Player Matchup

Fenrir
Fenrir
Hays2k
Fenrir
Level 69
God Stats
2W - 3L
1,434 SR
Queue Stats
241W - 192L
1,517 Elo+
Solo
Guan Yu
Guan Yu
UnGodly Dabs
Guan Yu
Level 159
God Stats
26W - 18L
1,644 SR
Queue Stats
663W - 575L
1,550 Elo+
Party 1
Zeus
Zeus
xPenDragon5
Zeus
Level 157
God Stats
8W - 8L
1,628 SR
Queue Stats
1,023W - 839L
1,606 Elo+
Party 1
Team Averages
Level 128
1,569 SR
1,558 Elo+

VS

Team Averages
Level 116
1,589 SR
1,468 Elo+
Hachiman
Hachiman
jdav2max
Hachiman
Level 109
God Stats
20W - 27L
1,415 SR
Queue Stats
95W - 115L
1,352 Elo+
Solo
Cthulhu
Cthulhu
toxicbomb56
Cthulhu
Level 117
God Stats
27W - 22L
1,635 SR
Queue Stats
94W - 98L
1,549 Elo+
Party 2
Aphrodite
Aphrodite
xCoffeeEMPORORx
Aphrodite
Level 123
God Stats
6W - 1L
1,716 SR
Queue Stats
101W - 105L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hays2k
Fenrir
15
7 / 4 / 12
11,202
800
10,746
15,412
6,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
UnGodly Dabs
Guan Yu
15
5 / 0 / 14
10,925
780
8,629
14,162
17,170
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

17
11 / 3 / 8
12,252
875
23,784
10,016
3,815
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
jdav2max
Hachiman
13
2 / 8 / 2
9,433
674
7,870
14,100
4,706
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
toxicbomb56
Cthulhu
13
3 / 6 / 2
9,675
691
12,861
21,247
22,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Aphrodite
xCoffeeEMPORORx
Aphrodite
12
2 / 9 / 3
9,405
672
7,161
14,555
7,539
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
23
Kills
7
7
Deaths
23
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Hays2k
Fenrir
7
4
12
3.25
L
Guan Yu
UnGodly Dabs
Guan Yu
5
0
14
12
W
Hachiman
jdav2max
Hachiman
2
8
2
0.38
W
Cthulhu
toxicbomb56
Cthulhu
3
6
2
0.67
W
Aphrodite
xCoffeeEMPORORx
Aphrodite
2
9
3
0.39
L
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,159
Damage
27,892
39,590
Taken
49,902
27,155
Mitigated
34,405
12,039
Healing
9,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Hays2k
Fenrir
10,746
3,157
498
3,321
15,412
6,170
604
8,609
6,803
0
33,451
L
Guan Yu
UnGodly Dabs
Guan Yu
8,629
1,578
1,648
4,348
14,162
17,170
93
5,183
8,979
0
21,789
W
Hachiman
jdav2max
Hachiman
7,870
4,129
80
1,785
14,100
4,706
0
6,962
7,138
0
28,407
W
Cthulhu
toxicbomb56
Cthulhu
12,861
2,129
324
793
21,247
22,160
0
11,767
9,480
30,979
0
W
Aphrodite
xCoffeeEMPORORx
Aphrodite
7,161
395
3,169
3,549
14,555
7,539
0
5,745
8,810
25,827
0
L
23,784
4,242
0
2,224
10,016
3,815
1,919
6,859
3,157
65,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,379
Gold Earned
28,513
171
Minions Killed
97
10
Camps Cleared
3
735,793
Distance Traveled
580,999
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,202
800
40
3
5
250,675
1
L
Guan Yu
10,925
780
31
2
0
265,977
2
W
Hachiman
9,433
674
45
3
3
196,491
2
W
Cthulhu
9,675
691
24
2
0
211,725
2
W
Aphrodite
9,405
672
28
2
0
172,783
0
L
Zeus
12,252
875
100
7
5
219,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role