Player Matchup

Chaac
Chaac
EdgiestCave1768
Chaac
Level 27
God Stats
0W - 1L
1,539 SR
Queue Stats
5W - 9L
1,426 Elo+
Party 3
Janus
Janus
Meech HD
Janus
Level 129
God Stats
7W - 9L
1,456 SR
Queue Stats
169W - 176L
1,553 Elo+
Party 3
Loki
Loki
S1l3nt Trooper
Loki
Level 156
God Stats
11W - 9L
1,589 SR
Queue Stats
109W - 117L
1,547 Elo+
Party 3
Ganesha
Ganesha
xXB-u-R-n-ZXx
Ganesha
Level 149
God Stats
0W - 3L
1,539 SR
Queue Stats
745W - 696L
1,556 Elo+
Party 1
Artemis
Artemis
xXMrJackson23Xx
Artemis
Level 126
God Stats
6W - 5L
1,620 SR
Queue Stats
374W - 353L
1,530 Elo+
Party 1
Team Averages
Level 117
1,549 SR
1,522 Elo+

VS

Team Averages
Level 67
1,509 SR
1,511 Elo+
Bakasura
Bakasura
CReativitySZN
Bakasura
Level 126
God Stats
2W - 1L
1,282 SR
Queue Stats
227W - 225L
1,535 Elo+
Party 2
Bellona
Bellona
GreenJesters
Bellona
Level 27
God Stats
5W - 1L
1,658 SR
Queue Stats
26W - 18L
1,576 Elo+
Party 2
Hera
Hera
LiteralElf
Hera
Level 83
God Stats
6W - 1L
1,858 SR
Queue Stats
144W - 166L
1,502 Elo+
Party 2
Medusa
Medusa
adz2gamey
Medusa
Level 29
God Stats
1W - 1L
1,304 SR
Queue Stats
97W - 79L
1,575 Elo+
Party 2
Ymir
Ymir
noxiousXANNY
Ymir
Level 69
God Stats
18W - 18L
1,445 SR
Queue Stats
267W - 286L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
2,900
580
285
2,113
608
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Meech HD
Janus
1
0 / 0 / 0
2,463
493
0
34
4
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
1 / 1 / 0
3,293
659
575
2,052
405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
5
1 / 0 / 0
3,522
704
873
2,734
1,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 1 / 2
3,322
664
3,232
2,432
500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CReativitySZN
Bakasura
6
1 / 0 / 1
3,912
782
1,890
2,813
964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
GreenJesters
Bellona
7
1 / 0 / 0
4,016
803
1,206
1,596
1,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 0 / 0
3,452
690
324
1,109
225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
adz2gamey
Medusa
5
0 / 2 / 0
3,133
627
1,388
2,837
534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 0 / 0
3,557
711
579
2,507
1,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
3
3
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
CReativitySZN
Bakasura
1
0
1
1.5
L
0
1
0
0
W
Bellona
GreenJesters
Bellona
1
0
0
1
W
0
0
0
0
L
Janus
Meech HD
Janus
0
0
0
0
L
1
1
0
1
W
Medusa
adz2gamey
Medusa
0
2
0
0
W
1
0
0
1
L
Ganesha
1
0
0
1
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,965
Damage
5,387
9,365
Taken
10,862
2,538
Mitigated
3,889
4,469
Healing
4,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
CReativitySZN
Bakasura
1,890
1,311
0
1,462
2,813
964
30
49
2,764
0
10,803
L
285
54
0
594
2,113
608
0
0
2,113
0
6,028
W
Bellona
GreenJesters
Bellona
1,206
327
0
1,019
1,596
1,160
0
0
1,596
0
15,737
W
324
123
0
380
1,109
225
468
186
923
13,034
0
L
Janus
Meech HD
Janus
0
0
0
0
34
4
0
0
34
80
0
L
575
265
0
932
2,052
405
0
283
1,729
0
9,767
W
Medusa
adz2gamey
Medusa
1,388
825
0
684
2,837
534
0
385
2,452
0
10,456
W
579
258
184
1,108
2,507
1,006
0
253
2,254
8,226
0
L
Ganesha
873
193
238
1,697
2,734
1,021
0
208
2,426
6,743
0
L
3,232
1,215
0
1,008
2,432
500
0
412
1,970
0
14,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,500
Gold Earned
18,070
78
Minions Killed
120
0
Camps Cleared
0
364,776
Distance Traveled
529,594
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
3,912
782
29
6
0
124,430
2
L
Chaac
2,900
580
11
2
0
88,387
0
W
Bellona
4,016
803
35
7
0
116,134
2
W
Hera
3,452
690
19
4
0
101,796
0
L
Janus
2,463
493
0
0
0
10,975
0
L
Loki
3,293
659
26
5
0
76,129
1
W
Medusa
3,133
627
26
5
0
94,518
1
W
Ymir
3,557
711
11
2
0
92,716
2
L
Ganesha
3,522
704
4
1
0
99,669
0
L
Artemis
3,322
664
37
7
0
89,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role