697
1,288
7,367
5,704
0
48,372
W
Tsukuyomi
loobinator
Tsukuyomi
4,102
649
0
3,189
12,391
4,539
669
2,299
9,443
0
50,847
L
Jormungandr
maryjane42oo
Jormungandr
11,380
4,418
0
1,710
14,651
10,725
0
7,401
7,250
41,008
0
W
10,973
717
2,708
5,760
10,733
4,499
1,383
4,692
5,565
85,151
0
W
Cerberus
thusket
Cerberus
17,823
1,726
0
3,695
18,760
17,427
1,119
4,534
13,637
64,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,923
Gold Earned
45,434
503
Minions Killed
446
0
Camps Cleared
0
1,792,091
Distance Traveled
1,560,840
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,218
568
20
1
0
383,718
0
L
Bakasura
8,021
446
74
4
0
324,864
0
L
Agni
9,511
528
146
8
0
305,026
1
L
Izanami
9,178
510
91
5
0
267,524
5
W
Charybdis
9,929
552
92
5
0
318,245
4
L
Skadi
9,254
514
82
5
0
328,156
0
W
Tsukuyomi
9,337
519
98
5
0
367,586
6
L
Jormungandr
9,470
526
53
3
0
335,270
0
W
Ra
11,388
633
167
9
0
364,658
1
W
Cerberus
12,051
670
126
7
0
357,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role